Replace VDetail by VPiece.

--HG--
branch : feature
This commit is contained in:
Roman Telezhynskyi 2017-01-21 19:12:57 +02:00
parent ded6a9e76c
commit 26c76bbc71
12 changed files with 32 additions and 1133 deletions

View File

@ -2268,10 +2268,10 @@ void MainWindow::ActionLayout(bool checked)
ui->actionDetails->setChecked(false); ui->actionDetails->setChecked(false);
ui->actionLayout->setChecked(true); ui->actionLayout->setChecked(true);
QHash<quint32, VDetail> details; QHash<quint32, VPiece> details;
if(not qApp->getOpeningPattern()) if(not qApp->getOpeningPattern())
{ {
const QHash<quint32, VDetail> *allDetails = pattern->DataDetails(); const QHash<quint32, VPiece> *allDetails = pattern->DataPieces();
if (allDetails->count() == 0) if (allDetails->count() == 0)
{ {
QMessageBox::information(this, tr("Layout mode"), tr("You can't use now the Layout mode. " QMessageBox::information(this, tr("Layout mode"), tr("You can't use now the Layout mode. "
@ -2282,7 +2282,7 @@ void MainWindow::ActionLayout(bool checked)
} }
else else
{ {
QHash<quint32, VDetail>::const_iterator i = allDetails->constBegin(); QHash<quint32, VPiece>::const_iterator i = allDetails->constBegin();
while (i != allDetails->constEnd()) while (i != allDetails->constEnd())
{ {
if (i.value().IsInLayout()) if (i.value().IsInLayout())
@ -4388,7 +4388,7 @@ void MainWindow::ZoomFirstShow()
VMainGraphicsView::NewSceneRect(sceneDraw, ui->view); VMainGraphicsView::NewSceneRect(sceneDraw, ui->view);
VMainGraphicsView::NewSceneRect(sceneDetails, ui->view); VMainGraphicsView::NewSceneRect(sceneDetails, ui->view);
if (pattern->DataDetails()->size() > 0) if (pattern->DataPieces()->size() > 0)
{ {
ActionDetails(true); ActionDetails(true);
ui->view->ZoomFitBest(); ui->view->ZoomFitBest();
@ -4405,7 +4405,7 @@ void MainWindow::DoExport(const VCommandLinePtr &expParams)
{ {
auto settings = expParams->DefaultGenerator(); auto settings = expParams->DefaultGenerator();
const QHash<quint32, VDetail> *details = pattern->DataDetails(); const QHash<quint32, VPiece> *details = pattern->DataPieces();
if(not qApp->getOpeningPattern()) if(not qApp->getOpeningPattern())
{ {
if (details->count() == 0) if (details->count() == 0)

View File

@ -463,7 +463,7 @@ void MainWindowsNoGUI::PrintTiled()
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void MainWindowsNoGUI::PrepareDetailsForLayout(const QHash<quint32, VDetail> *details) void MainWindowsNoGUI::PrepareDetailsForLayout(const QHash<quint32, VPiece> *details)
{ {
listDetails.clear(); listDetails.clear();
SCASSERT(details != nullptr) SCASSERT(details != nullptr)
@ -472,18 +472,18 @@ void MainWindowsNoGUI::PrepareDetailsForLayout(const QHash<quint32, VDetail> *de
return; return;
} }
QHash<quint32, VDetail>::const_iterator i = details->constBegin(); QHash<quint32, VPiece>::const_iterator i = details->constBegin();
while (i != details->constEnd()) while (i != details->constEnd())
{ {
VLayoutDetail det = VLayoutDetail(); VLayoutDetail det = VLayoutDetail();
const VDetail d = i.value(); const VPiece d = i.value();
det.SetCountourPoints(d.ContourPoints(pattern)); det.SetCountourPoints(d.MainPathPoints(pattern));
det.SetSeamAllowencePoints(d.SeamAllowancePoints(pattern), d.getSeamAllowance(), d.getClosed()); det.SetSeamAllowencePoints(d.SeamAllowancePoints(pattern), d.IsSeamAllowance(), false);
det.setName(d.getName()); det.setName(d.GetName());
const VPatternPieceData& data = d.GetPatternPieceData(); const VPatternPieceData& data = d.GetPatternPieceData();
if (data.IsVisible() == true) if (data.IsVisible() == true)
{ {
det.SetDetail(d.getName(), data, qApp->font()); det.SetDetail(d.GetName(), data, qApp->font());
} }
const VPatternInfoGeometry& geom = d.GetPatternInfo(); const VPatternInfoGeometry& geom = d.GetPatternInfo();
if (geom.IsVisible() == true) if (geom.IsVisible() == true)
@ -501,9 +501,9 @@ void MainWindowsNoGUI::PrepareDetailsForLayout(const QHash<quint32, VDetail> *de
{ {
det.SetGrainline(grainlineGeom, *pattern); det.SetGrainline(grainlineGeom, *pattern);
} }
det.setWidth(qApp->toPixel(d.getWidth())); det.setWidth(qApp->toPixel(d.GetSAWidth()));
det.CreateTextItems(); det.CreateTextItems();
det.setForbidFlipping(d.getForbidFlipping()); det.setForbidFlipping(d.IsForbidFlipping());
listDetails.append(det); listDetails.append(det);
++i; ++i;

