valentina_old/src/app/mainwindowsnogui.cpp

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/************************************************************************
**
** @file mainwindowsnogui.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 12 5, 2015
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "mainwindowsnogui.h"
#include "../core/vapplication.h"
#include "../container/vcontainer.h"
#include "../dialogs/app/dialoglayoutsettings.h"
#include "../../libs/vlayout/vlayoutgenerator.h"
#include "../dialogs/app/dialoglayoutprogress.h"
#include "../dialogs/app/dialogsavelayout.h"
#include "../../libs/vlayout/vposter.h"
#include <QGraphicsScene>
#include <QToolButton>
//---------------------------------------------------------------------------------------------------------------------
MainWindowsNoGUI::MainWindowsNoGUI(QWidget *parent)
: QMainWindow(parent), listDetails(QVector<VLayoutDetail>()), currentScene(nullptr), tempSceneLayout(nullptr),
pattern(new VContainer()), papers(QList<QGraphicsItem *>()), shadows(QList<QGraphicsItem *>()),
scenes(QList<QGraphicsScene *>()), details(QList<QList<QGraphicsItem *> >())
{
InitTempLayoutScene();
}
//---------------------------------------------------------------------------------------------------------------------
MainWindowsNoGUI::~MainWindowsNoGUI()
{
delete tempSceneLayout;
delete pattern;
}
//---------------------------------------------------------------------------------------------------------------------
void MainWindowsNoGUI::ToolLayoutSettings(bool checked)
{
QToolButton *tButton = qobject_cast< QToolButton * >(this->sender());
SCASSERT(tButton != nullptr)
if (checked)
{
VLayoutGenerator lGenerator(this);
lGenerator.SetDetails(listDetails);
DialogLayoutSettings layout(&lGenerator, this);
if (layout.exec() == QDialog::Rejected)
{
tButton->setChecked(false);
return;
}
DialogLayoutProgress progress(listDetails.count(), this);
connect(&lGenerator, &VLayoutGenerator::Start, &progress, &DialogLayoutProgress::Start);
connect(&lGenerator, &VLayoutGenerator::Arranged, &progress, &DialogLayoutProgress::Arranged);
connect(&lGenerator, &VLayoutGenerator::Error, &progress, &DialogLayoutProgress::Error);
connect(&lGenerator, &VLayoutGenerator::Finished, &progress, &DialogLayoutProgress::Finished);
connect(&progress, &DialogLayoutProgress::Abort, &lGenerator, &VLayoutGenerator::Abort);
lGenerator.Generate();
switch (lGenerator.State())
{
case LayoutErrors::NoError:
ClearLayout();
papers = lGenerator.GetPapersItems();// Blank sheets
details = lGenerator.GetAllDetails();// All details
CreateShadows();
CreateScenes();
PrepareSceneList();
break;
case LayoutErrors::ProcessStoped:
break;
case LayoutErrors::PrepareLayoutError:
case LayoutErrors::PaperSizeError:
case LayoutErrors::EmptyPaperError:
ClearLayout();
break;
default:
break;
}
tButton->setChecked(false);
}
else
{
tButton->setChecked(true);
}
}
//---------------------------------------------------------------------------------------------------------------------
void MainWindowsNoGUI::PrepareDetailsForLayout(const QHash<quint32, VDetail> *details)
{
SCASSERT(details != nullptr)
if (details->count() == 0)
{
listDetails.clear();
return;
}
listDetails.clear();
QHashIterator<quint32, VDetail> idetail(*details);
while (idetail.hasNext())
{
idetail.next();
VLayoutDetail det = VLayoutDetail();
det.SetCountourPoints(idetail.value().ContourPoints(pattern));
det.SetSeamAllowencePoints(idetail.value().SeamAllowancePoints(pattern),
idetail.value().getSeamAllowance());
det.setName(idetail.value().getName());
det.setWidth(qApp->toPixel(idetail.value().getWidth()));
listDetails.append(det);
}
}
//---------------------------------------------------------------------------------------------------------------------
void MainWindowsNoGUI::InitTempLayoutScene()
{
tempSceneLayout = new QGraphicsScene();
tempSceneLayout->setBackgroundBrush( QBrush(QColor(Qt::gray), Qt::SolidPattern) );
}
//---------------------------------------------------------------------------------------------------------------------
QIcon MainWindowsNoGUI::ScenePreview(int i) const
{
QImage image;
QGraphicsRectItem *paper = qgraphicsitem_cast<QGraphicsRectItem *>(papers.at(i));
if (paper)
{
const QRectF r = paper->rect();
// Create the image with the exact size of the shrunk scene
image = QImage(QSize(static_cast<qint32>(r.width()), static_cast<qint32>(r.height())), QImage::Format_RGB32);
if (not image.isNull())
{
image.fill(Qt::white);
QPainter painter(&image);
painter.setFont( QFont( "Arial", 8, QFont::Normal ) );
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setPen(QPen(Qt::black, qApp->toPixel(qApp->widthMainLine()), Qt::SolidLine, Qt::RoundCap,
Qt::RoundJoin));
painter.setBrush ( QBrush ( Qt::NoBrush ) );
scenes.at(i)->render(&painter);
painter.end();
}
else
{
qWarning()<<"Cannot create image. Size too big";
}
}
else
{
image = QImage(QSize(101, 146), QImage::Format_RGB32);
image.fill(Qt::white);
}
return QIcon(QBitmap::fromImage(image));
}
//---------------------------------------------------------------------------------------------------------------------
void MainWindowsNoGUI::CreateShadows()
{
for (int i=0; i< papers.size(); ++i)
{
qreal x1=0, y1=0, x2=0, y2=0;
QGraphicsRectItem *item = qgraphicsitem_cast<QGraphicsRectItem *>(papers.at(i));
if (item)
{
item->rect().getCoords(&x1, &y1, &x2, &y2);
QGraphicsRectItem *shadowPaper = new QGraphicsRectItem(QRectF(x1+4, y1+4, x2+4, y2+4));
shadowPaper->setBrush(QBrush(Qt::black));
shadows.append(shadowPaper);
}
else
{
shadows.append(nullptr);
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void MainWindowsNoGUI::CreateScenes()
{
for (int i=0; i<papers.size(); ++i)
{
QGraphicsScene *scene = new QGraphicsScene();
scene->setBackgroundBrush(QBrush(QColor(Qt::gray), Qt::SolidPattern));
scene->addItem(shadows.at(i));
scene->addItem(papers.at(i));
QList<QGraphicsItem *> paperDetails = details.at(i);
for (int i=0; i < paperDetails.size(); ++i)
{
scene->addItem(paperDetails.at(i));
}
scenes.append(scene);
}
}