2013-12-23 18:23:50 +01:00
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/************************************************************************
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**
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** @file dialoguniondetails.h
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** @author Roman Telezhinsky <dismine@gmail.com>
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** @date 23 12, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef DIALOGUNIONDETAILS_H
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#define DIALOGUNIONDETAILS_H
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#include "dialogtool.h"
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namespace Ui {
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class DialogUnionDetails;
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}
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class DialogUnionDetails : public DialogTool
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{
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Q_OBJECT
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public:
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explicit DialogUnionDetails(const VContainer *data, QWidget *parent = 0);
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~DialogUnionDetails();
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2013-12-29 17:48:57 +01:00
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inline qint64 getD1() const {return d1;}
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inline qint64 getD2() const {return d2;}
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inline qint64 getD1P1() const {return d1P1;}
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inline qint64 getD1P2() const {return d1P2;}
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inline qint64 getD2P1() const {return d2P1;}
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inline qint64 getD2P2() const {return d2P2;}
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2013-12-23 18:23:50 +01:00
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public slots:
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/**
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* @brief ChoosedObject gets id and type of selected object. Save correct data and ignore wrong.
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* @param id id of point or detail
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* @param type type of object
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*/
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void ChoosedObject(qint64 id, const Scene::Scenes &type);
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/**
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* @brief DialogAccepted save data and emit signal about closed dialog.
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*/
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virtual void DialogAccepted();
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private:
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Q_DISABLE_COPY(DialogUnionDetails)
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Ui::DialogUnionDetails *ui;
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qint64 d1;
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qint64 d2;
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qint64 d1P1;
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qint64 d1P2;
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qint64 d2P1;
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qint64 d2P2;
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qint32 numberD;
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qint32 numberP;
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bool CheckObject(const qint64 &id, const qint64 &idDetail) const;
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void ChoosedDetail(const qint64 &id, const Scene::Scenes &type, qint64 &idDetail, qint64 &p1,
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qint64 &p2);
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};
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#endif // DIALOGUNIONDETAILS_H
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