90 lines
3.2 KiB
C++
90 lines
3.2 KiB
C++
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/************************************************************************
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**
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** @file vlineangle.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 28 7, 2014
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2014 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vlineangle.h"
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#include "../geometry/vpointf.h"
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#include "../widgets/vapplication.h"
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#include <QLineF>
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::VLineAngle()
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:VInternalVariable(), p1Id(0), p2Id(0)
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{
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type = VarType::LineAngle;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::VLineAngle(const VPointF *p1, const quint32 &p1Id, const VPointF *p2, const quint32 &p2Id)
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:VInternalVariable(), p1Id(p1Id), p2Id(p2Id)
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{
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type = VarType::LineAngle;
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SCASSERT(p1 != nullptr);
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SCASSERT(p2 != nullptr);
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name = QString(angleLine_+"%1_%2").arg(p1->name(), p2->name());
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SetValue(p1, p2);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::VLineAngle(const VLineAngle &var)
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:VInternalVariable(var), p1Id(var.GetP1Id()), p2Id(var.GetP2Id())
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle &VLineAngle::operator=(const VLineAngle &var)
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{
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if ( &var == this )
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{
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return *this;
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}
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VInternalVariable::operator=(var);
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this->p1Id = var.GetP1Id();
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this->p2Id = var.GetP2Id();
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return *this;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::~VLineAngle()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLineAngle::Filter(quint32 id)
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{
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return id == p1Id || id == p2Id;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLineAngle::SetValue(const VPointF *p1, const VPointF *p2)
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{
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SCASSERT(p1 != nullptr);
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SCASSERT(p2 != nullptr);
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value = QLineF(p1->toQPointF(), p2->toQPointF()).angle();
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}
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