8ab094c40d
--HG-- branch : feature
827 lines
26 KiB
C++
827 lines
26 KiB
C++
/************************************************************************
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**
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** @file vlayoutdetail.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 2 1, 2015
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vlayoutdetail.h"
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#include <QBrush>
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#include <QFlags>
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#include <QFont>
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#include <QFontMetrics>
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#include <QGraphicsPathItem>
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#include <QList>
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#include <QMatrix>
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#include <QMessageLogger>
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#include <QPainterPath>
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#include <QPoint>
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#include <QPolygonF>
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#include <QTransform>
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#include <Qt>
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#include <QtDebug>
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#include "../vpatterndb/vpatterninfogeometry.h"
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#include "../vpatterndb/vpatternpiecedata.h"
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#include "../vmisc/vmath.h"
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#include "../vmisc/vabstractapplication.h"
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#include "../vpatterndb/calculator.h"
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#include "vlayoutdef.h"
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#include "vlayoutdetail_p.h"
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#include "vtextmanager.h"
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#include "vgraphicsfillitem.h"
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class QGraphicsPathItem;
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class QLineF;
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class VAbstractPattern;
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail::VLayoutDetail()
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:VAbstractDetail(), d(new VLayoutDetailData)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail::VLayoutDetail(const VLayoutDetail &detail)
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:VAbstractDetail(detail), d(detail.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail &VLayoutDetail::operator=(const VLayoutDetail &detail)
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{
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if ( &detail == this )
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{
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return *this;
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}
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VAbstractDetail::operator=(detail);
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d = detail.d;
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return *this;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutDetail::~VLayoutDetail()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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QVector<QPointF> VLayoutDetail::GetContourPoints() const
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{
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return d->contour;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetCountourPoints(const QVector<QPointF> &points)
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{
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d->contour = RemoveDublicates(RoundPoints(points));
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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QVector<QPointF> VLayoutDetail::GetSeamAllowencePoints() const
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{
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return d->seamAllowence;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetSeamAllowencePoints(const QVector<QPointF> &points, bool seamAllowence, bool closed)
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{
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if (seamAllowence)
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{
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setSeamAllowance(seamAllowence);
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setClosed(closed);
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d->seamAllowence = points;
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if (not d->seamAllowence.isEmpty())
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{
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d->seamAllowence = RemoveDublicates(RoundPoints(d->seamAllowence));
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}
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else
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{
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qWarning()<<"Seam allowence is empty.";
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setSeamAllowance(false);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutDetail::GetLayoutAllowencePoints() const
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{
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return Map(d->layoutAllowence);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetDetail(const QString& qsName, const VPatternPieceData& data, const QFont &font)
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{
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d->detailData = data;
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qreal dAng = qDegreesToRadians(data.GetRotation());
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QPointF ptCenter(data.GetPos().x() + data.GetLabelWidth()/2, data.GetPos().y() + data.GetLabelHeight()/2);
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QPointF ptPos = data.GetPos();
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QVector<QPointF> v;
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v << ptPos << QPointF(ptPos.x() + data.GetLabelWidth(), ptPos.y())
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<< QPointF(ptPos.x() + data.GetLabelWidth(), ptPos.y() + data.GetLabelHeight())
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<< QPointF(ptPos.x(), ptPos.y() + data.GetLabelHeight());
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for (int i = 0; i < v.count(); ++i)
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{
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v[i] = RotatePoint(ptCenter, v.at(i), dAng);