View File

@ -32,7 +32,6 @@
#include <QMainWindow> #include <QMainWindow>
#include <QPrinter> #include <QPrinter>
#include "../vpatterndb/vdetail.h"
#include "../vlayout/vlayoutdetail.h" #include "../vlayout/vlayoutdetail.h"
#include "xml/vpattern.h" #include "xml/vpattern.h"
#include "dialogs/dialogsavelayout.h" #include "dialogs/dialogsavelayout.h"
@ -90,7 +89,7 @@ protected:
QMarginsF margins; QMarginsF margins;
QSizeF paperSize; QSizeF paperSize;
void PrepareDetailsForLayout(const QHash<quint32, VDetail> *details); void PrepareDetailsForLayout(const QHash<quint32, VPiece> *details);
void ExportLayout(const DialogSaveLayout &dialog); void ExportLayout(const DialogSaveLayout &dialog);
void InitTempLayoutScene(); void InitTempLayoutScene();

View File

@ -55,6 +55,7 @@
#include "../vpatterndb/vpatterninfogeometry.h" #include "../vpatterndb/vpatterninfogeometry.h"
#include "../vpatterndb/vgrainlinegeometry.h" #include "../vpatterndb/vgrainlinegeometry.h"
#include "../vpatterndb/vpiecepath.h" #include "../vpatterndb/vpiecepath.h"
#include "../vpatterndb/vnodedetail.h"
#include <QMessageBox> #include <QMessageBox>
#include <QUndoStack> #include <QUndoStack>

View File

@ -36,6 +36,7 @@
class VDataTool; class VDataTool;
class VMainGraphicsScene; class VMainGraphicsScene;
class VNodeDetail;
/** /**
* @brief The VPattern class working with pattern file. * @brief The VPattern class working with pattern file.

View File

@ -150,24 +150,6 @@ const val VContainer::GetObject(const QHash<key, val> &obj, key id) const
} }
} }
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief GetDetail return detail by id
* @param id id of detail
* @return detail
*/
const VDetail VContainer::GetDetail(quint32 id) const
{
if (d->details->contains(id))
{
return d->details->value(id);
}
else
{
throw VExceptionBadId(tr("Can't find object"), id);
}
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPiece VContainer::GetPiece(quint32 id) const VPiece VContainer::GetPiece(quint32 id) const
{ {
@ -208,19 +190,6 @@ quint32 VContainer::AddGObject(VGObject *obj)
return AddObject(d->gObjects, pointer); return AddObject(d->gObjects, pointer);
} }
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief AddDetail add new detail to container
* @param detail new detail
* @return return id of new detail in container
*/
quint32 VContainer::AddDetail(const VDetail &detail)
{
const quint32 id = getNextId();
d->details->insert(id, detail);
return id;
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
quint32 VContainer::AddPiece(const VPiece &detail) quint32 VContainer::AddPiece(const VPiece &detail)
{ {
@ -304,7 +273,6 @@ void VContainer::Clear()
qCDebug(vCon, "Clearing container data."); qCDebug(vCon, "Clearing container data.");
_id = NULL_ID; _id = NULL_ID;
d->details->clear();
d->pieces->clear(); d->pieces->clear();
d->piecePaths->clear(); d->piecePaths->clear();
ClearVariables(); ClearVariables();
@ -318,7 +286,6 @@ void VContainer::ClearForFullParse()
qCDebug(vCon, "Clearing container data for full parse."); qCDebug(vCon, "Clearing container data for full parse.");
_id = NULL_ID; _id = NULL_ID;
d->details->clear();
d->pieces->clear(); d->pieces->clear();
d->piecePaths->clear(); d->piecePaths->clear();
ClearVariables(VarType::Increment); ClearVariables(VarType::Increment);
@ -556,19 +523,6 @@ void VContainer::UpdateGObject(quint32 id, VGObject* obj)
uniqueNames.insert(obj->name()); uniqueNames.insert(obj->name());
} }
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief UpdateDetail update detail by id
* @param id id of existing detail
* @param detail detail
*/
void VContainer::UpdateDetail(quint32 id, const VDetail &detail)
{
Q_ASSERT_X(id != NULL_ID, Q_FUNC_INFO, "id == 0"); //-V654 //-V712
d->details->insert(id, detail);
UpdateId(id);
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VContainer::UpdatePiece(quint32 id, const VPiece &detail) void VContainer::UpdatePiece(quint32 id, const VPiece &detail)
{ {
@ -734,13 +688,6 @@ const QMap<QString, QSharedPointer<T> > VContainer::DataVar(const VarType &type)
return map; return map;
} }
//---------------------------------------------------------------------------------------------------------------------
// cppcheck-suppress unusedFunction
void VContainer::ClearDetails()
{
d->details->clear();
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
void VContainer::ClearUniqueNames() void VContainer::ClearUniqueNames()
{ {
@ -809,16 +756,6 @@ const QHash<quint32, QSharedPointer<VGObject> > *VContainer::DataGObjects() cons
return &d->gObjects; return &d->gObjects;
} }
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief data container with dataDetails return container of details
* @return pointer on container of details
*/
const QHash<quint32, VDetail> *VContainer::DataDetails() const
{
return d->details.data();
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
const QHash<quint32, VPiece> *VContainer::DataPieces() const const QHash<quint32, VPiece> *VContainer::DataPieces() const
{ {

