valentina/src/dialogs/dialogsinglepoint.cpp
dismine c2c2e6a0cc Fixed issue #36.
--HG--
branch : develop
2014-01-09 13:39:58 +02:00

87 lines
3.0 KiB
C++

/************************************************************************
**
** @file dialogsinglepoint.cpp
** @author Roman Telezhinsky <dismine@gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "dialogsinglepoint.h"
#include "ui_dialogsinglepoint.h"
#include <QPushButton>
DialogSinglePoint::DialogSinglePoint(const VContainer *data, QWidget *parent)
:DialogTool(data, parent), ui(new Ui::DialogSinglePoint), name(QString()),
point(QPointF())
{
ui->setupUi(this);
ui->doubleSpinBoxX->setRange(0, toMM(SceneSize));
ui->doubleSpinBoxY->setRange(0, toMM(SceneSize));
bOk = ui->buttonBox->button(QDialogButtonBox::Ok);
labelEditNamePoint = ui->labelEditName;
flagName = false;
CheckState();
connect(bOk, &QPushButton::clicked, this, &DialogSinglePoint::DialogAccepted);
QPushButton *bCansel = ui->buttonBox->button(QDialogButtonBox::Cancel);
connect(bCansel, &QPushButton::clicked, this, &DialogSinglePoint::DialogRejected);
connect(ui->lineEditName, &QLineEdit::textChanged, this, &DialogSinglePoint::NamePointChanged);
}
void DialogSinglePoint::mousePress(const QPointF &scenePos)
{
if (isInitialized == false)
{
ui->doubleSpinBoxX->setValue(toMM(scenePos.x()));
ui->doubleSpinBoxY->setValue(toMM(scenePos.y()));
this->show();
}
else
{
ui->doubleSpinBoxX->setValue(toMM(scenePos.x()));
ui->doubleSpinBoxY->setValue(toMM(scenePos.y()));
}
}
void DialogSinglePoint::DialogAccepted()
{
point = QPointF(toPixel(ui->doubleSpinBoxX->value()), toPixel(ui->doubleSpinBoxY->value()));
name = ui->lineEditName->text();
emit DialogClosed(QDialog::Accepted);
}
void DialogSinglePoint::setData(const QString &name, const QPointF &point)
{
this->name = name;
this->point = point;
isInitialized = true;
ui->lineEditName->setText(name);
ui->doubleSpinBoxX->setValue(toMM(point.x()));
ui->doubleSpinBoxY->setValue(toMM(point.y()));
}
DialogSinglePoint::~DialogSinglePoint()
{
delete ui;
}