valentina/src/app/undocommands/movesplinepath.h
Roman Telezhynskyi 629a2a7579 Copyright dates.
--HG--
branch : develop
2015-02-27 12:27:48 +02:00

71 lines
2.4 KiB
C++

/************************************************************************
**
** @file movesplinepath.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 11 6, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef MOVESPLINEPATH_H
#define MOVESPLINEPATH_H
#include "vundocommand.h"
#include "../geometry/vsplinepath.h"
class QGraphicsScene;
class MoveSplinePath : public VUndoCommand
{
Q_OBJECT
public:
MoveSplinePath(VPattern *doc, const VSplinePath &oldSplPath, const VSplinePath &newSplPath, const quint32 &id,
QGraphicsScene *scene, QUndoCommand *parent = 0);
virtual ~MoveSplinePath();
virtual void undo();
virtual void redo();
virtual bool mergeWith(const QUndoCommand *command);
virtual int id() const;
quint32 getSplinePathId() const;
VSplinePath getNewSplinePath() const;
private:
Q_DISABLE_COPY(MoveSplinePath)
VSplinePath oldSplinePath;
VSplinePath newSplinePath;
QGraphicsScene *scene;
void Do(const VSplinePath &splPath);
};
//---------------------------------------------------------------------------------------------------------------------
inline quint32 MoveSplinePath::getSplinePathId() const
{
return nodeId;
}
//---------------------------------------------------------------------------------------------------------------------
inline VSplinePath MoveSplinePath::getNewSplinePath() const
{
return newSplinePath;
}
#endif // MOVESPLINEPATH_H