View File

@ -53,7 +53,6 @@
#include "../vmisc/diagnostic.h" #include "../vmisc/diagnostic.h"
#include "variables.h" #include "variables.h"
#include "variables/vinternalvariable.h" #include "variables/vinternalvariable.h"
#include "vdetail.h"
#include "vpiece.h" #include "vpiece.h"
#include "vpiecepath.h" #include "vpiecepath.h"
#include "vtranslatevars.h" #include "vtranslatevars.h"
@ -83,7 +82,6 @@ public:
VContainerData(const VTranslateVars *trVars, const Unit *patternUnit) VContainerData(const VTranslateVars *trVars, const Unit *patternUnit)
: gObjects(QHash<quint32, QSharedPointer<VGObject> >()), : gObjects(QHash<quint32, QSharedPointer<VGObject> >()),
variables(QHash<QString, QSharedPointer<VInternalVariable> > ()), variables(QHash<QString, QSharedPointer<VInternalVariable> > ()),
details(QSharedPointer<QHash<quint32, VDetail>>(new QHash<quint32, VDetail>())),
pieces(QSharedPointer<QHash<quint32, VPiece>>(new QHash<quint32, VPiece>())), pieces(QSharedPointer<QHash<quint32, VPiece>>(new QHash<quint32, VPiece>())),
piecePaths(QSharedPointer<QHash<quint32, VPiecePath>>(new QHash<quint32, VPiecePath>())), piecePaths(QSharedPointer<QHash<quint32, VPiecePath>>(new QHash<quint32, VPiecePath>())),
trVars(trVars), trVars(trVars),
@ -94,7 +92,6 @@ public:
: QSharedData(data), : QSharedData(data),
gObjects(data.gObjects), gObjects(data.gObjects),
variables(data.variables), variables(data.variables),
details(data.details),
pieces(data.pieces), pieces(data.pieces),
piecePaths(data.piecePaths), piecePaths(data.piecePaths),
trVars(data.trVars), trVars(data.trVars),
@ -112,10 +109,7 @@ public:
* @brief variables container for measurements, increments, lines lengths, lines angles, arcs lengths, curve lengths * @brief variables container for measurements, increments, lines lengths, lines angles, arcs lengths, curve lengths
*/ */
QHash<QString, QSharedPointer<VInternalVariable>> variables; QHash<QString, QSharedPointer<VInternalVariable>> variables;
/**
* @brief details container of details
*/
QSharedPointer<QHash<quint32, VDetail>> details;
QSharedPointer<QHash<quint32, VPiece>> pieces; QSharedPointer<QHash<quint32, VPiece>> pieces;
QSharedPointer<QHash<quint32, VPiecePath>> piecePaths; QSharedPointer<QHash<quint32, VPiecePath>> piecePaths;
@ -144,7 +138,6 @@ public:
const QSharedPointer<T> GeometricObject(const quint32 &id) const; const QSharedPointer<T> GeometricObject(const quint32 &id) const;
const QSharedPointer<VGObject> GetGObject(quint32 id) const; const QSharedPointer<VGObject> GetGObject(quint32 id) const;
static const QSharedPointer<VGObject> GetFakeGObject(quint32 id); static const QSharedPointer<VGObject> GetFakeGObject(quint32 id);
const VDetail GetDetail(quint32 id) const;
VPiece GetPiece(quint32 id) const; VPiece GetPiece(quint32 id) const;
VPiecePath GetPiecePath(quint32 id) const; VPiecePath GetPiecePath(quint32 id) const;
qreal GetTableValue(const QString& name, MeasurementsType patternType) const; qreal GetTableValue(const QString& name, MeasurementsType patternType) const;
@ -155,7 +148,6 @@ public:
static void UpdateId(quint32 newId); static void UpdateId(quint32 newId);
quint32 AddGObject(VGObject *obj); quint32 AddGObject(VGObject *obj);
quint32 AddDetail(const VDetail &detail);
quint32 AddPiece(const VPiece &detail); quint32 AddPiece(const VPiece &detail);
quint32 AddPiecePath(const VPiecePath &path); quint32 AddPiecePath(const VPiecePath &path);
void AddLine(const quint32 &firstPointId, const quint32 &secondPointId); void AddLine(const quint32 &firstPointId, const quint32 &secondPointId);
@ -171,7 +163,6 @@ public:
void RemovePiece(quint32 id); void RemovePiece(quint32 id);
void UpdateGObject(quint32 id, VGObject* obj); void UpdateGObject(quint32 id, VGObject* obj);
void UpdateDetail(quint32 id, const VDetail &detail);
void UpdatePiece(quint32 id, const VPiece &detail); void UpdatePiece(quint32 id, const VPiece &detail);
void UpdatePiecePath(quint32 id, const VPiecePath &path); void UpdatePiecePath(quint32 id, const VPiecePath &path);
@ -180,7 +171,6 @@ public:
void ClearGObjects(); void ClearGObjects();
void ClearCalculationGObjects(); void ClearCalculationGObjects();
void ClearVariables(const VarType &type = VarType::Unknown); void ClearVariables(const VarType &type = VarType::Unknown);
void ClearDetails();
static void ClearUniqueNames(); static void ClearUniqueNames();
static void SetSize(qreal size); static void SetSize(qreal size);
@ -195,7 +185,6 @@ public:
void RemoveIncrement(const QString& name); void RemoveIncrement(const QString& name);
const QHash<quint32, QSharedPointer<VGObject> > *DataGObjects() const; const QHash<quint32, QSharedPointer<VGObject> > *DataGObjects() const;
const QHash<quint32, VDetail> *DataDetails() const;
const QHash<quint32, VPiece> *DataPieces() const; const QHash<quint32, VPiece> *DataPieces() const;
const QHash<QString, QSharedPointer<VInternalVariable>> *DataVariables() const; const QHash<QString, QSharedPointer<VInternalVariable>> *DataVariables() const;

