3e9793dbbb
--HG-- branch : feature
422 lines
12 KiB
C++
422 lines
12 KiB
C++
/************************************************************************
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**
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** @file vlayoutdetail.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 2 1, 2015
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vlayoutdetail.h"
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#include "vlayoutdetail_p.h"
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#include <QGraphicsItem>
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#include <QPainterPath>
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#if QT_VERSION < QT_VERSION_CHECK(5, 1, 0)
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# include "../vmisc/vmath.h"
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#else
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# include <QtMath>
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#endif
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#include <QDebug>
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail::VLayoutDetail()
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:VAbstractDetail(), d(new VLayoutDetailData)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail::VLayoutDetail(const VLayoutDetail &detail)
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:VAbstractDetail(detail), d (detail.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail &VLayoutDetail::operator=(const VLayoutDetail &detail)
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{
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if ( &detail == this )
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{
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return *this;
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}
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VAbstractDetail::operator=(detail);
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d = detail.d;
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return *this;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail::~VLayoutDetail()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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QVector<QPointF> VLayoutDetail::GetContourPoints() const
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{
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return d->contour;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetCountourPoints(const QVector<QPointF> &points)
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{
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d->contour = RemoveDublicates(RoundPoints(points));
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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QVector<QPointF> VLayoutDetail::GetSeamAllowencePoints() const
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{
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return d->seamAllowence;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetSeamAllowencePoints(const QVector<QPointF> &points, bool seamAllowence, bool closed)
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{
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if (seamAllowence)
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{
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setSeamAllowance(seamAllowence);
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setClosed(closed);
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d->seamAllowence = points;
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if (not d->seamAllowence.isEmpty())
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{
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d->seamAllowence = RemoveDublicates(RoundPoints(d->seamAllowence));
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}
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else
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{
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qWarning()<<"Seam allowence is empty.";
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setSeamAllowance(false);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutDetail::GetLayoutAllowencePoints() const
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{
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return Map(d->layoutAllowence);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QTransform VLayoutDetail::GetMatrix() const
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{
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return d->matrix;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetMatrix(const QTransform &matrix)
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{
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d->matrix = matrix;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VLayoutDetail::GetLayoutWidth() const
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{
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return d->layoutWidth;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetLayoutWidth(const qreal &value)
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{
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d->layoutWidth = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::Translate(qreal dx, qreal dy)
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{
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QTransform m;
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m.translate(dx, dy);
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d->matrix *= m;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::Rotate(const QPointF &originPoint, qreal degrees)
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{
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QTransform m;
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m.translate(originPoint.x(), originPoint.y());
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m.rotate(-degrees);
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m.translate(-originPoint.x(), -originPoint.y());
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d->matrix *= m;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::Mirror(const QLineF &edge)
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{
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if (edge.isNull())
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{
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return;
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}
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const QLineF axis = QLineF(edge.x2(), edge.y2(), edge.x2() + 100, edge.y2()); // Ox axis
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const qreal angle = edge.angleTo(axis);
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const QPointF p2 = edge.p2();
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QTransform m;
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m.translate(p2.x(), p2.y());
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m.rotate(-angle);
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m.translate(-p2.x(), -p2.y());
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d->matrix *= m;
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m.reset();
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m.translate(p2.x(), p2.y());
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m.scale(m.m11(), m.m22()*-1);
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m.translate(-p2.x(), -p2.y());
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d->matrix *= m;
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m.reset();
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m.translate(p2.x(), p2.y());
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m.rotate(-(360-angle));
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m.translate(-p2.x(), -p2.y());
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d->matrix *= m;
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d->mirror = !d->mirror;
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutDetail::EdgesCount() const
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{
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return d->layoutAllowence.count();
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}
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//---------------------------------------------------------------------------------------------------------------------
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QLineF VLayoutDetail::Edge(int i) const
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{
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if (i < 1 || i > EdgesCount())
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{ // Doesn't exist such edge
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return QLineF();
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}
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int i1, i2;
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if (i < EdgesCount())
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{
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i1 = i-1;
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i2 = i;
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}
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else
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{
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i1 = EdgesCount()-1;
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i2 = 0;
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}
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if (d->mirror)
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{
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const int oldI1 = i1;
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const int size = d->layoutAllowence.size()-1; //-V807
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i1 = size - i2;
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i2 = size - oldI1;
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return QLineF(d->matrix.map(d->layoutAllowence.at(i2)), d->matrix.map(d->layoutAllowence.at(i1)));
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}
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else
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{
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return QLineF(d->matrix.map(d->layoutAllowence.at(i1)), d->matrix.map(d->layoutAllowence.at(i2)));