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}
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d->detailLabel = RoundPoints(v);
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// generate text
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d->m_tmDetail.SetFont(font);
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d->m_tmDetail.SetFontSize(data.GetFontSize());
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d->m_tmDetail.Update(qsName, data);
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// this will generate the lines of text
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d->m_tmDetail.SetFontSize(data.GetFontSize());
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d->m_tmDetail.FitFontSize(data.GetLabelWidth(), data.GetLabelHeight());
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetPatternInfo(const VAbstractPattern* pDoc, const VPatternInfoGeometry& geom, const QFont &font,
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qreal dSize, qreal dHeight)
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{
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d->patternGeom = geom;
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qreal dAng = qDegreesToRadians(geom.GetRotation());
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QPointF ptCenter(geom.GetPos().x() + geom.GetLabelWidth()/2, geom.GetPos().y() + geom.GetLabelHeight()/2);
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QPointF ptPos = geom.GetPos();
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QVector<QPointF> v;
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v << ptPos << QPointF(ptPos.x() + geom.GetLabelWidth(), ptPos.y())
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<< QPointF(ptPos.x() + geom.GetLabelWidth(), ptPos.y() + geom.GetLabelHeight())
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<< QPointF(ptPos.x(), ptPos.y() + geom.GetLabelHeight());
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for (int i = 0; i < v.count(); ++i)
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{
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v[i] = RotatePoint(ptCenter, v.at(i), dAng);
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}
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d->patternInfo = RoundPoints(v);
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// Generate text
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d->m_tmPattern.SetFont(font);
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d->m_tmPattern.SetFontSize(geom.GetFontSize());
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d->m_tmPattern.Update(pDoc, dSize, dHeight);
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// generate lines of text
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d->m_tmPattern.SetFontSize(geom.GetFontSize());
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d->m_tmPattern.FitFontSize(geom.GetLabelWidth(), geom.GetLabelHeight());
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetGrainline(const VGrainlineGeometry& geom, const VContainer& rPattern)
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{
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d->grainlineGeom = geom;
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qreal dAng;
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qreal dLen;
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try
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{
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QString qsFormula = geom.GetRotation().replace("\n", " ");
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qsFormula = qApp->TrVars()->FormulaFromUser(qsFormula, qApp->Settings()->GetOsSeparator());
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Calculator cal1;
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dAng = cal1.EvalFormula(rPattern.PlainVariables(), qsFormula);
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dAng = qDegreesToRadians(dAng);
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qsFormula = geom.GetLength().replace("\n", " ");
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qsFormula = qApp->TrVars()->FormulaFromUser(qsFormula, qApp->Settings()->GetOsSeparator());
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Calculator cal2;
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dLen = cal2.EvalFormula(rPattern.PlainVariables(), qsFormula);
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dLen = ToPixel(dLen, *rPattern.GetPatternUnit());
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}
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catch(...)
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{
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return;
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}
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QPointF pt1 = geom.GetPos();
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QPointF pt2;
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pt2.setX(pt1.x() + dLen * qCos(dAng));
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pt2.setY(pt1.y() - dLen * qSin(dAng));
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QVector<QPointF> v;
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QPointF pt;
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qreal dArrowLen = ToPixel(0.5, *rPattern.GetPatternUnit());
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qreal dArrowAng = M_PI/9;
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v << pt1;
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pt.setX(pt1.x() + dArrowLen * qCos(dAng + dArrowAng));
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pt.setY(pt1.y() - dArrowLen * qSin(dAng + dArrowAng));
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v << pt;
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pt.setX(pt1.x() + dArrowLen * qCos(dAng - dArrowAng));
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pt.setY(pt1.y() - dArrowLen * qSin(dAng - dArrowAng));
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v << pt;
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v << pt1 << pt2;
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dAng += M_PI;
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pt.setX(pt2.x() + dArrowLen * qCos(dAng + dArrowAng));
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pt.setY(pt2.y() - dArrowLen * qSin(dAng + dArrowAng));
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v << pt;
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pt.setX(pt2.x() + dArrowLen * qCos(dAng - dArrowAng));
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pt.setY(pt2.y() - dArrowLen * qSin(dAng - dArrowAng));
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v << pt;
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v << pt2;
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d->grainlinePoints = RoundPoints(v);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QTransform VLayoutDetail::GetMatrix() const
