Block actions with label depend on restrictions.
--HG-- branch : feature
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0a94c5036b
commit
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@ -299,6 +299,10 @@ void VGrainlineItem::mousePressEvent(QGraphicsSceneMouseEvent* pME)
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m_eMode = mMove;
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SetOverrideCursor(cursorArrowCloseHand, 1, 1);
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}
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else
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{
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SetOverrideCursor(cursorArrowCloseHand, 1, 1);
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}
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setZValue(ACTIVE_Z);
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Update();
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@ -311,7 +315,7 @@ void VGrainlineItem::mousePressEvent(QGraphicsSceneMouseEvent* pME)
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setZValue(ACTIVE_Z);
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Update();
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}
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else
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else // All modifications
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{
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if (m_eMode != mRotate)
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{
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@ -413,28 +413,47 @@ void VTextGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *pME)
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m_dRotation = rotation();
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// in rotation mode, do not do any changes here, because user might want to
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// rotate the label more.
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if (m_eMode != mRotate)
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if (m_moveType == OnlyRotatable)
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{
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// if user pressed the button inside the resize square, switch to resize mode
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if (m_rectResize.contains(pME->pos()) == true)
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if (m_eMode != mRotate)
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{
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m_eMode = mResize;
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SetOverrideCursor(Qt::SizeFDiagCursor);
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m_eMode = mRotate;
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SetOverrideCursor(cursorArrowCloseHand, 1, 1);
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}
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else
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{
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// if user pressed the button outside the resize square, switch to move mode
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m_eMode = mMove;
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SetOverrideCursor(cursorArrowCloseHand, 1, 1);
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}
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setZValue(ACTIVE_Z);
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Update();
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}
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else
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else // All modifications
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{
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SetOverrideCursor(cursorArrowCloseHand, 1, 1);
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if (m_eMode != mRotate)
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{
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// if user pressed the button inside the resize square, switch to resize mode
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if (m_rectResize.contains(pME->pos()) == true)
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{
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m_eMode = mResize;
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SetOverrideCursor(Qt::SizeFDiagCursor);
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}
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else
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{
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// if user pressed the button outside the resize square, switch to move mode
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m_eMode = mMove;
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SetOverrideCursor(cursorArrowCloseHand, 1, 1);
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}
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}
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else
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{
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SetOverrideCursor(cursorArrowCloseHand, 1, 1);
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}
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// raise the label and redraw it
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setZValue(ACTIVE_Z);
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UpdateBox();
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}
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// raise the label and redraw it
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setZValue(ACTIVE_Z);
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UpdateBox();
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}
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}
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@ -553,7 +572,10 @@ void VTextGraphicsItem::mouseReleaseEvent(QGraphicsSceneMouseEvent* pME)
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{ // in rotate mode, if user did just press/release, switch to move mode
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if (bShort == true)
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{
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m_eMode = mMove;
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if (m_moveType != OnlyRotatable)
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{
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m_eMode = mMove;
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}
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UpdateBox();
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}
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else
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