View File

@ -1,814 +0,0 @@
/************************************************************************
**
** @file vdetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vdetail.h"
#include <QList>
#include <QMessageLogger>
#include <QPainterPath>
#include <QSet>
#include <QSharedPointer>
#include <QString>
#include <Qt>
#include <QtDebug>
#include <new>
#include "../vmisc/def.h"
#include "../vgeometry/vabstractcurve.h"
#include "../vgeometry/vgobject.h"
#include "../vgeometry/vpointf.h"
#include "../vlayout/vlayoutdef.h"
#include "vcontainer.h"
#include "vdetail_p.h"
#include "vnodedetail.h"
#include "vpatternpiecedata.h"
#include "vgrainlinegeometry.h"
class QPointF;
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VDetail default contructor. Create empty detail.
*/
VDetail::VDetail()
:VAbstractDetail(), d(new VDetailData)
{}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VDetail constructor.
* @param name detail name.
* @param nodes list of nodes.
*/
VDetail::VDetail(const QString &name, const QVector<VNodeDetail> &nodes)
:VAbstractDetail(name), d(new VDetailData(nodes))
{}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VDetail copy constructor.
* @param detail detail.
*/
VDetail::VDetail(const VDetail &detail)
:VAbstractDetail(detail), d (detail.d)
{}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief operator = assignment operator.
* @param detail detail.
* @return new detail.
*/
VDetail &VDetail::operator =(const VDetail &detail)
{
if ( &detail == this )
{
return *this;
}
VAbstractDetail::operator=(detail);
d = detail.d;
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VDetail::~VDetail()
{}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Clear detail full clear.
*/
void VDetail::Clear()
{
d->nodes.clear();
d->mx = 0;
d->my = 0;
GetPatternPieceData().Clear();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief ClearNodes clear list of nodes.
*/
void VDetail::ClearNodes()
{
d->nodes.clear();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Containes check if detail containe this id.
* @param id object id.
* @return true if containe.
*/
bool VDetail::Containes(const quint32 &id) const
{
for (int i = 0; i < d->nodes.size(); ++i)
{
VNodeDetail node = d->nodes.at(i);
if (node.getId() == id)
{
return true;
}
}
return false;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief operator [] find node by index in list.
* @param indx index node in list.
* @return node
*/
VNodeDetail &VDetail::operator [](int indx)
{
return d->nodes[indx];
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief at find node by index in list.
* @param indx index node in list.
* @return const node.
*/
const VNodeDetail &VDetail::at(int indx) const
{
return d->nodes.at(indx);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief indexOfNode return index in list node using id object.
* @param id object (arc, point, spline, splinePath) id.
* @return index in list or -1 id can't find.
*/
int VDetail::indexOfNode(const quint32 &id) const
{
return indexOfNode(d->nodes, id);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief id return id detail in list data.
* @return id.
*/
quint32 VDetail::id() const
{
return d->_id;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setId set id detail in list data.
* @param id detail id.
*/
void VDetail::setId(const quint32 &id)
{
d->_id = id;
}
//---------------------------------------------------------------------------------------------------------------------
bool VDetail::IsInLayout() const
{
return d->inLayout;
}
//---------------------------------------------------------------------------------------------------------------------
void VDetail::SetInLayout(bool inLayout)
{
d->inLayout = inLayout;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief OnEdge checks if two poins located on the edge. Edge is line between two points. If between two points
* located arcs or splines ignore this.
* @param p1 id first point.
* @param p2 id second point.
* @return true - on edge, false - no.
*/
bool VDetail::OnEdge(const quint32 &p1, const quint32 &p2) const
{
QVector<VNodeDetail> list = listNodePoint();
if (list.size() < 2)
{
qDebug()<<"Not enough points.";
return false;
}
int i = indexOfNode(list, p1);
int j1 = 0, j2 = 0;
if (i == list.size() - 1)
{
j1 = i-1;
j2 = 0;
}
else if (i == 0)
{
j1 = list.size() - 1;
j2 = i + 1;
}
else
{
j1 = i - 1;
j2 = i + 1;
}
if (list.at(j1).getId() == p2 || list.at(j2).getId() == p2)
{
return true;
}
else
{
return false;
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Edge return edge index in detail. Edge is line between two points. If between two points
* located arcs or splines ignore this.
* @param p1 id first point.
* @param p2 id second point.
* @return edge index or -1 if points don't located on edge
*/
int VDetail::Edge(const quint32 &p1, const quint32 &p2) const
{
if (OnEdge(p1, p2) == false)
{
qDebug()<<"Points don't on edge.";
return -1;
}
QVector<VNodeDetail> list = listNodePoint();
int i = indexOfNode(list, p1);
int j = indexOfNode(list, p2);
int min = qMin(i, j);
if (min == 0 && (i == list.size() - 1 || j == list.size() - 1))
{
return list.size() - 1;
}
else
{
return min;
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief NodeOnEdge return nodes located on edge with index.
* @param index index of edge.
* @param p1 first node.
* @param p2 second node.
*/
void VDetail::NodeOnEdge(const quint32 &index, VNodeDetail &p1, VNodeDetail &p2) const
{
QVector<VNodeDetail> list = listNodePoint();
if (index > static_cast<quint32>(list.size()))
{
qDebug()<<"Wrong edge index index ="<<index;
return;
