valentina_old/src/libs/vobj/delaunay.h

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#ifndef DELAUNAY_H
#define DELAUNAY_H
/*
** delaunay.c : compute 2D delaunay triangulation in the plane.
** Copyright (C) 2005 Wael El Oraiby <wael.eloraiby@gmail.com>
**
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define DEL_CIRCLE
#ifdef __cplusplus
extern "C" {
#endif
/* define the floating point type, comment to use float - Be careful "float" type will assert more often */
#define USE_DOUBLE
#define FAST_PREDICATE 1 /* fast but floating point errors are more likely to occur */
#define LOOSE_PREDICATE 2 /* loose with epsilon defined in the delaunay file - errors will happen but less frequently */
#define EXACT_PREDICATE 3 /* use exact arithmetic - slower, but shouldn't produce any floating point error */
#define PREDICATE EXACT_PREDICATE
#if PREDICATE == EXACT_PREDICATE && !defined(USE_DOUBLE)
# define USE_DOUBLE
#endif
#ifdef USE_DOUBLE
typedef double real;
#else
typedef float real;
#endif
typedef struct {
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real x, y;
} del_point2d_t;
typedef struct {
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/** input points count */
quint32 num_points;
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/** the input points */
del_point2d_t* points;
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/** number of returned faces */
quint32 num_faces;
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/** the triangles given as a sequence: num verts, verts indices, num verts, verts indices first face is the external face */
quint32* faces;
} delaunay2d_t;
typedef int (*incircle_predicate_t)(del_point2d_t* p0, del_point2d_t* p1, del_point2d_t* p2, del_point2d_t* p3);
/*
* build the 2D Delaunay triangulation given a set of points of at least 3 points
*
* @param points point set given as a sequence of tuple x0, y0, x1, y1, ....
* @param num_points number of given point
* @return: the number of created faces
*/
delaunay2d_t* delaunay2d_from(del_point2d_t *points, quint32 num_points);
/*
* release a delaunay2d object
*/
void delaunay2d_release(delaunay2d_t* del);
#ifdef __cplusplus
}
#endif
#endif // DELAUNAY_H