2016-11-24 20:35:54 +01:00
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/************************************************************************
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**
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** @file
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 24 11, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vtoolpiecepath.h"
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#include "../../dialogs/tools/dialogpiecepath.h"
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#include "../vpatterndb/vpiecepath.h"
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#include "../vpatterndb/vpiecenode.h"
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#include "../../undocommands/savepieceoptions.h"
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//---------------------------------------------------------------------------------------------------------------------
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VToolPiecePath *VToolPiecePath::Create(DialogTool *dialog, VMainGraphicsScene *scene, VAbstractPattern *doc,
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VContainer *data)
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{
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SCASSERT(dialog != nullptr);
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DialogPiecePath *dialogTool = qobject_cast<DialogPiecePath*>(dialog);
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SCASSERT(dialogTool != nullptr);
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const VPiecePath path = dialogTool->GetPiecePath();
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const quint32 pieceId = dialogTool->GetPieceId();
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VToolPiecePath *pathTool = Create(0, path, pieceId, scene, doc, data, Document::FullParse, Source::FromGui);
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return pathTool;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VToolPiecePath *VToolPiecePath::Create(quint32 _id, const VPiecePath &path, quint32 pieceId, VMainGraphicsScene *scene,
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VAbstractPattern *doc, VContainer *data, const Document &parse,
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const Source &typeCreation, const QString &drawName, const quint32 &idTool)
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{
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quint32 id = _id;
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if (typeCreation == Source::FromGui)
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{
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id = data->AddPiecePath(path);
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}
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else
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{
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data->UpdatePiecePath(id, path);
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if (parse != Document::FullParse)
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{
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doc->UpdateToolData(id, data);
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}
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}
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VAbstractTool::AddRecord(id, Tool::PiecePath, doc);
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if (parse == Document::FullParse)
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{
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//TODO Need create garbage collector and remove all nodes, that we don't use.
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//Better check garbage before each saving file. Check only modeling tags.
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VToolPiecePath *pathTool = new VToolPiecePath(doc, data, id, pieceId, typeCreation, drawName, idTool, doc);
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doc->AddTool(id, pathTool);
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if (idTool != NULL_ID)
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{
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//Some nodes we don't show on scene. Tool that create this nodes must free memory.
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VDataTool *tool = doc->getTool(idTool);
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SCASSERT(tool != nullptr);
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pathTool->setParent(tool);// Adopted by a tool
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}
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else
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{
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// Try to prevent memory leak
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scene->addItem(pathTool);// First adopted by scene
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pathTool->hide();// If no one will use node, it will stay hidden
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pathTool->SetParentType(ParentType::Scene);
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}
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return pathTool;
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}
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else
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{
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doc->UpdateToolData(id, data);
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}
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return nullptr;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VToolPiecePath::getTagName() const
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{
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return VAbstractPattern::TagPath;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::AddNode(VAbstractPattern *doc, QDomElement &domElement, const VPieceNode &node)
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{
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QDomElement nod = doc->createElement(VAbstractPattern::TagNode);
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doc->SetAttribute(nod, AttrIdObject, node.GetId());
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const Tool type = node.GetTypeTool();
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if (type != Tool::NodePoint)
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{
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doc->SetAttribute(nod, VAbstractPattern::AttrNodeReverse, static_cast<quint8>(node.GetReverse()));
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}
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switch (type)
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{
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case (Tool::NodeArc):
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doc->SetAttribute(nod, AttrType, VAbstractPattern::NodeArc);
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break;
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case (Tool::NodePoint):
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doc->SetAttribute(nod, AttrType, VAbstractPattern::NodePoint);
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break;
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case (Tool::NodeSpline):
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doc->SetAttribute(nod, AttrType, VAbstractPattern::NodeSpline);
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break;
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case (Tool::NodeSplinePath):
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doc->SetAttribute(nod, AttrType, VAbstractPattern::NodeSplinePath);
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break;
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default:
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qDebug()<<"May be wrong tool type!!! Ignoring."<<Q_FUNC_INFO;
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break;
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}
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domElement.appendChild(nod);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::AddNodes(VAbstractPattern *doc, QDomElement &domElement, const VPiecePath &path)
