bfd2620fad
Because different compilers and even different version from same vendor may produce little bit different result this cause of test fails because it expect too accurate result. We don't need such accuracy and can use variable VGObject::accuracyPointOnLine to compare two points. --HG-- branch : develop
36 lines
676 B
Plaintext
36 lines
676 B
Plaintext
#VTools static library
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INCLUDEPATH += $${PWD}/vtools
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#VWidgets static library
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INCLUDEPATH += $${PWD}/vwidgets
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#VFormat static library
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INCLUDEPATH += $${PWD}/vformat
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#VPatternDB static library
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INCLUDEPATH += $${PWD}/vpatterndb
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# Fervor static library
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INCLUDEPATH += $${PWD}/fervor
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#VMisc static library
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INCLUDEPATH += $${PWD}/vmisc
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#VGeometry static library
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INCLUDEPATH += $${PWD}/vgeometry
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# IFC static library
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INCLUDEPATH += $${PWD}/ifc
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#VLayout static library
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INCLUDEPATH += $${PWD}/vlayout
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#QMuParser library
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INCLUDEPATH += $${PWD}/qmuparser
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#VPropertyExplorer library
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INCLUDEPATH += $${PWD}/vpropertyexplorer
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#VTools static library
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INCLUDEPATH += $${PWD}/vtest
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