valentina_old/tools/nodeDetails/vnodesplinepath.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Valentina project All Rights Reserved.
**
** This file is part of Valentina.
**
** Tox is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Tox is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
#include "vnodesplinepath.h"
VNodeSplinePath::VNodeSplinePath(VDomDocument *doc, VContainer *data, qint64 id, qint64 idSpline,
Draw::Draws typeobject, Tool::Sources typeCreation,
QGraphicsItem * parent) :
VAbstractNode(doc, data, id, idSpline, typeobject), QGraphicsPathItem(parent){
RefreshGeometry();
this->setPen(QPen(baseColor, widthHairLine));
this->setFlag(QGraphicsItem::ItemIsSelectable, true);
this->setAcceptHoverEvents(true);
if(typeCreation == Tool::FromGui){
AddToFile();
}
}
void VNodeSplinePath::Create(VDomDocument *doc, VContainer *data, qint64 id, qint64 idSpline,
Draw::Draws typeobject, const Document::Documents &parse,
Tool::Sources typeCreation){
if(parse == Document::FullParse){
VNodeSplinePath *splPath = new VNodeSplinePath(doc, data, id, idSpline, typeobject, typeCreation);
Q_ASSERT(splPath != 0);
doc->AddTool(id, splPath);
VSplinePath path = data->GetModelingSplinePath(id);
const QVector<VSplinePoint> *points = path.GetPoint();
for(qint32 i = 0; i<points->size(); ++i){
doc->IncrementReferens(points->at(i).P());
}
} else {
doc->UpdateToolData(id, data);
}
}
void VNodeSplinePath::FullUpdateFromFile(){
RefreshGeometry();
}
void VNodeSplinePath::AddToFile(){
QDomElement domElement = doc->createElement("spline");
AddAttribute(domElement, "id", id);
AddAttribute(domElement, "type", "modelingPath");
AddAttribute(domElement, "idObject", idNode);
if(typeobject == Draw::Calculation){
AddAttribute(domElement, "typeObject", "Calculation");
} else {
AddAttribute(domElement, "typeObject", "Modeling");
}
AddToModeling(domElement);
}
void VNodeSplinePath::mouseReleaseEvent(QGraphicsSceneMouseEvent *event){
if(event->button() == Qt::LeftButton){
emit ChoosedTool(id, Scene::SplinePath);
}
QGraphicsItem::mouseReleaseEvent(event);
}
void VNodeSplinePath::hoverMoveEvent(QGraphicsSceneHoverEvent *event){
Q_UNUSED(event);
this->setPen(QPen(currentColor, widthMainLine));
}
void VNodeSplinePath::hoverLeaveEvent(QGraphicsSceneHoverEvent *event){
Q_UNUSED(event);
this->setPen(QPen(currentColor, widthHairLine));
}
void VNodeSplinePath::RefreshGeometry(){
VSplinePath splPath = VAbstractTool::data.GetModelingSplinePath(id);
QPainterPath path;
path.addPath(splPath.GetPath());
path.setFillRule( Qt::WindingFill );
this->setPath(path);
}