}
p1 = list.at(static_cast<int>(index));
if (index + 1 > static_cast<quint32>(list.size()) - 1)
{
p2 = list.at(0);
}
else
{
p2 = list.at(static_cast<int>(index+1));
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RemoveEdge return detail without edge with index.
* @param index idex of edge.
* @return detail without edge with index.
*/
VDetail VDetail::RemoveEdge(const quint32 &index) const
{
VDetail det(*this);
det.ClearNodes();
// Edge can be only segment. We ignore all curves inside segments.
const quint32 edges = static_cast<quint32>(listNodePoint().size());
quint32 k = 0;
for (quint32 i=0; i<edges; ++i)
{
if (i == index)
{
det.append(this->at(static_cast<int>(k)));
++k;
}
else
{
VNodeDetail p1;
VNodeDetail p2;
this->NodeOnEdge(i, p1, p2);
const int j1 = this->indexOfNode(p1.getId());
int j2 = this->indexOfNode(p2.getId());
if (j2 == 0)
{
j2 = this->CountNode();
}
for (int j=j1; j<j2; ++j)
{// Add "segment" except last point. Inside can be curves too.
det.append(this->at(j));
++k;
}
}
}
return det;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Missing find missing nodes in detail. When we deleted object in detail and return this detail need
* understand, what nodes need make invisible.
* @param det changed detail.
* @return list with missing nodes.
*/
QVector<VNodeDetail> VDetail::Missing(const VDetail &det) const
{
if (d->nodes.size() == det.CountNode()) //-V807
{
return QVector<VNodeDetail>();
}
QSet<quint32> set1;
for (qint32 i = 0; i < d->nodes.size(); ++i)
{
set1.insert(d->nodes.at(i).getId());
}
QSet<quint32> set2;
for (qint32 j = 0; j < det.CountNode(); ++j)
{
set2.insert(det.at(j).getId());
}
const QList<quint32> set3 = set1.subtract(set2).toList();
QVector<VNodeDetail> nodes;
for (qint32 i = 0; i < set3.size(); ++i)
{
const int index = indexOfNode(d->nodes, set3.at(i));
if (index != -1)
{
nodes.append(d->nodes.at(index));
}
}
return nodes;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VDetail::ContourPoints(const VContainer *data) const
{
QVector<QPointF> points;
for (int i = 0; i< CountNode(); ++i)
{
switch (at(i).getTypeTool())
{
case (Tool::NodePoint):
{
const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(at(i).getId());
points.append(*point);
}
break;
case (Tool::NodeArc):
case (Tool::NodeElArc):
case (Tool::NodeSpline):
case (Tool::NodeSplinePath):
{
const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(at(i).getId());
const QPointF begin = StartSegment(data, i, at(i).getReverse());
const QPointF end = EndSegment(data, i, at(i).getReverse());
points << curve->GetSegmentPoints(begin, end, at(i).getReverse());
}
break;
default:
qDebug()<<"Get wrong tool type. Ignore."<< static_cast<char>(at(i).getTypeTool());
break;
}
}
points = CheckLoops(CorrectEquidistantPoints(points));//A path can contains loops
return points;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VDetail::SeamAllowancePoints(const VContainer *data) const
{
QVector<QPointF> pointsEkv;
if (getSeamAllowance() == false)
{
return pointsEkv;
}
for (int i = 0; i< CountNode(); ++i)
{
switch (at(i).getTypeTool())
{
case (Tool::NodePoint):
{
const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(at(i).getId());
QPointF pEkv = *point;
pEkv.setX(pEkv.x()+at(i).getMx());
pEkv.setY(pEkv.y()+at(i).getMy());
pointsEkv.append(pEkv);
}
break;
case (Tool::NodeArc):
case (Tool::NodeElArc):
case (Tool::NodeSpline):
case (Tool::NodeSplinePath):
{
const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(at(i).getId());
const QPointF begin = StartSegment(data, i, at(i).getReverse());
const QPointF end = EndSegment(data, i, at(i).getReverse());
const QVector<QPointF> nodePoints = curve->GetSegmentPoints(begin, end, at(i).getReverse());
pointsEkv << biasPoints(nodePoints, at(i).getMx(), at(i).getMy());
}
break;
default:
qDebug()<<"Get wrong tool type. Ignore."<< static_cast<char>(at(i).getTypeTool());
break;
}
}
pointsEkv = CheckLoops(CorrectEquidistantPoints(pointsEkv));//A path can contains loops
if (getClosed() == true)
{
pointsEkv = Equidistant(pointsEkv, EquidistantType::CloseEquidistant, ToPixel(getWidth(),
*data->GetPatternUnit()));
}
else
{
pointsEkv = Equidistant(pointsEkv, EquidistantType::OpenEquidistant, ToPixel(getWidth(),
*data->GetPatternUnit()));
}
return pointsEkv;
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VDetail::ContourPath(const VContainer *data) const
{
const QVector<QPointF> points = ContourPoints(data);
QPainterPath path;
// contour
path.moveTo(points[0]);
for (qint32 i = 1; i < points.count(); ++i)
{
path.lineTo(points.at(i));
}
path.lineTo(points.at(0));
path.setFillRule(Qt::WindingFill);
return path;
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VDetail::SeamAllowancePath(const VContainer *data) const
{
const QVector<QPointF> pointsEkv = SeamAllowancePoints(data);
QPainterPath ekv;
// seam allowence
if (getSeamAllowance())
{
if (not pointsEkv.isEmpty())
{
ekv.moveTo(pointsEkv.at(0));
for (qint32 i = 1; i < pointsEkv.count(); ++i)
{
ekv.lineTo(pointsEkv.at(i));
}
ekv.setFillRule(Qt::WindingFill);
}
}
return ekv;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief listNodePoint return list nodes only with points.
* @return list points node.
*/
QVector<VNodeDetail> VDetail::listNodePoint() const
{
QVector<VNodeDetail> list;
for (int i = 0; i < d->nodes.size(); ++i) //-V807
{
if (d->nodes.at(i).getTypeTool() == Tool::NodePoint)
{
list.append(d->nodes.at(i));
}
}
return list;
}
//---------------------------------------------------------------------------------------------------------------------
void VDetail::SetPatternPieceData(const VPatternPieceData &data)
