Merge branch 'feature/manual-layout' into 'feature/manual-layout'
Feature/manual layout See merge request smart-pattern/valentina!10
This commit is contained in:
commit
0ee00369f7
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@ -76,10 +76,10 @@ void VPCarrouselPiece::RefreshSelection()
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//---------------------------------------------------------------------------------------------------------------------
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QIcon VPCarrouselPiece::CreatePieceIcon(const QSize &size) const
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{
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QVector<QPointF> points = m_piece->GetSeamLine();
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QVector<QPointF> points = m_piece->GetMappedContourPoints(); // seamline
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if(points.isEmpty())
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{
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points = m_piece->GetCuttingLine();
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points = m_piece->GetMappedSeamAllowancePoints(); // cutting line
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}
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QPolygonF shape(points);
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@ -74,7 +74,7 @@ void VPGraphicsPiece::Init()
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setCursor(QCursor(Qt::OpenHandCursor));
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// initialises the seam line
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QVector<QPointF> seamLinePoints = m_piece->GetSeamLine();
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QVector<QPointF> seamLinePoints = m_piece->GetMappedContourPoints();
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if(!seamLinePoints.isEmpty())
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{
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m_seamLine.moveTo(seamLinePoints.first());
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@ -83,7 +83,7 @@ void VPGraphicsPiece::Init()
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}
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// initiliases the cutting line
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QVector<QPointF> cuttingLinepoints = m_piece->GetCuttingLine();
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QVector<QPointF> cuttingLinepoints = m_piece->GetMappedSeamAllowancePoints();
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if(!cuttingLinepoints.isEmpty())
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{
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m_cuttingLine.moveTo(cuttingLinepoints.first());
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@ -92,12 +92,15 @@ void VPGraphicsPiece::Init()
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}
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// initialises the grainline
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QVector<QPointF> grainLinepoints = m_piece->GetGrainline();
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if(!grainLinepoints.isEmpty())
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if(m_piece->IsGrainlineEnabled())
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{
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m_grainline.moveTo(grainLinepoints.first());
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for (int i = 1; i < grainLinepoints.size(); ++i)
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m_grainline.lineTo(grainLinepoints.at(i));
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QVector<QPointF> grainLinepoints = m_piece->GetGrainline();
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if(!grainLinepoints.isEmpty())
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{
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m_grainline.moveTo(grainLinepoints.first());
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for (int i = 1; i < grainLinepoints.size(); ++i)
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m_grainline.lineTo(grainLinepoints.at(i));
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}
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}
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// TODO : initialises the other elements labels, passmarks etc.
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@ -68,7 +68,13 @@ void VPGraphicsSheet::paint(QPainter *painter, const QStyleOptionGraphicsItem *o
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//---------------------------------------------------------------------------------------------------------------------
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QRectF VPGraphicsSheet::GetSheetRect() const
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{
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QRectF rect = QRectF(QPointF(0,0), m_sheet->GetSheetSize());
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QPoint topLeft = QPoint(0,0);
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QSizeF size = m_sheet->GetSheetSize();
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if(m_sheet->GetOrientation() == PageOrientation::Landscape)
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{
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size.transpose();
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}
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QRectF rect = QRectF(topLeft, size);
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return rect;
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}
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@ -77,6 +83,12 @@ QRectF VPGraphicsSheet::GetMarginsRect() const
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{
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QMarginsF margins = m_sheet->GetSheetMargins();
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QSizeF size = m_sheet->GetSheetSize();
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if(m_sheet->GetOrientation() == PageOrientation::Landscape)
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{
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size.transpose();
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}
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QRectF rect = QRectF(
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QPointF(margins.left(),margins.top()),
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QPointF(size.width()-margins.right(), size.height()-margins.bottom())
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@ -67,8 +67,8 @@ VPMainWindow::VPMainWindow(const VPCommandLinePtr &cmd, QWidget *parent) :
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m_layout->SetFocusedSheet();
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// ----- for test purposes, to be removed------------------
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sheet->SetSheetMarginsConverted(2, 2, 2, 2);
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sheet->SetSheetSizeConverted(30.0, 45);
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sheet->SetSheetMarginsConverted(1, 1, 1, 1);
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sheet->SetSheetSizeConverted(84.1, 118.9);
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sheet->SetPiecesGapConverted(1);
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m_layout->SetUnit(Unit::Cm);
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@ -155,12 +155,6 @@ void VPMainWindow::ImportRawLayouts(const QStringList &rawLayouts)
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{
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VLayoutPiece rawPiece = data.pieces.at(i);
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// We translate the piece, so that the origin of the bounding rect of the piece is at (0,0)
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// It makes positioning later on easier.
