2013-11-15 13:41:26 +01:00
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/************************************************************************
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2013-09-18 21:16:19 +02:00
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**
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2013-11-15 13:50:05 +01:00
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** @file vsplinepoint.h
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2013-11-15 13:41:26 +01:00
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** @author Roman Telezhinsky <dismine@gmail.com>
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2013-11-15 13:50:05 +01:00
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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2013-09-18 21:16:19 +02:00
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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2013-10-27 13:36:29 +01:00
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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2013-11-15 13:41:26 +01:00
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*************************************************************************/
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2013-09-18 21:16:19 +02:00
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2013-08-09 08:49:34 +02:00
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#ifndef VSPLINEPOINT_H
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#define VSPLINEPOINT_H
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#include <QMetaType>
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#include "vpointf.h"
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/**
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* @brief The VSplinePoint клас, що містить у собі інформацію про точки сплайну.
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*/
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2013-11-04 21:35:15 +01:00
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class VSplinePoint
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{
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public:
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/**
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* @brief VSplinePoint конструктор по замповчуванню.
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*/
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VSplinePoint();
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/**
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* @brief VSplinePoint конструктор.
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* @param pSpline точка сплайну.
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* @param angle кут дотичної сплайна.
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* @param factor коефіцієнт довжини дотичної.
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*/
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VSplinePoint(VPointF pSpline, qreal kAsm1, qreal angle, qreal kAsm2);
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/**
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* @brief VSplinePoint
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* @param point
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*/
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VSplinePoint(const VSplinePoint &point);
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~VSplinePoint() {}
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/**
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* @brief P повертає точку.
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* @return точка.
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*/
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inline VPointF P() const {return pSpline;}
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/**
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* @brief SetP
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* @param value
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*/
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inline void SetP(const VPointF &value) {pSpline = value;}
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/**
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* @brief Angle1 повертає кут дотичної сплайна.
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* @return кут в градусах.
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*/
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inline qreal Angle1() const {return angle+180;}
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/**
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* @brief SetAngle
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* @param value
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*/
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inline void SetAngle(const qreal &value) {angle = value;}
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/**
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* @brief Angle2 повертає кут дотичної сплайна.
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* @return кут в градусах.
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*/
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inline qreal Angle2() const {return angle;}
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/**
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* @brief KAsm1 повертає коефіцієнт довжини дотичної.
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* @return коефіцієнт.
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*/
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inline qreal KAsm1() const {return kAsm1;}
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/**
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* @brief SetKAsm1
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* @param value
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*/
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inline void SetKAsm1(const qreal &value) {kAsm1 = value;}
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/**
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* @brief KAsm2 повертає коефіцієнт довжини дотичної.
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* @return коефіцієнт.
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*/
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inline qreal KAsm2() const {return kAsm2;}
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/**
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* @brief SetKAsm2
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* @param value
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*/
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inline void SetKAsm2(const qreal &value) {kAsm2 = value;}
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protected:
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/**
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* @brief pSpline точка сплайну.
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*/
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VPointF pSpline;
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/**
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* @brief angle кут дотичної сплайну.
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*/
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qreal angle;
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/**
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* @brief kAsm1 коефіцієнт довжини дотичної сплайну.
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*/
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qreal kAsm1;
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/**
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* @brief kAsm2 коефіцієнт довжини дотичної сплайну.
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*/
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qreal kAsm2;
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};
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Q_DECLARE_METATYPE(VSplinePoint)
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#endif // VSPLINEPOINT_H
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