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{
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return d->matrix;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetMatrix(const QTransform &matrix)
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{
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d->matrix = matrix;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VLayoutDetail::GetLayoutWidth() const
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{
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return d->layoutWidth;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetLayoutWidth(const qreal &value)
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{
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d->layoutWidth = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::Translate(qreal dx, qreal dy)
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{
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QTransform m;
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m.translate(dx, dy);
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d->matrix *= m;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::Rotate(const QPointF &originPoint, qreal degrees)
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{
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QTransform m;
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m.translate(originPoint.x(), originPoint.y());
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m.rotate(-degrees);
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m.translate(-originPoint.x(), -originPoint.y());
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d->matrix *= m;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::Mirror(const QLineF &edge)
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{
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if (edge.isNull())
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{
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return;
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}
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const QLineF axis = QLineF(edge.x2(), edge.y2(), edge.x2() + 100, edge.y2()); // Ox axis
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const qreal angle = edge.angleTo(axis);
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const QPointF p2 = edge.p2();
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QTransform m;
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m.translate(p2.x(), p2.y());
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m.rotate(-angle);
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m.translate(-p2.x(), -p2.y());
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d->matrix *= m;
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m.reset();
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m.translate(p2.x(), p2.y());
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m.scale(m.m11(), m.m22()*-1);
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m.translate(-p2.x(), -p2.y());
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d->matrix *= m;
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m.reset();
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m.translate(p2.x(), p2.y());
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m.rotate(-(360-angle));
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m.translate(-p2.x(), -p2.y());
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d->matrix *= m;
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d->mirror = !d->mirror;
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutDetail::EdgesCount() const
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{
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return d->layoutAllowence.count();
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}
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//---------------------------------------------------------------------------------------------------------------------
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QLineF VLayoutDetail::Edge(int i) const
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{
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if (i < 1 || i > EdgesCount())
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{ // Doesn't exist such edge
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return QLineF();
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}
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int i1, i2;
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if (i < EdgesCount())
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{
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i1 = i-1;
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i2 = i;
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}
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else
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{
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i1 = EdgesCount()-1;
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i2 = 0;
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}
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if (d->mirror)
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{
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const int oldI1 = i1;
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const int size = d->layoutAllowence.size()-1; //-V807
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i1 = size - i2;
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i2 = size - oldI1;
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return QLineF(d->matrix.map(d->layoutAllowence.at(i2)), d->matrix.map(d->layoutAllowence.at(i1)));
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}
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else
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{
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return QLineF(d->matrix.map(d->layoutAllowence.at(i1)), d->matrix.map(d->layoutAllowence.at(i2)));
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutDetail::EdgeByPoint(const QPointF &p1) const
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{
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if (p1.isNull())
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{
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return 0;
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}
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if (EdgesCount() < 3)
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{
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return 0;
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}
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const QVector<QPointF> points = GetLayoutAllowencePoints();
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for (int i=0; i< points.size(); i++)
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{
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if (points.at(i) == p1)