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QRectF boundingRect = rawPiece.DetailBoundingRect();
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QPointF topLeft = boundingRect.topLeft();
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rawPiece.Translate(-topLeft.x(), -topLeft.y());
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// TODO / FIXME: make a few tests, on the data to check for validity. If not
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@ -192,19 +186,14 @@ void VPMainWindow::ImportRawLayouts(const QStringList &rawLayouts)
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//---------------------------------------------------------------------------------------------------------------------
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VPPiece* VPMainWindow::CreatePiece(const VLayoutPiece &rawPiece)
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{
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VPPiece *piece = new VPPiece();
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piece->SetName(rawPiece.GetName());
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piece->SetUuid(rawPiece.GetUUID());
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VPPiece *piece = new VPPiece(rawPiece);
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piece->SetCuttingLine(rawPiece.GetMappedSeamAllowancePoints());
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piece->SetSeamLine(rawPiece.GetMappedContourPoints());
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piece->SetIsGrainlineEnabled(rawPiece.IsGrainlineEnabled());
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if(rawPiece.IsGrainlineEnabled())
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{
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piece->SetGrainlineAngle(rawPiece.GrainlineAngle());
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piece->SetGrainline(rawPiece.GetGrainline());
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}
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// cutting line : GetMappedSeamAllowancePoints();
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// seamline : GetMappedContourPoints();
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// rawPiece.IsGrainlineEnabled() , GrainlineAngle , GetGrainline
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// TODO : set all the information we need for the piece!
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@ -806,18 +795,6 @@ void VPMainWindow::on_SheetSizeChanged()
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{
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m_layout->GetFocusedSheet()->SetSheetSizeConverted(ui->doubleSpinBoxSheetWidth->value(), ui->doubleSpinBoxSheetLength->value());
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// updates orientation - no need to block signals because the signal reacts on "clicked"
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if(ui->doubleSpinBoxSheetWidth->value() <= ui->doubleSpinBoxSheetLength->value())
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{
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//portrait
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ui->radioButtonSheetPortrait->setChecked(true);
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}
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else
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{
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//landscape
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ui->radioButtonSheetLandscape->setChecked(true);
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}
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// TODO Undo / Redo
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m_graphicsView->RefreshLayout();
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@ -826,14 +803,15 @@ void VPMainWindow::on_SheetSizeChanged()
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//---------------------------------------------------------------------------------------------------------------------
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void VPMainWindow::on_SheetOrientationChanged()
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{
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// swap the width and length
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qreal width_before = ui->doubleSpinBoxSheetWidth->value();
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qreal length_before = ui->doubleSpinBoxSheetLength->value();
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SetDoubleSpinBoxValue(ui->doubleSpinBoxSheetWidth, length_before);
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SetDoubleSpinBoxValue(ui->doubleSpinBoxSheetLength, width_before);
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m_layout->GetFocusedSheet()->SetSheetSizeConverted(ui->doubleSpinBoxSheetWidth->value(), ui->doubleSpinBoxSheetLength->value());
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// Updates the orientation
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if(ui->radioButtonSheetPortrait->isChecked())
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{
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m_layout->GetFocusedSheet()->SetOrientation(PageOrientation::Portrait);
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}
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else
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{
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m_layout->GetFocusedSheet()->SetOrientation(PageOrientation::Landscape);
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}
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// TODO Undo / Redo
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@ -44,64 +44,29 @@ VPPiece::VPPiece()
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPPiece::VPPiece(VLayoutPiece layoutPiece): VLayoutPiece(layoutPiece)
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{
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// Resets the translation of the matrix
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QTransform matrix = GetMatrix();
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matrix.translate(-matrix.dx() ,-matrix.dy());
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SetMatrix(matrix);
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// then translate the piece so that the top left corner of the bouding rect of the piece is at the position
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// (0,0) in the sheet coordinate system