{
d->m_ppData = data;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Returns full access to the pattern piece data object
* @return pattern piece data object
*/
VPatternPieceData& VDetail::GetPatternPieceData()
{
return d->m_ppData;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Returns the read only reference to the pattern piece data object
* @return pattern piece data object
*/
const VPatternPieceData& VDetail::GetPatternPieceData() const
{
return d->m_ppData;
}
//---------------------------------------------------------------------------------------------------------------------
void VDetail::SetPatternInfo(const VPatternInfoGeometry &info)
{
d->m_piPatternInfo = info;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Returns full access to the pattern info geometry object
* @return pattern info geometry object
*/
VPatternInfoGeometry& VDetail::GetPatternInfo()
{
return d->m_piPatternInfo;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Returns the read only reference to the pattern info geometry object
* @return pattern info geometry object
*/
const VPatternInfoGeometry& VDetail::GetPatternInfo() const
{
return d->m_piPatternInfo;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VDetail::GetGrainlineGeometry full access to the grainline geometry object
* @return reference to grainline geometry object
*/
VGrainlineGeometry& VDetail::GetGrainlineGeometry()
{
return d->m_glGrainline;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VDetail::GetGrainlineGeometry returns the read-only reference to the grainline geometry object
* @return reference to grainline geometry object
*/
const VGrainlineGeometry& VDetail::GetGrainlineGeometry() const
{
return d->m_glGrainline;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief indexOfNode return index in list node using id object.
* @param list list nodes detail.
* @param id object (arc, point, spline, splinePath) id.
* @return index in list or -1 id can't find.
*/
int VDetail::indexOfNode(const QVector<VNodeDetail> &list, const quint32 &id)
{
for (int i = 0; i < list.size(); ++i)
{
if (list.at(i).getId() == id)
{
return i;
}
}
qDebug()<<"Can't find node.";
return -1;
}
//---------------------------------------------------------------------------------------------------------------------
QPointF VDetail::StartSegment(const VContainer *data, const int &i, bool reverse) const
{
if (i < 0 && i > CountNode()-1)
{
return QPointF();
}
const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(at(i).getId());
QVector<QPointF> points = curve->GetPoints();
if (reverse)
{
points = VGObject::GetReversePoints(points);
}
QPointF begin = points.first();
if (CountNode() > 1)
{
if (i == 0)
{
if (at(CountNode()-1).getTypeTool() == Tool::NodePoint)
{
begin = *data->GeometricObject<VPointF>(at(CountNode()-1).getId());
}
}
else
{
if (at(i-1).getTypeTool() == Tool::NodePoint)
{
begin = *data->GeometricObject<VPointF>(at(i-1).getId());
}
}
}
return begin;
}
//---------------------------------------------------------------------------------------------------------------------
QPointF VDetail::EndSegment(const VContainer *data, const int &i, bool reverse) const
{
if (i < 0 && i > CountNode()-1)
{
return QPointF();
}
const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(at(i).getId());
QVector<QPointF> points = curve->GetPoints();
if (reverse)
{
points = VGObject::GetReversePoints(points);
}
QPointF end = points.last();
if (CountNode() > 2)
{
if (i == CountNode() - 1)
{
if (at(0).getTypeTool() == Tool::NodePoint)
{
end = *data->GeometricObject<VPointF>(at(0).getId());
}
}
else
{
if (at(i+1).getTypeTool() == Tool::NodePoint)
{
end = *data->GeometricObject<VPointF>(at(i+1).getId());
}
}
}
return end;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief biasPoints bias point.
* @param points vector of points.
* @param mx offset respect to x.
* @param my offset respect to y.
* @return new vector biased points.
*/
QVector<QPointF> VDetail::biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my)
{
QVector<QPointF> p;
for (qint32 i = 0; i < points.size(); ++i)
{
QPointF point = points.at(i);
point.setX(point.x() + mx);
point.setY(point.y() + my);
p.append(point);
}
return p;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief append append in the end of list node.
* @param node new node.
*/
void VDetail::append(const VNodeDetail &node)
{
d->nodes.append(node);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief CountNode return count nodes.
* @return count.
*/
qint32 VDetail::CountNode() const
{
return d->nodes.size();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getMx return bias for X axis.
* @return x bias.
*/
qreal VDetail::getMx() const
{
return d->mx;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setMx set bias for X axis.
* @param value new x bias.
*/
void VDetail::setMx(const qreal &value)
{
d->mx = value;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getMy get bias for y axis.
* @return y axis.
*/
qreal VDetail::getMy() const
{
return d->my;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setMy set bias for y axis.
* @param value new y bias.
*/
void VDetail::setMy(const qreal &value)
{
d->my = value;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getNodes return list of nodes.
* @return list of nodes.
*/
QVector<VNodeDetail> VDetail::getNodes() const
{
return d->nodes;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setNodes set list of nodes
* @param value list of nodes
*/
// cppcheck-suppress unusedFunction
void VDetail::setNodes(const QVector<VNodeDetail> &value)
{
d->nodes = value;
}