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{
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return i+1;
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}
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}
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return 0; // Did not find edge
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}
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//---------------------------------------------------------------------------------------------------------------------
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QRectF VLayoutDetail::DetailBoundingRect() const
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{
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QVector<QPointF> points;
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if (getSeamAllowance())
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{
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points = GetSeamAllowencePoints();
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}
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else
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{
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points = GetContourPoints();
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}
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points.append(points.first());
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return QPolygonF(points).boundingRect();
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}
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//---------------------------------------------------------------------------------------------------------------------
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QRectF VLayoutDetail::LayoutBoundingRect() const
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{
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QVector<QPointF> points = GetLayoutAllowencePoints();
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points.append(points.first());
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return QPolygonF(points).boundingRect();
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VLayoutDetail::Diagonal() const
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{
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const QRectF rec = LayoutBoundingRect();
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return qSqrt(pow(rec.height(), 2) + pow(rec.width(), 2));
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLayoutDetail::isNull() const
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{
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if (d->contour.isEmpty() == false && d->layoutWidth > 0)
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{
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if (getSeamAllowance() && d->seamAllowence.isEmpty() == false)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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else
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{
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return true;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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qint64 VLayoutDetail::Square() const
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{
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if (d->layoutAllowence.isEmpty()) //-V807
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{
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return 0;
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}
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const qreal res = SumTrapezoids(d->layoutAllowence);
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const qint64 sq = qFloor(qAbs(res/2.0));
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return sq;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutDetail::SetLayoutAllowencePoints()
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{
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if (d->layoutWidth > 0)
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{
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if (getSeamAllowance())
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{
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d->layoutAllowence = Equidistant(d->seamAllowence, EquidistantType::CloseEquidistant, d->layoutWidth);
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if (d->layoutAllowence.isEmpty() == false)
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{
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#if QT_VERSION < QT_VERSION_CHECK(5, 1, 0)
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d->layoutAllowence.remove(d->layoutAllowence.size() - 1);
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#else
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d->layoutAllowence.removeLast();
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#endif
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}
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}
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else
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{
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d->layoutAllowence = Equidistant(d->contour, EquidistantType::CloseEquidistant, d->layoutWidth);
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if (d->layoutAllowence.isEmpty() == false)
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{
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#if QT_VERSION < QT_VERSION_CHECK(5, 1, 0)
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d->layoutAllowence.remove(d->layoutAllowence.size() - 1);
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#else
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d->layoutAllowence.removeLast();
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#endif
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}
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}
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}
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else
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{
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d->layoutAllowence.clear();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutDetail::Map(const QVector<QPointF> &points) const
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{
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QVector<QPointF> p;
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for (int i = 0; i < points.size(); ++i)
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{
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p.append(d->matrix.map(points.at(i)));
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}
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if (d->mirror)
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{
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QList<QPointF> list = p.toList();