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{
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if (path.CountNodes() > 0)
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{
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QDomElement nodesElement = doc->createElement(VAbstractPattern::TagNodes);
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for (int i = 0; i < path.CountNodes(); ++i)
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{
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AddNode(doc, nodesElement, path.at(i));
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}
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domElement.appendChild(nodesElement);
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}
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}
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2016-11-28 09:47:36 +01:00
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::AddAttributes(VAbstractPattern *doc, QDomElement &domElement, quint32 id, const VPiecePath &path)
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{
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doc->SetAttribute(domElement, VDomDocument::AttrId, id);
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doc->SetAttribute(domElement, AttrName, path.GetName());
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doc->SetAttribute(domElement, AttrType, static_cast<int>(path.GetType()));
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}
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2016-11-24 20:35:54 +01:00
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::FullUpdateFromFile()
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{
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RefreshGeometry();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::AllowHover(bool enabled)
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{
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Q_UNUSED(enabled)
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// do nothing
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::AllowSelecting(bool enabled)
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{
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Q_UNUSED(enabled)
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// do nothing
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::AddToFile()
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{
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QDomElement domElement = doc->createElement(getTagName());
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const VPiecePath path = VAbstractTool::data.GetPiecePath(id);
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2016-11-28 09:47:36 +01:00
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AddAttributes(doc, domElement, id, path);
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2016-11-24 20:35:54 +01:00
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if (idTool != NULL_ID)
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{
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doc->SetAttribute(domElement, AttrIdTool, idTool);
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}
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AddNodes(doc, domElement, path);
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qApp->getUndoStack()->beginMacro(tr("new path"));
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AddToModeling(domElement);
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VPiece oldDet = VAbstractTool::data.GetPiece(m_pieceId);
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VPiece newDet = oldDet;
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if (path.GetType() == PiecePathType::InternalPath)
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{
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}
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else if (path.GetType() == PiecePathType::CustomSeamAllowance)
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{
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2016-11-25 13:19:44 +01:00
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CustomSARecord record;
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record.path = m_pieceId;
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2016-11-24 20:35:54 +01:00
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2016-11-25 13:19:44 +01:00
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QVector<CustomSARecord> records = newDet.GetCustomSARecords();
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records.append(record);
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newDet.SetCustomSARecords(records);
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2016-11-24 20:35:54 +01:00
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}
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SavePieceOptions *saveCommand = new SavePieceOptions(oldDet, newDet, doc, m_pieceId);
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connect(saveCommand, &SavePieceOptions::NeedLiteParsing, doc, &VAbstractPattern::LiteParseTree);
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qApp->getUndoStack()->push(saveCommand);
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qApp->getUndoStack()->endMacro();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::RefreshDataInFile()
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{
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QDomElement domElement = doc->elementById(id);
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if (domElement.isElement())
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{
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if (idTool != NULL_ID)
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{
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doc->SetAttribute(domElement, AttrIdTool, idTool);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::ShowNode()
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{
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if (parentType != ParentType::Scene)
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{
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show();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::HideNode()
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{
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hide();
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}
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//---------------------------------------------------------------------------------------------------------------------
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VToolPiecePath::VToolPiecePath(VAbstractPattern *doc, VContainer *data, quint32 id, quint32 pieceId,
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const Source &typeCreation, const QString &drawName, const quint32 &idTool,
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QObject *qoParent, QGraphicsItem *parent)
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:VAbstractNode(doc, data, id, 0, drawName, idTool, qoParent),
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QGraphicsPathItem(parent),
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m_pieceId(pieceId)
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{
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RefreshGeometry();
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ToolCreation(typeCreation);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VToolPiecePath::RefreshGeometry()
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{
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const VPiecePath path = VAbstractTool::data.GetPiecePath(id);
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if (path.GetType() == PiecePathType::InternalPath)
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{
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QPainterPath p = path.PainterPath(this->getData());
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p.setFillRule(Qt::OddEvenFill);
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this->setPath(p);
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}
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}
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