d16b0d5501
--HG-- branch : develop
77 lines
2.2 KiB
C
77 lines
2.2 KiB
C
/************************************************************************
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**
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** @file vlayoutdef.h
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 7 1, 2015
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VLAYOUTDEF_H
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#define VLAYOUTDEF_H
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#include <QSize>
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#include <QTransform>
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#include <ciso646>
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#include "../vmisc/typedef.h"
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enum class LayoutErrors : char
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{
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NoError,
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PrepareLayoutError,
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ProcessStoped,
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EmptyPaperError,
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Timeout
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};
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enum class BestFrom : char
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{
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Rotation = 0,
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Combine = 1
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};
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struct VBestSquareResData
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{
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QSizeF bestSize{INT_MAX, INT_MAX};
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// cppcheck-suppress unusedStructMember
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int globalI{0}; // Edge of global contour
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// cppcheck-suppress unusedStructMember
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int detJ{0}; // Edge of detail
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QTransform resMatrix{}; // Matrix for rotation and translation detail
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// cppcheck-suppress unusedStructMember
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bool resMirror{false};
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BestFrom type{BestFrom::Rotation};
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// cppcheck-suppress unusedStructMember
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qreal depthPosition{INT_MAX};
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// cppcheck-suppress unusedStructMember
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qreal sidePosition{0};
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};
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struct VCachedPositions
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{
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QRectF boundingRect{};
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QPainterPath layoutAllowancePath{};
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};
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#endif // VLAYOUTDEF_H
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