View File

@ -1,125 +0,0 @@
/************************************************************************
**
** @file vdetail.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VDETAIL_H
#define VDETAIL_H
#include <qcompilerdetection.h>
#include <QPointF>
#include <QSharedDataPointer>
#include <QString>
#include <QTypeInfo>
#include <QVector>
#include <QtGlobal>
#include "../vlayout/vabstractdetail.h"
#include "vnodedetail.h"
class QPainterPath;
class QPointF;
class VContainer;
class VDetailData;
class VNodeDetail;
class VPatternInfoGeometry;
class VPatternPieceData;
class VGrainlineGeometry;
/**
* @brief The VDetail class for path of object (points, arcs, splines).
*/
class VDetail :public VAbstractDetail
{
public:
VDetail();
VDetail(const QString &name, const QVector<VNodeDetail> &nodes);
VDetail(const VDetail &detail);
VDetail &operator=(const VDetail &detail);
virtual ~VDetail() Q_DECL_OVERRIDE;
void append(const VNodeDetail &node);
void Clear();
void ClearNodes();
qint32 CountNode() const;
bool Containes(const quint32 &id)const;
VNodeDetail & operator[](int indx);
const VNodeDetail & at ( int indx ) const;
qreal getMx() const;
void setMx(const qreal &value);
qreal getMy() const;
void setMy(const qreal &value);
quint32 id() const;
void setId(const quint32 &id);
bool IsInLayout() const;
void SetInLayout(bool inLayout);
QVector<VNodeDetail> getNodes() const;
void setNodes(const QVector<VNodeDetail> &value);
int indexOfNode(const quint32 &id) const;
bool OnEdge(const quint32 &p1, const quint32 &p2)const;
int Edge(const quint32 &p1, const quint32 &p2)const;
void NodeOnEdge(const quint32 &index, VNodeDetail &p1, VNodeDetail &p2)const;
VDetail RemoveEdge(const quint32 &index) const;
QVector<VNodeDetail> Missing(const VDetail &det) const;
QVector<QPointF> ContourPoints(const VContainer *data) const;
QVector<QPointF> SeamAllowancePoints(const VContainer *data) const;
QPainterPath ContourPath(const VContainer *data) const;
QPainterPath SeamAllowancePath(const VContainer *data) const;
QVector<VNodeDetail> listNodePoint()const;
void SetPatternPieceData(const VPatternPieceData &data);
VPatternPieceData& GetPatternPieceData();
const VPatternPieceData& GetPatternPieceData() const;
void SetPatternInfo(const VPatternInfoGeometry &info);
VPatternInfoGeometry& GetPatternInfo();
const VPatternInfoGeometry& GetPatternInfo() const;
VGrainlineGeometry& GetGrainlineGeometry();
const VGrainlineGeometry& GetGrainlineGeometry() const;
private:
QSharedDataPointer<VDetailData> d;
static int indexOfNode(const QVector<VNodeDetail> &list, const quint32 &id);
QPointF StartSegment(const VContainer *data, const int &i, bool reverse) const;
QPointF EndSegment(const VContainer *data, const int &i, bool reverse) const;
static QVector<QPointF> biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my);
};
Q_DECLARE_TYPEINFO(VDetail, Q_MOVABLE_TYPE);
#endif // VDETAIL_H

