2014-09-10 17:27:45 +02:00
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/************************************************************************
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**
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** @file vpropertymodel.h
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** @author hedgeware <internal(at)hedgeware.net>
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** @date
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**
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** @brief
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** @copyright
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** All rights reserved. This program and the accompanying materials
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** are made available under the terms of the GNU Lesser General Public License
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** (LGPL) version 2.1 which accompanies this distribution, and is available at
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** http://www.gnu.org/licenses/lgpl-2.1.html
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**
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** This library is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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** Lesser General Public License for more details.
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**
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*************************************************************************/
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#ifndef VPROPERTYMODEL_H
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#define VPROPERTYMODEL_H
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#include "vpropertyexplorer_global.h"
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#include <QAbstractItemModel>
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#include <QMap>
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#include <QString>
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#include "vproperty.h"
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2014-09-10 19:57:08 +02:00
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namespace VPE
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{
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class VPropertyModelPrivate;
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class VPropertySet;
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2014-09-10 19:57:08 +02:00
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//! \brief This is the base model for managing all the properties
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//! and passing them to the view.
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//!
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2014-09-10 19:57:08 +02:00
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//! When you create your own "proxy models", this is the place to
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//! start: just subclass VPropertyModel and extend the new class.
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//! Have a look at existing examples of proxies.
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2014-09-10 17:27:45 +02:00
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//!
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//! <strong>Note that in this context, the term "proxy model" does not refer
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//! to VProxyModel as that is another concept.</strong>
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//! The idea behind "proxy models" in the QtPropertyExplorer framework
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//! is to provide an convenient interface which takes data as your
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//! application (or a third-party-library) provides it, and converts this
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//! data to VProperty-objects, manage them and produce output for the views.
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//!
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//! In most cases, you will not need to rewrite the basic functions of
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//! QAbstractItemModel, as VPropertyModel provides standard implementations
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//! to work with. Thus, instead of subclassing VPropertyModel, it is also
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//! possible to use VPropertyModel directly (as it is not an abstract class).
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//! This might be more convenient in some cases.
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class VPROPERTYEXPLORERSHARED_EXPORT VPropertyModel : public QAbstractItemModel
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{
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Q_OBJECT
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public:
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explicit VPropertyModel(QObject * parent = 0);
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virtual ~VPropertyModel();
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//! Adds the property to the model and attaches it to the parentid
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//! \param emitsignals If this is set to false, this function will not call beginInsertRows() and endInsertRows(),
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//! so it has to be called from a subclass
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virtual bool addProperty(VProperty* property, const QString& id, const QString& parentid = QString(),
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bool emitsignals = true);
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//! Creates a property and adds it to the model
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virtual VProperty* createProperty(const QString& id, const QString& name, const QString& parentid = QString(),
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const QVariant& data = QVariant());
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//! Gets a property by it's ID
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virtual VProperty* getProperty(const QString& id);
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//! Returns the item flags for the given index
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virtual Qt::ItemFlags flags (const QModelIndex& index) const;
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//! Sets the role data for the item at index to value
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virtual bool setData (const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
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//! Returns the model index at row/column
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virtual QModelIndex index (int row, int column, const QModelIndex & parent = QModelIndex() ) const;
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//! Returns the parent of one model index
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virtual QModelIndex parent (const QModelIndex& index) const;
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//! Returns the data of an model index
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virtual QVariant data (const QModelIndex& index, int role = Qt::DisplayRole) const;
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//! Returns the data for the given role and section in the header with the specified orientation.
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virtual QVariant headerData (int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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//! Returns the number of rows
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virtual int rowCount ( const QModelIndex & parent = QModelIndex() ) const;
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//! Returns the number of columns
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virtual int columnCount ( const QModelIndex & parent = QModelIndex() ) const;
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//! Gets a property by its ModelIndex
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//! \param index The modelIndex of the property.
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//! \return Returns the property with the given index, or NULL if none such property exists
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virtual VProperty* getProperty(const QModelIndex &index) const;
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//! Returns the ID of the property within the model
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//! The concept of property IDs is, that the object that manages the properties
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//! and not the properties themselves handle the IDs.
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//! \param property
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//! \return Returns the ID under which the property is stored within the model
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virtual QString getPropertyID(VProperty* prop) const;
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//! Returns a const pointer to the property set managed by this model. If you want to manipulate the property set,
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//! either use the methods provided by the model or use takePropertySet() and setPropertySet().
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//! \return A constant pointer to the property set or NULL if there currently is none.
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virtual const VPropertySet* getPropertySet() const;
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//! Clears the model, deletes the property set managed by this model.
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//! \param emit_signals Default: true. Set this to false if you want to prevent the model from emmiting the reset
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//! model signals
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virtual void clear(bool emit_signals = true);
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//! Removes the current property set and returns it. If new_property_set is set, the old one will be replaced by the
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//! new one
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//! \param new_property_set The new property set to replace the old one with. Default: NULL
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//! \param emit_signals Default: true. Set this to false if you want to prevent the model from emmiting the reset
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//! model signals
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//! \return A constant pointer to the property set or NULL if there currently is none.
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virtual VPropertySet* takePropertySet(VPropertySet* new_property_set = nullptr, bool emit_signals = true);
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//! Sets a new property set. The model will take ownership of the property set. The old property set will be
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//! deleted.
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//! \param property_set The new property set. Setting this to NULL has the same effect as calling clear.
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//! \param emit_signals Default: true. Set this to false if you want to prevent the model from emmiting the reset
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//! model signals
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//! \return A constant pointer to the property set or NULL if there currently is none.
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virtual void setPropertySet(VPropertySet* property_set, bool emit_signals = true);
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//! Removes a property from the model and returns it
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virtual VProperty* takeProperty(const QString& id);
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//! Removes a property from the model and deletes it
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virtual void removeProperty(const QString& id);
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signals:
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//! This signal is being emitted, when the setData method is being called
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void onDataChangedByEditor(VProperty* property);
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public slots:
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//! This function causes the views to update the property
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void onDataChangedByModel(VProperty* property);
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protected:
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//! Gets a property by its ModelIndex
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virtual QModelIndex getIndexFromProperty(VProperty* property, int column = 0) const;
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//! Protected constructor passing the private object
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VPropertyModel(VPropertyModelPrivate* d, QObject* parent = 0);
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//! The model data
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VPropertyModelPrivate* d_ptr;
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};
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}
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#endif // VPROPERTYMODEL_H
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