Fix radius spline control point.
--HG-- branch : develop
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@ -36,10 +36,11 @@
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VControlPointSpline::VControlPointSpline(const qint32 &indexSpline, SplinePoint::Position position,
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VControlPointSpline::VControlPointSpline(const qint32 &indexSpline, SplinePoint::Position position,
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const QPointF &controlPoint, const QPointF &splinePoint,
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const QPointF &controlPoint, const QPointF &splinePoint,
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QGraphicsItem *parent)
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QGraphicsItem *parent)
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:QGraphicsEllipseItem(parent), radius(qApp->toPixel(1.5)), controlLine(nullptr), indexSpline(indexSpline),
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:QGraphicsEllipseItem(parent), radius(0), controlLine(nullptr), indexSpline(indexSpline),
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position(position)
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position(position)
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{
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{
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//create circle
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//create circle
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radius = (1.5/*mm*/ / 25.4) * VApplication::PrintDPI;
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QRectF rec = QRectF(0, 0, radius*2, radius*2);
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QRectF rec = QRectF(0, 0, radius*2, radius*2);
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rec.translate(-rec.center().x(), -rec.center().y());
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rec.translate(-rec.center().x(), -rec.center().y());
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this->setRect(rec);
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this->setRect(rec);
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