valentina_old/dialogs/dialogsplinepath.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Valentina project All Rights Reserved.
**
** This file is part of Valentina.
**
** Tox is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Tox is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
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#include "dialogsplinepath.h"
#include "ui_dialogsplinepath.h"
#include "geometry/vsplinepoint.h"
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DialogSplinePath::DialogSplinePath(const VContainer *data, Draw::Draws mode, QWidget *parent) :
DialogTool(data, mode, parent), ui(new Ui::DialogSplinePath), path(VSplinePath()){
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ui->setupUi(this);
bOk = ui->buttonBox->button(QDialogButtonBox::Ok);
connect(bOk, &QPushButton::clicked, this, &DialogSplinePath::DialogAccepted);
QPushButton *bCansel = ui->buttonBox->button(QDialogButtonBox::Cancel);
connect(bCansel, &QPushButton::clicked, this, &DialogSplinePath::DialogRejected);
FillComboBoxPoints(ui->comboBoxPoint);
path = VSplinePath(data->DataPoints());
connect(ui->listWidget, &QListWidget::currentRowChanged, this, &DialogSplinePath::PointChenged);
connect(ui->comboBoxPoint, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &DialogSplinePath::currentPointChanged);
connect(ui->spinBoxAngle1, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &DialogSplinePath::Angle1Changed);
connect(ui->spinBoxAngle2, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &DialogSplinePath::Angle2Changed);
connect(ui->doubleSpinBoxKasm1, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm1Changed);
connect(ui->doubleSpinBoxKasm2, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm2Changed);
}
DialogSplinePath::~DialogSplinePath()
{
delete ui;
}
VSplinePath DialogSplinePath::GetPath() const{
return path;
}
void DialogSplinePath::SetPath(const VSplinePath &value){
this->path = value;
ui->listWidget->clear();
for(qint32 i = 0; i < path.CountPoint(); ++i){
NewItem(path[i].P(), path[i].KAsm1(), path[i].Angle2(), path[i].KAsm2());
}
ui->listWidget->setFocus(Qt::OtherFocusReason);
ui->doubleSpinBoxKcurve->setValue(path.getKCurve());
}
void DialogSplinePath::ChoosedObject(qint64 id, Scene::Scenes type){
if(idDetail == 0 && mode == Draw::Modeling){
if(type == Scene::Detail){
idDetail = id;
return;
}
}
if(mode == Draw::Modeling){
if(!CheckObject(id)){
return;
}
}
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if(type == Scene::Point){
NewItem(id, 1, 0, 1);
this->show();
}
}
void DialogSplinePath::DialogAccepted(){
path.Clear();
for(qint32 i = 0; i < ui->listWidget->count(); ++i){
QListWidgetItem *item = ui->listWidget->item(i);
path.append( qvariant_cast<VSplinePoint>(item->data(Qt::UserRole)));
}
path.setKCurve(ui->doubleSpinBoxKcurve->value());
emit DialogClosed(QDialog::Accepted);
}
void DialogSplinePath::PointChenged(int row){
if(ui->listWidget->count() == 0){
return;
}
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
DataPoint(p.P(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2());
EnableFields();
}
void DialogSplinePath::currentPointChanged(int index){
qint64 id = qvariant_cast<qint64>(ui->comboBoxPoint->itemData(index));
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetP(id);
DataPoint(p.P(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2());
EnableFields();
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
void DialogSplinePath::Angle1Changed(int index){
SetAngle(index+180);
}
void DialogSplinePath::Angle2Changed(int index){
SetAngle(index);
}
void DialogSplinePath::KAsm1Changed(qreal d){
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetKAsm1(d);
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
void DialogSplinePath::KAsm2Changed(qreal d){
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetKAsm2(d);
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
void DialogSplinePath::NewItem(qint64 id, qreal kAsm1, qreal angle, qreal kAsm2){
VPointF point;
if(mode == Draw::Calculation){
point = data->GetPoint(id);
} else {
point = data->GetModelingPoint(id);
}
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QListWidgetItem *item = new QListWidgetItem(point.name());
item->setFont(QFont("Times", 12, QFont::Bold));
VSplinePoint p(id, kAsm1, angle, kAsm2);
DataPoint(id, kAsm1, angle+180, kAsm2, angle);
item->setData(Qt::UserRole, QVariant::fromValue(p));
ui->listWidget->addItem(item);
EnableFields();
}
void DialogSplinePath::DataPoint(qint64 id, qreal kAsm1, qreal angle1, qreal kAsm2, qreal angle2){
disconnect(ui->comboBoxPoint, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &DialogSplinePath::currentPointChanged);
disconnect(ui->spinBoxAngle1, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &DialogSplinePath::Angle1Changed);
disconnect(ui->spinBoxAngle2, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &DialogSplinePath::Angle2Changed);
disconnect(ui->doubleSpinBoxKasm1, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm1Changed);
disconnect(ui->doubleSpinBoxKasm2, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm2Changed);
ChangeCurrentData(ui->comboBoxPoint, id);
ui->doubleSpinBoxKasm1->setValue(kAsm1);
ui->doubleSpinBoxKasm2->setValue(kAsm2);
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ui->spinBoxAngle2->setValue(static_cast<qint32>(angle2));
ui->spinBoxAngle1->setValue(static_cast<qint32>(angle1));
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connect(ui->comboBoxPoint, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &DialogSplinePath::currentPointChanged);
connect(ui->spinBoxAngle1, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &DialogSplinePath::Angle1Changed);
connect(ui->spinBoxAngle2, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &DialogSplinePath::Angle2Changed);
connect(ui->doubleSpinBoxKasm1, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm1Changed);
connect(ui->doubleSpinBoxKasm2, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm2Changed);
}
void DialogSplinePath::EnableFields(){
ui->doubleSpinBoxKasm1->setEnabled(true);
ui->spinBoxAngle1->setEnabled(true);
ui->doubleSpinBoxKasm2->setEnabled(true);
ui->spinBoxAngle2->setEnabled(true);
qint32 row = ui->listWidget->currentRow();
if(row == 0){
ui->doubleSpinBoxKasm1->setEnabled(false);
ui->spinBoxAngle1->setEnabled(false);
return;
}
if(row == ui->listWidget->count()-1){
ui->doubleSpinBoxKasm2->setEnabled(false);
ui->spinBoxAngle2->setEnabled(false);
return;
}
}
void DialogSplinePath::SetAngle(qint32 angle){
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetAngle(angle);
DataPoint(p.P(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2());
item->setData(Qt::UserRole, QVariant::fromValue(p));
}