d1f18dc9a0
--HG-- branch : develop
89 lines
2.5 KiB
C
89 lines
2.5 KiB
C
#ifndef DELAUNAY_H
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#define DELAUNAY_H
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/*
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** delaunay.c : compute 2D delaunay triangulation in the plane.
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** Copyright (C) 2005 Wael El Oraiby <wael.eloraiby@gmail.com>
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**
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define DEL_CIRCLE
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* define the floating point type, comment to use float - Be careful "float" type will assert more often */
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#define USE_DOUBLE
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#define FAST_PREDICATE 1 /* fast but floating point errors are more likely to occur */
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#define LOOSE_PREDICATE 2 /* loose with epsilon defined in the delaunay file - errors will happen but less frequently */
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#define EXACT_PREDICATE 3 /* use exact arithmetic - slower, but shouldn't produce any floating point error */
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#define PREDICATE EXACT_PREDICATE
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#if PREDICATE == EXACT_PREDICATE && !defined(USE_DOUBLE)
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# define USE_DOUBLE
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#endif
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#ifdef USE_DOUBLE
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typedef double real;
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#else
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typedef float real;
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#endif
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typedef struct {
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real x, y;
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} del_point2d_t;
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typedef struct {
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/** input points count */
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quint32 num_points;
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/** the input points */
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del_point2d_t* points;
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/** number of returned faces */
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quint32 num_faces;
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/** the triangles given as a sequence: num verts, verts indices, num verts, verts indices first face is the external face */
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quint32* faces;
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} delaunay2d_t;
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typedef int (*incircle_predicate_t)(del_point2d_t* p0, del_point2d_t* p1, del_point2d_t* p2, del_point2d_t* p3);
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/*
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* build the 2D Delaunay triangulation given a set of points of at least 3 points
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*
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* @param points point set given as a sequence of tuple x0, y0, x1, y1, ....
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* @param num_points number of given point
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* @return: the number of created faces
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*/
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delaunay2d_t* delaunay2d_from(del_point2d_t *points, quint32 num_points);
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/*
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* release a delaunay2d object
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*/
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void delaunay2d_release(delaunay2d_t* del);
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#ifdef __cplusplus
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}
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#endif
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#endif // DELAUNAY_H
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