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QRectF boundingRect = DetailBoundingRect();
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QPointF offset = boundingRect.topLeft();
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matrix = GetMatrix();
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matrix.translate(-offset.x() ,-offset.y());
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SetMatrix(matrix);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPPiece::~VPPiece()
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VPPiece::GetName() const
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{
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return m_name;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::SetName(const QString &name)
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{
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m_name = name;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QUuid VPPiece::GetUuid() const
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{
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return m_uuid;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::SetUuid(const QUuid &uuid)
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{
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m_uuid = uuid;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VPPiece::GetCuttingLine() const
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{
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return m_cuttingLine;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::SetCuttingLine(const QVector<QPointF> &cuttingLine)
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{
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m_cuttingLine = cuttingLine;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VPPiece::GetSeamLine() const
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{
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return m_seamLine;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::SetSeamLine(const QVector<QPointF> &seamLine)
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{
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m_seamLine = seamLine;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VPPiece::GetShowSeamLine() const
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{
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@ -141,7 +106,7 @@ void VPPiece::SetPosition(QPointF point)
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//---------------------------------------------------------------------------------------------------------------------
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QPointF VPPiece::GetPosition()
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{
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return QPointF(m_transform.dx(), m_transform.dy());
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return QPointF(m_transform.dx(),m_transform.dy());
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -171,6 +136,7 @@ void VPPiece::SetRotation(qreal angle)
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VPPiece::GetRotation()
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{
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@ -206,41 +172,6 @@ bool VPPiece::GetIsSelected()
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return m_isSelected;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::SetIsGrainlineEnabled(bool value)
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{
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m_isGrainlineEnabled = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VPPiece::GetIsGrainlineEnabled()
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{
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return m_isGrainlineEnabled;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::SetGrainlineAngle(qreal value)
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{
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m_grainlineAngle = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VPPiece::GetGrainlineAngle()
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{
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return m_grainlineAngle;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPPiece::SetGrainline(QVector<QPointF> grainline)
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{
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m_grainline = grainline;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VPPiece::GetGrainline()
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{
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return m_grainline;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPPieceList* VPPiece::GetPieceList()
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{
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@ -255,5 +186,3 @@ void VPPiece::SetPieceList(VPPieceList* pieceList)
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m_pieceList = pieceList;
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}
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}
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|
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@ -33,61 +33,19 @@
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#include <QPoint>
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#include <QTransform>
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#include "../vlayout/vlayoutpiece.h"
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class VPPieceList;
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class VPPiece : public QObject
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class VPPiece : public QObject, public VLayoutPiece
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{
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Q_OBJECT
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public:
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VPPiece();
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VPPiece(VLayoutPiece layoutPiece);
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~VPPiece();
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/**
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* @brief GetName Returns the name of the piece
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* @return the piece's name
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*/
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QString GetName() const;
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/**