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for (int k=0, s=list.size(), max=(s/2); k<max; k++)
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{
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list.swap(k, s-(1+k));
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}
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p = list.toVector();
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}
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return p;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutDetail::RoundPoints(const QVector<QPointF> &points)
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{
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QVector<QPointF> p;
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for (int i=0; i < points.size(); ++i)
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{
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p.append(QPointF(qRound(points.at(i).x()), qRound(points.at(i).y())));
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}
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return p;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VLayoutDetail::ContourPath() const
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{
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QPainterPath path;
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// contour
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QVector<QPointF> points = Map(d->contour);
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path.moveTo(points.at(0));
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for (qint32 i = 1; i < points.count(); ++i)
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{
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path.lineTo(points.at(i));
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}
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path.lineTo(points.at(0));
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// seam allowence
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if (getSeamAllowance() == true)
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{
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points = Map(d->seamAllowence);
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if (getClosed() == true)
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{
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points.append(points.at(0));
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}
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|
|
QPainterPath ekv;
|
|
ekv.moveTo(points.at(0));
|
|
for (qint32 i = 1; i < points.count(); ++i)
|
|
{
|
|
ekv.lineTo(points.at(i));
|
|
}
|
|
|
|
path.addPath(ekv);
|
|
path.setFillRule(Qt::WindingFill);
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutDetail::ClearTextItems()
|
|
{
|
|
d->m_liPP.clear();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutDetail::CreateTextItems()
|
|
{
|
|
ClearTextItems();
|
|
// first add detail texts
|
|
if (d->detailLabel.count() > 0)
|
|
{
|
|
// get the mapped label vertices
|
|
QVector<QPointF> points = Map(Mirror(d->detailLabel));
|
|
// append the first point to obtain the closed rectangle
|
|
points.push_back(points.at(0));
|
|
// calculate the angle of rotation
|
|
qreal dAng = qAtan2(points.at(1).y() - points.at(0).y(), points.at(1).x() - points.at(0).x());
|
|
// calculate the label width
|
|
qreal dW = GetDistance(points.at(0), points.at(1));
|
|
qreal dY = 0;
|
|
qreal dX;
|
|
// set up the rotation around top-left corner matrix
|
|
QMatrix mat;
|
|
mat.translate(points.at(0).x(), points.at(0).y());
|
|
mat.rotate(qRadiansToDegrees(dAng));
|
|
|
|
for (int i = 0; i < d->m_tmDetail.GetCount(); ++i)
|
|
{
|
|
const TextLine& tl = d->m_tmDetail.GetLine(i);
|
|
QFont fnt = d->m_tmDetail.GetFont();
|
|
fnt.setPixelSize(d->m_tmDetail.GetFont().pixelSize() + tl.m_iFontSize);
|
|
fnt.setWeight(tl.m_eFontWeight);
|
|
fnt.setStyle(tl.m_eStyle);
|
|
dY += tl.m_iHeight;
|
|
|
|
QFontMetrics fm(fnt);
|
|
// find the correct horizontal offset, depending on the alignment flag
|
|
if ((tl.m_eAlign & Qt::AlignLeft) > 0)
|
|
{
|
|
dX = 0;
|
|
}
|
|
else if ((tl.m_eAlign & Qt::AlignHCenter) > 0)
|
|
{
|
|
dX = (dW - fm.width(tl.m_qsText))/2;
|
|
}
|
|
else
|
|
{
|
|
dX = dW - fm.width(tl.m_qsText);
|
|
}
|
|
// create text path and add it to the list
|
|
QPainterPath path;
|
|
path.addText(dX, dY - (fm.height() - fm.ascent())/2, fnt, tl.m_qsText);
|
|
d->m_liPP << mat.map(path);
|
|
dY += d->m_tmDetail.GetSpacing();
|
|
}
|
|
}
|
|
// and then add pattern texts
|
|
if (d->patternInfo.count() > 0)
|
|
{
|
|
// similar approach like for the detail label
|
|
QVector<QPointF> points = Map(Mirror(d->patternInfo));
|
|
points.push_back(points.at(0));
|
|
qreal dAng = qAtan2(points.at(1).y() - points.at(0).y(), points.at(1).x() - points.at(0).x());
|
|
qreal dW = GetDistance(points.at(0), points.at(1));
|
|
qreal dY = 0;
|
|
qreal dX;
|
|
QMatrix mat;
|
|
mat.translate(points.at(0).x(), points.at(0).y());
|
|
mat.rotate(qRadiansToDegrees(dAng));
|
|
|
|
for (int i = 0; i < d->m_tmPattern.GetCount(); ++i)
|
|
{
|
|
const TextLine& tl = d->m_tmPattern.GetLine(i);
|
|
QFont fnt = d->m_tmPattern.GetFont();
|
|
fnt.setPixelSize(d->m_tmPattern.GetFont().pixelSize() + tl.m_iFontSize);
|
|
fnt.setWeight(tl.m_eFontWeight);
|
|
fnt.setStyle(tl.m_eStyle);
|
|
dY += tl.m_iHeight;
|
|
|
|
QFontMetrics fm(fnt);
|
|
if ((tl.m_eAlign & Qt::AlignLeft) > 0)
|
|
{
|
|
dX = 0;
|
|
}
|
|
else if ((tl.m_eAlign & Qt::AlignHCenter) > 0)
|
|
{
|
|
dX = (dW - fm.width(tl.m_qsText))/2;
|
|
}
|
|
else
|
|
{
|
|
dX = dW - fm.width(tl.m_qsText);
|
|
}
|
|
QPainterPath path;
|
|
path.addText(dX, dY - (fm.height() - fm.ascent())/2, fnt, tl.m_qsText);
|
|
d->m_liPP << mat.map(path);
|
|
dY += d->m_tmPattern.GetSpacing();
|
|
}
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
int VLayoutDetail::GetTextItemsCount() const
|
|
{
|
|
return d->m_liPP.count();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief VLayoutDetail::GetTextItem Creates and returns the i-th text item
|
|
* @param i index of the requested item
|
|
* @return pointer to the newly created item. The caller is responsible to delete it.
|
|
*/
|
|
QGraphicsItem* VLayoutDetail::GetTextItem(int i) const
|
|
{
|
|
QGraphicsPathItem* item = new QGraphicsPathItem();
|
|
QTransform transform = d->matrix;
|
|
|
|
QPainterPath path = transform.map(d->m_liPP[i]);
|
|
|
|
if (d->mirror == true)
|
|
{
|
|
QVector<QPointF> points;
|
|
if (i < d->m_tmDetail.GetCount())
|
|
{
|
|
points = Map(Mirror(d->detailLabel));
|
|
}
|
|
else
|
|
{
|
|
points = Map(Mirror(d->patternInfo));
|
|
}
|
|
QPointF ptCenter = (points.at(1) + points.at(3))/2;
|
|
qreal dRot = qRadiansToDegrees(qAtan2(points.at(1).y() - points.at(0).y(), points.at(1).x() - points.at(0).x()));
|
|
|
|
// we need to move the center back to the origin, rotate it to align it with x axis,
|
|
// then mirror it to obtain the proper text direction, rotate it and translate it back to original position.