View File

@ -1,91 +0,0 @@
/************************************************************************
**
** @file vdetail_p.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 20 8, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VDETAIL_P_H
#define VDETAIL_P_H
#include <QSharedData>
#include "vnodedetail.h"
#include "vpatternpiecedata.h"
#include "vpatterninfogeometry.h"
#include "vgrainlinegeometry.h"
#include "../ifc/ifcdef.h"
#include "../vmisc/diagnostic.h"
QT_WARNING_PUSH
QT_WARNING_DISABLE_GCC("-Weffc++")
class VDetailData : public QSharedData
{
public:
VDetailData()
:_id(NULL_ID), nodes(QVector<VNodeDetail>()), mx(0), my(0), inLayout(true)
{}
explicit VDetailData(const QVector<VNodeDetail> &nodes)
:_id(NULL_ID), nodes(nodes), mx(0), my(0), inLayout(true)
{}
VDetailData(const VDetailData &detail)
:QSharedData(detail), _id(NULL_ID), nodes(detail.nodes), mx(detail.mx), my(detail.my),
m_ppData(detail.m_ppData), m_piPatternInfo(detail.m_piPatternInfo),
m_glGrainline(detail.m_glGrainline), inLayout(detail.inLayout)
{}
~VDetailData() {}
/** @brief _id id detail. */
quint32 _id;
/** @brief nodes list detail nodes. */
QVector<VNodeDetail> nodes;
/** @brief mx bias x axis. */
qreal mx;
/** @brief my bias y axis. */
qreal my;
/** @brief Pattern piece data */
VPatternPieceData m_ppData;
/** @brief Pattern info coordinates */
VPatternInfoGeometry m_piPatternInfo;
/**
* @brief m_glGrainline grainline geometry object
*/
VGrainlineGeometry m_glGrainline;
bool inLayout;
private:
VDetailData &operator=(const VDetailData &) Q_DECL_EQ_DELETE;
};
QT_WARNING_POP
#endif // VDETAIL_P_H

View File

@ -4,7 +4,6 @@
SOURCES += \ SOURCES += \
$$PWD/vcontainer.cpp \ $$PWD/vcontainer.cpp \
$$PWD/calculator.cpp \ $$PWD/calculator.cpp \
$$PWD/vdetail.cpp \
$$PWD/vnodedetail.cpp \ $$PWD/vnodedetail.cpp \
$$PWD/vtranslatevars.cpp \ $$PWD/vtranslatevars.cpp \
$$PWD/variables/varcradius.cpp \ $$PWD/variables/varcradius.cpp \
@ -34,8 +33,6 @@ HEADERS += \
$$PWD/stable.h \ $$PWD/stable.h \
$$PWD/calculator.h \ $$PWD/calculator.h \
$$PWD/variables.h \ $$PWD/variables.h \
$$PWD/vdetail.h \
$$PWD/vdetail_p.h \
$$PWD/vnodedetail.h \ $$PWD/vnodedetail.h \
$$PWD/vnodedetail_p.h \ $$PWD/vnodedetail_p.h \
$$PWD/vtranslatevars.h \ $$PWD/vtranslatevars.h \

View File

@ -28,6 +28,9 @@
#include "tst_vdetail.h" #include "tst_vdetail.h"
#include "../vpatterndb/vcontainer.h" #include "../vpatterndb/vcontainer.h"
#include "../vpatterndb/vpiece.h"
#include "../vpatterndb/vpiecenode.h"
#include "../vpatterndb/vpiecepath.h"
#include "../vgeometry/vsplinepath.h" #include "../vgeometry/vsplinepath.h"
#include <QtTest> #include <QtTest>
@ -86,15 +89,17 @@ void TST_VDetail::ClearLoop()
data->UpdateGObject(310, new VPointF(802.08718110236236, 1653.9337322834645, "Н5", 5.0000125984251973, data->UpdateGObject(310, new VPointF(802.08718110236236, 1653.9337322834645, "Н5", 5.0000125984251973,
9.9999874015748045)); 9.9999874015748045));
VDetail detail; VPiece detail;
detail.setSeamAllowance(true); detail.SetSeamAllowance(true);
detail.setWidth(7); detail.SetSAWidth(7);
detail.setClosed(false); detail.GetPath().Append(VPieceNode(304, Tool::NodePoint));
detail.append(VNodeDetail(304, Tool::NodePoint, NodeDetail::Contour)); detail.GetPath().Append(VPieceNode(307, Tool::NodePoint));
detail.append(VNodeDetail(307, Tool::NodePoint, NodeDetail::Contour)); detail.GetPath().Append(VPieceNode(308, Tool::NodeSplinePath));
detail.append(VNodeDetail(308, Tool::NodeSplinePath, NodeDetail::Contour)); detail.GetPath().Append(VPieceNode(309, Tool::NodePoint));
detail.append(VNodeDetail(309, Tool::NodePoint, NodeDetail::Contour)); detail.GetPath().Append(VPieceNode(310, Tool::NodePoint));
detail.append(VNodeDetail(310, Tool::NodePoint, NodeDetail::Contour)); // Closed
detail.GetPath()[0].SetFormulaSABefore("0");
detail.GetPath()[detail.GetPath().CountNodes()-1].SetFormulaSAAfter("0");
const QVector<QPointF> pointsEkv = detail.SeamAllowancePoints(data); const QVector<QPointF> pointsEkv = detail.SeamAllowancePoints(data);