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutDetail::EdgeByPoint(const QPointF &p1) const
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{
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if (p1.isNull())
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{
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return 0;
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}
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if (EdgesCount() < 3)
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{
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return 0;
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}
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const QVector<QPointF> points = GetLayoutAllowencePoints();
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for (int i=0; i< points.size(); i++)
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{
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if (points.at(i) == p1)
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{
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return i+1;
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}
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}
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return 0; // Did not find edge
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}
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//---------------------------------------------------------------------------------------------------------------------
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QRectF VLayoutDetail::BoundingRect() const
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{
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QVector<QPointF> points = GetLayoutAllowencePoints();
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points.append(points.first());
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QRectF rec = QPolygonF(points).boundingRect();
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return rec;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLayoutDetail::isNull() const
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{
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if (d->contour.isEmpty() == false && d->layoutWidth > 0)
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{
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if (getSeamAllowance() && d->seamAllowence.isEmpty() == false)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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else
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{
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return true;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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qint64 VLayoutDetail::Square() const
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{
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if (d->layoutAllowence.isEmpty()) //-V807
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{
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return 0;
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}
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const qreal res = SumTrapezoids(d->layoutAllowence);
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const qint64 sq = qFloor(qAbs(res/2.0));
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return sq;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetLayoutAllowencePoints()
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{
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if (d->layoutWidth > 0)
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{
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if (getSeamAllowance())
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{
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d->layoutAllowence = Equidistant(d->seamAllowence, EquidistantType::CloseEquidistant, d->layoutWidth);
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if (d->layoutAllowence.isEmpty() == false)
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{
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#if QT_VERSION < QT_VERSION_CHECK(5, 1, 0)
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d->layoutAllowence.remove(d->layoutAllowence.size() - 1);
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#else
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d->layoutAllowence.removeLast();
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#endif
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}
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}
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else
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{
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d->layoutAllowence = Equidistant(d->contour, EquidistantType::CloseEquidistant, d->layoutWidth);
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if (d->layoutAllowence.isEmpty() == false)
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{
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#if QT_VERSION < QT_VERSION_CHECK(5, 1, 0)
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d->layoutAllowence.remove(d->layoutAllowence.size() - 1);
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#else
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d->layoutAllowence.removeLast();
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#endif
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}
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}
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}
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else
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{
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d->layoutAllowence.clear();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutDetail::Map(const QVector<QPointF> &points) const
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{
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QVector<QPointF> p;
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for (int i = 0; i < points.size(); ++i)
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{
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p.append(d->matrix.map(points.at(i)));
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}
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if (d->mirror)
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{
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QList<QPointF> list = p.toList();
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for (int k=0, s=list.size(), max=(s/2); k<max; k++)
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{
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list.swap(k, s-(1+k));
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}
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p = list.toVector();
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}
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return p;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutDetail::RoundPoints(const QVector<QPointF> &points)
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{
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QVector<QPointF> p;
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for (int i=0; i < points.size(); ++i)
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{
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p.append(QPointF(qRound(points.at(i).x()), qRound(points.at(i).y())));
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}
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return p;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VLayoutDetail::ContourPath() const
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{
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QPainterPath path;
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// contour
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QVector<QPointF> points = Map(d->contour);
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path.moveTo(points.at(0));
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for (qint32 i = 1; i < points.count(); ++i)
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{
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path.lineTo(points.at(i));
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}
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path.lineTo(points.at(0));
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// seam allowence
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if (getSeamAllowance() == true)
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{
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points = Map(d->seamAllowence);
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if (getClosed() == true)
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{
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points.append(points.at(0));
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}
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QPainterPath ekv;
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ekv.moveTo(points.at(0));
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for (qint32 i = 1; i < points.count(); ++i)
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{
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ekv.lineTo(points.at(i));
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}
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path.addPath(ekv);
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path.setFillRule(Qt::WindingFill);
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}
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QGraphicsItem *VLayoutDetail::GetItem() const
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{
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QGraphicsPathItem *item = new QGraphicsPathItem();
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item->setPath(ContourPath());
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return item;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLayoutDetail::IsMirror() const
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{
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return d->mirror;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetMirror(bool value)
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{
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d->mirror = value;
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}
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