|
|
// The operations must be added in reverse order
|
|
QTransform t;
|
|
// move the label back to its original position
|
|
t.translate(ptCenter.x(), ptCenter.y());
|
|
// rotate the label back to original angle
|
|
t.rotate(dRot);
|
|
// mirror the label horizontally
|
|
t.scale(-1, 1);
|
|
// rotate the label to normal position
|
|
t.rotate(-dRot);
|
|
// move the label center into origin
|
|
t.translate(-ptCenter.x(), -ptCenter.y());
|
|
path = t.map(path);
|
|
}
|
|
|
|
item->setPath(path);
|
|
item->setBrush(QBrush(Qt::black));
|
|
return item;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QPainterPath VLayoutDetail::LayoutAllowencePath() const
|
|
{
|
|
QPainterPath path;
|
|
path.setFillRule(Qt::WindingFill);
|
|
|
|
const QVector<QPointF> points = GetLayoutAllowencePoints();
|
|
path.moveTo(points.at(0));
|
|
for (qint32 i = 1; i < points.count(); ++i)
|
|
{
|
|
path.lineTo(points.at(i));
|
|
}
|
|
path.lineTo(points.at(0));
|
|
|
|
return path;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QGraphicsItem *VLayoutDetail::GetItem() const
|
|
{
|
|
QGraphicsPathItem *item = new QGraphicsPathItem();
|
|
item->setPath(ContourPath());
|
|
return item;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QGraphicsItem* VLayoutDetail::GetGrainlineItem() const
|
|
{
|
|
if (d->grainlinePoints.count() < 6)
|
|
{
|
|
return 0;
|
|
}
|
|
VGraphicsFillItem* item = new VGraphicsFillItem();
|
|
QPainterPath path;
|
|
QVector<QPointF> v = Map(d->grainlinePoints);
|
|
path.moveTo(v.at(0));
|
|
for (int i = 1; i < v.count(); ++i)
|
|
{
|
|
path.lineTo(v.at(i));
|
|
}
|
|
item->setPath(path);
|
|
return item;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool VLayoutDetail::IsMirror() const
|
|
{
|
|
return d->mirror;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutDetail::SetMirror(bool value)
|
|
{
|
|
d->mirror = value;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief VLayoutDetail::RotatePoint rotates a point around the center for given angle
|
|
* @param ptCenter center around which the point is rotated
|
|
* @param pt point, which is rotated around the center
|
|
* @param dAng angle of rotation
|
|
* @return position of point pt after rotating it around the center for dAng radians
|
|
*/
|
|
QPointF VLayoutDetail::RotatePoint(const QPointF &ptCenter, const QPointF& pt, qreal dAng)
|
|
{
|
|
QPointF ptDest;
|
|
QPointF ptRel = pt - ptCenter;
|
|
ptDest.setX(cos(dAng)*ptRel.x() - sin(dAng)*ptRel.y());
|
|
ptDest.setY(sin(dAng)*ptRel.x() + cos(dAng)*ptRel.y());
|
|
|
|
return ptDest + ptCenter;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief VLayoutDetail::Mirror if the detail layout is rotated, this method will flip the
|
|
* label points over vertical axis, which goes through the center of the label
|
|
* @param list of 4 label vertices
|
|
* @return list of flipped points
|
|
*/
|
|
QVector<QPointF> VLayoutDetail::Mirror(const QVector<QPointF> &points) const
|
|
{
|
|
// should only call this method with rectangular shapes
|
|
Q_ASSERT(points.count() == 4);
|
|
if (d->mirror == false)
|
|
{
|
|
return points;
|
|
}
|
|
|
|
QVector<QPointF> v;
|
|
v.resize(4);
|
|
v[0] = points.at(2);
|
|
v[1] = points.at(3);
|
|
v[2] = points.at(0);
|
|
v[3] = points.at(1);
|
|
return v;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief VLayoutDetail::GetDistance calculates the Euclidian distance between the points
|
|
* @param pt1 first point
|
|
* @param pt2 second point
|
|
* @return Euclidian distance between the two points
|
|
*/
|
|
qreal VLayoutDetail::GetDistance(const QPointF &pt1, const QPointF &pt2)
|
|
{
|
|
const qreal dX = pt1.x() - pt2.x();
|
|
const qreal dY = pt1.y() - pt2.y();
|
|
|
|
return qSqrt(dX*dX + dY*dY);
|
|
}
|