38abf5c9a0
--HG-- branch : develop
118 lines
4.6 KiB
C++
118 lines
4.6 KiB
C++
/************************************************************************
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**
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** @file vcontrolpointspline.h
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VCONTROLPOINTSPLINE_H
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#define VCONTROLPOINTSPLINE_H
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#include <qcompilerdetection.h>
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#include <QGraphicsEllipseItem>
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#include <QGraphicsItem>
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#include <QMetaObject>
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#include <QObject>
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#include <QPointF>
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#include <QString>
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#include <QVariant>
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#include <QtGlobal>
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#include "../vgeometry/vgeometrydef.h"
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#include "../vgeometry/vsplinepath.h"
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#include "../vmisc/def.h"
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/**
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* @brief The VControlPointSpline class control spline point.
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*/
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class VControlPointSpline : public QObject, public QGraphicsEllipseItem
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{
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Q_OBJECT
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public:
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VControlPointSpline(const qint32 &indexSpline, SplinePointPosition position, Unit patternUnit,
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QGraphicsItem * parent = nullptr);
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VControlPointSpline(const qint32 &indexSpline, SplinePointPosition position, const QPointF &controlPoint,
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const QPointF &splinePoint, Unit patternUnit, bool freeAngle, bool freeLength,
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QGraphicsItem * parent = nullptr);
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virtual ~VControlPointSpline() Q_DECL_OVERRIDE;
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virtual int type() const Q_DECL_OVERRIDE {return Type;}
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enum { Type = UserType + static_cast<int>(Vis::ControlPointSpline)};
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signals:
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/**
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* @brief ControlPointChangePosition emit when control point change position.
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* @param indexSpline index spline in list.
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* @param position position point in spline.
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* @param pos new posotion.
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*/
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void ControlPointChangePosition(const qint32 &indexSpline, SplinePointPosition position,
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const QPointF &pos);
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/**
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* @brief ShowContextMenu emit when need show tool's context menu.
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* @param event context menu event.
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*/
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void ShowContextMenu(QGraphicsSceneContextMenuEvent *event);
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public slots:
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void RefreshCtrlPoint(const qint32 &indexSpline, SplinePointPosition pos, const QPointF &controlPoint,
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const QPointF &splinePoint, bool freeAngle = true, bool freeLength = true);
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void setEnabledPoint(bool enable);
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protected:
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/** @brief radius radius circle. */
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const qreal radius;
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/** @brief controlLine pointer to line control point. */
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QGraphicsLineItem *controlLine;
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virtual void hoverEnterEvent ( QGraphicsSceneHoverEvent * event ) Q_DECL_OVERRIDE;
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virtual void hoverLeaveEvent ( QGraphicsSceneHoverEvent * event ) Q_DECL_OVERRIDE;
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QVariant itemChange ( GraphicsItemChange change, const QVariant &value ) Q_DECL_OVERRIDE;
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virtual void mousePressEvent( QGraphicsSceneMouseEvent * event ) Q_DECL_OVERRIDE;
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virtual void mouseReleaseEvent ( QGraphicsSceneMouseEvent * event ) Q_DECL_OVERRIDE;
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virtual void contextMenuEvent ( QGraphicsSceneContextMenuEvent *event ) Q_DECL_OVERRIDE;
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private:
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Q_DISABLE_COPY(VControlPointSpline)
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/** @brief indexSpline index spline in list.. */
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qint32 indexSpline;
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/** @brief position position point in spline. */
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SplinePointPosition position;
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Unit patternUnit;
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bool freeAngle;
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bool freeLength;
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inline qreal CircleRadius() const;
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void Init();
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void SetCtrlLine(const QPointF &controlPoint, const QPointF &splinePoint);
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};
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//---------------------------------------------------------------------------------------------------------------------
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qreal VControlPointSpline::CircleRadius() const
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{
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return (1.5/*mm*/ / 25.4) * PrintDPI;
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}
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#endif // VCONTROLPOINTSPLINE_H
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