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* @brief SetName Sets the piece's name to the given name
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* @param name new name of the piece
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*/
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void SetName(const QString &name);
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|
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/**
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* @brief GetUuid Returns the uuid of the piece
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* @return the uuid of the piece
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||||
*/
|
||||
QUuid GetUuid() const;
|
||||
|
||||
/**
|
||||
* @brief SetUuid Sets the uuid of the piece to the given value
|
||||
*/
|
||||
void SetUuid(const QUuid &uuid);
|
||||
|
||||
/**
|
||||
* @brief GetCuttingLine Returns the vector points of the cutting line
|
||||
* @return the vector points of the cutting line
|
||||
*/
|
||||
QVector<QPointF> GetCuttingLine() const;
|
||||
|
||||
/**
|
||||
* @brief SetCuttingLine Sets the vector points of the cutting line to the given value
|
||||
* @param cuttingLine the new vector points for the cutting line
|
||||
*/
|
||||
void SetCuttingLine(const QVector<QPointF> &cuttingLine);
|
||||
|
||||
/**
|
||||
* @brief GetSeamLine Returns the vector points of the seam line
|
||||
* @return the vector points of the seam line
|
||||
*/
|
||||
QVector<QPointF> GetSeamLine() const;
|
||||
|
||||
/**
|
||||
* @brief SetSeamLine Sets the vector points of the seam line to the given value
|
||||
* @param seamLine the new vector points for the seam line
|
||||
*/
|
||||
void SetSeamLine(const QVector<QPointF> &seamLine);
|
||||
|
||||
/**
|
||||
* @brief GetShowSeamLine returns wether the seam line of the piece has to be shown or not
|
||||
|
@ -137,43 +95,6 @@ public:
|
|||
*/
|
||||
qreal GetRotation();
|
||||
|
||||
/**
|
||||
* @brief SetIsGrainlineEnabled Wether the piece has a grainline or not
|
||||
* @param value true or false
|
||||
*/
|
||||
void SetIsGrainlineEnabled(bool value);
|
||||
|
||||
/**
|
||||
* @brief GetIsGrainlineEnabled Returns wether the grainline is enabled for this piece
|
||||
* @return true if enabled
|
||||
*/
|
||||
bool GetIsGrainlineEnabled();
|
||||
|
||||
/**
|
||||
* @brief SetGrainlineAngle Sets the angle of the grainline
|
||||
* @param value
|
||||
*/
|
||||
void SetGrainlineAngle(qreal value);
|
||||
|
||||
/**
|
||||
* @brief GetGrainlineAngle Returns the angle of the grainline for this piece
|
||||
* @return the angle
|
||||
*/
|
||||
qreal GetGrainlineAngle();
|
||||
|
||||
/**
|
||||
* @brief SetGrainline Sets the grainline to the given vector of points
|
||||
* @param grainline the grainline
|
||||
*/
|
||||
void SetGrainline(QVector<QPointF> grainline);
|
||||
|
||||
/**
|
||||
* @brief GetGrainline Returns the grainline for this piece
|
||||
* @return the vector
|
||||
*/
|
||||
QVector<QPointF> GetGrainline();
|
||||
|
||||
|
||||
/**
|
||||
* @brief SetIsSelected Sets wether the piece is selected
|
||||
* @param value true if the piece is selected
|
||||
|
@ -225,17 +146,17 @@ signals:
|
|||
*/
|
||||
void PropertiesChanged();
|
||||
|
||||
|
||||
|
||||
private:
|
||||
Q_DISABLE_COPY(VPPiece)
|
||||
QUuid m_uuid{QUuid()};
|
||||
QString m_name{QString()};
|
||||
QVector<QPointF> m_cuttingLine{QVector<QPointF>()};
|
||||
QVector<QPointF> m_seamLine{QVector<QPointF>()};
|
||||
|
||||
QVector<QPointF> m_grainline{QVector<QPointF>()};
|
||||
bool m_isGrainlineEnabled{false};
|
||||
qreal m_grainlineAngle{0};
|
||||
|
||||
// for now separate the position of the piece to the matrix coming from vlayoutpiece
|
||||
// because it's difficult to have the origin of the piece by (0,0)
|
||||
QTransform m_transform{QTransform()};
|
||||
// use a separate value for now because it's not easy to get the angle from the transform matrix
|
||||
qreal m_pieceAngle{0};
|
||||
|
|
|
@ -107,6 +107,22 @@ QSizeF VPSheet::GetSheetSizeConverted() const
|
|||
return convertedSize;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
PageOrientation VPSheet::GetOrientation()
|
||||
{
|
||||
return m_orientation;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void VPSheet::SetOrientation(PageOrientation orientation)
|
||||
{
|
||||
if(orientation != m_orientation)
|
||||
{
|
||||
m_orientation = orientation;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
void VPSheet::SetSheetMargins(qreal left, qreal top, qreal right, qreal bottom)
|
||||
{
|
||||
|
|
|
@ -104,6 +104,18 @@ public:
|
|||
*/
|
||||
QSizeF GetSheetSizeConverted() const;
|
||||
|
||||
/**
|
||||
* @brief GetOrientation Returns the orientation of the sheet
|
||||
* @return orientation of the sheet
|
||||
*/
|
||||
PageOrientation GetOrientation();
|
||||
|
||||
/**
|
||||
* @brief SetOrientation Sets the orientation of the sheet to the given value
|
||||
* @param orientation the new page orientation
|
||||
*/
|
||||
void SetOrientation(PageOrientation orientation);
|
||||
|
||||
/**
|
||||
* @brief SetSheetMargins, set the margins of the sheet, the values have to be in Unit::Px
|
||||
* @param left in Unit::Px
|
||||
|
@ -205,6 +217,11 @@ private:
|
|||
*/
|
||||
QSizeF m_size{};
|
||||
|
||||
/**
|
||||
* @brief holds the orientation of the sheet
|
||||
*/
|
||||
PageOrientation m_orientation {PageOrientation::Portrait};
|
||||
|
||||
// margins
|
||||
/**
|
||||
* @brief m_margins the margins in Unit::Px
|
||||
|
|
|
@ -241,7 +241,7 @@ void VPLayoutFileReader::ReadPiece(VPPiece *piece)
|
|||
piece->SetName(ReadAttributeString(attribs, ML::AttrName, tr("Piece")));
|
||||
|
||||
QString uuidStr = ReadAttributeString(attribs, ML::AttrID, QUuid().toString());// FIXME: is that correct to have a default value here?
|
||||
piece->SetUuid(QUuid(uuidStr));
|
||||
piece->SetUUID(QUuid(uuidStr));
|
||||
|
||||
bool showSeamline = ReadAttributeBool(attribs, ML::AttrShowSeamline, trueStr);
|
||||
piece->SetShowSeamLine(showSeamline);
|
||||
|
|
|
@ -167,7 +167,7 @@ void VPLayoutFileWriter::WritePiece(VPPiece *piece)
|
|||
Q_UNUSED(piece);
|
||||
|
||||
writeStartElement(ML::TagPiece);
|
||||
SetAttribute(ML::AttrID, piece->GetUuid().toString());
|
||||
SetAttribute(ML::AttrID, piece->GetUUID().toString());
|
||||
SetAttribute(ML::AttrName, piece->GetName());
|
||||
SetAttribute(ML::AttrMirrored, piece->GetPieceMirrored()); // TODO / Fixme get the right value
|
||||
SetAttribute(ML::AttrShowSeamline, piece->GetShowSeamLine()); // TODO / Fixme get the right value
|
||||
|
|
Loading…
Reference in New Issue
Block a user