ffab000e0f
--HG-- branch : develop
113 lines
3.8 KiB
C++
113 lines
3.8 KiB
C++
/************************************************************************
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**
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** @file vlineangle.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 28 7, 2014
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vlineangle.h"
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#include <QLineF>
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#include <QMessageLogger>
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#include <QPointF>
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#include <QString>
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#include "../vmisc/def.h"
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#include "../vmisc/vmath.h"
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#include "../ifc/ifcdef.h"
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#include "../vgeometry/vpointf.h"
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#include "vinternalvariable.h"
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#include "vlineangle_p.h"
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::VLineAngle()
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:VInternalVariable(), d(new VLineAngleData)
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{
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SetType(VarType::LineAngle);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::VLineAngle(const VPointF *p1, const quint32 &p1Id, const VPointF *p2, const quint32 &p2Id)
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:VInternalVariable(), d(new VLineAngleData(p1Id, p2Id))
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{
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SetType(VarType::LineAngle);
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SCASSERT(p1 != nullptr)
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SCASSERT(p2 != nullptr)
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SetName(QString(angleLine_+"%1_%2").arg(p1->name(), p2->name()));
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SetValue(p1, p2);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::VLineAngle(const VLineAngle &var)
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:VInternalVariable(var), d(var.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle &VLineAngle::operator=(const VLineAngle &var)
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{
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if ( &var == this )
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{
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return *this;
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}
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VInternalVariable::operator=(var);
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d = var.d;
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return *this;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLineAngle::~VLineAngle()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLineAngle::Filter(quint32 id)
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{
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return id == d->p1Id || id == d->p2Id;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLineAngle::SetValue(const VPointF *p1, const VPointF *p2)
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{
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SCASSERT(p1 != nullptr)
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SCASSERT(p2 != nullptr)
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//Correct angle. Try avoid results like 6,7563e-15.
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const qreal angle = qFloor(QLineF(*p1, *p2).angle() * 100000.) / 100000.;
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VInternalVariable::SetValue(angle);
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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quint32 VLineAngle::GetP1Id() const
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{
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return d->p1Id;
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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quint32 VLineAngle::GetP2Id() const
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{
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return d->p2Id;
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}
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