valentina_old/widgets/vcontrolpointspline.h

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#ifndef VCONTROLPOINTSPLINE_H
#define VCONTROLPOINTSPLINE_H
#include <QGraphicsEllipseItem>
#include <QGraphicsLineItem>
#include <QObject>
#include "../options.h"
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#include "../geometry/vsplinepath.h"
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class VControlPointSpline : public QObject, public QGraphicsEllipseItem
{
Q_OBJECT
public:
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VControlPointSpline(const qint32 &indexSpline, SplinePoint::Position position,
const QPointF &controlPoint, const QPointF &splinePoint,
QGraphicsItem * parent = 0);
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signals:
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void ControlPointChangePosition(const qint32 &indexSpline, SplinePoint::Position position,
const QPointF pos);
public slots:
void RefreshLine(const qint32 &indexSpline, SplinePoint::Position pos,
const QPointF &controlPoint, const QPointF &splinePoint);
void setEnabledPoint(bool enable);
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protected:
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qreal radius;
QGraphicsLineItem *controlLine;
virtual void hoverMoveEvent ( QGraphicsSceneHoverEvent * event );
virtual void hoverLeaveEvent ( QGraphicsSceneHoverEvent * event );
QVariant itemChange ( GraphicsItemChange change, const QVariant &value );
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private:
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qint32 indexSpline;
SplinePoint::Position position;
qint32 LineIntersectCircle(QPointF center, qreal radius, QLineF line, QPointF &p1,
QPointF &p2) const;
QPointF ClosestPoint(QLineF line, QPointF p) const;
QPointF addVector (QPointF p, QPointF p1, QPointF p2, qreal k) const;
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};
#endif // VCONTROLPOINTSPLINE_H