Add an assert to check if a pointer is good.
--HG-- branch : develop
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@ -331,6 +331,7 @@ VContainer VPattern::GetCompleteData() const
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}
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const VDataTool *vTool = tools.value(id);
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const VDataTool *vTool = tools.value(id);
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SCASSERT(vTool != nullptr)
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VContainer lastData = vTool->getData();
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VContainer lastData = vTool->getData();
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//Delete special variables if exist
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//Delete special variables if exist
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lastData.RemoveVariable(currentLength);
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lastData.RemoveVariable(currentLength);
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