valentina/src/app/dialogs/tools/dialogsplinepath.cpp
2014-11-21 19:24:16 +02:00

359 lines
13 KiB
C++

/************************************************************************
**
** @file dialogsplinepath.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "dialogsplinepath.h"
#include "ui_dialogsplinepath.h"
#include "../../geometry/vsplinepoint.h"
#include "../../container/vcontainer.h"
#include "../../visualization/vistoolsplinepath.h"
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief DialogSplinePath create dialog
* @param data container with data
* @param parent parent widget
*/
DialogSplinePath::DialogSplinePath(const VContainer *data, const quint32 &toolId, QWidget *parent)
:DialogTool(data, toolId, parent), ui(new Ui::DialogSplinePath), path(VSplinePath()), visPath(nullptr)
{
ui->setupUi(this);
InitOkCancelApply(ui);
bOk->setEnabled(false);
FillComboBoxPoints(ui->comboBoxPoint);
connect(ui->listWidget, &QListWidget::currentRowChanged, this, &DialogSplinePath::PointChanged);
connect(ui->comboBoxPoint, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &DialogSplinePath::currentPointChanged);
connect(ui->doubleSpinBoxAngle1, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::Angle1Changed);
connect(ui->doubleSpinBoxAngle2, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::Angle2Changed);
connect(ui->doubleSpinBoxKasm1, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm1Changed);
connect(ui->doubleSpinBoxKasm2, static_cast<void (QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged),
this, &DialogSplinePath::KAsm2Changed);
visPath = new VisToolSplinePath(data);
}
//---------------------------------------------------------------------------------------------------------------------
DialogSplinePath::~DialogSplinePath()
{
delete visPath;
delete ui;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief SetPath set spline path
* @param value path
*/
void DialogSplinePath::SetPath(const VSplinePath &value)
{
this->path = value;
ui->listWidget->blockSignals(true);
ui->listWidget->clear();
for (qint32 i = 0; i < path.CountPoint(); ++i)
{
NewItem(path.at(i).P().id(), path.at(i).KAsm1(), path.at(i).Angle1(), path.at(i).KAsm2(), path.at(i).Angle2());
}
ui->listWidget->setFocus(Qt::OtherFocusReason);
ui->doubleSpinBoxKcurve->setValue(path.getKCurve());
visPath->setPath(path);
ui->listWidget->blockSignals(false);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief ChoosedObject gets id and type of selected object. Save right data and ignore wrong.
* @param id id of point or detail
* @param type don't show this id in list
*/
void DialogSplinePath::ChosenObject(quint32 id, const SceneObject &type)
{
if (type == SceneObject::Point)
{
NewItem(id, 1, 0, 1, 180);
emit ToolTip(tr("Select point of curve path"));
SavePath();
visPath->setPath(path);
if (path.CountPoint() == 1)
{
visPath->VisualMode(NULL_ID);
connect(visPath, &VisToolSplinePath::ToolTip, this, &DialogTool::ShowVisToolTip);
connect(visPath, &VisToolSplinePath::PathChanged, this, &DialogSplinePath::PathUpdated);
}
else
{
visPath->RefreshGeometry();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSplinePath::SaveData()
{
SavePath();
visPath->setPath(path);
visPath->RefreshGeometry();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief PointChanged selected another point in list
* @param row number of row
*/
void DialogSplinePath::PointChanged(int row)
{
if (ui->listWidget->count() == 0)
{
return;
}
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
DataPoint(p.P().id(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2());
EnableFields();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief currentPointChanged changed point in combo box
* @param index index in list
*/
void DialogSplinePath::currentPointChanged(int index)
{
quint32 id = qvariant_cast<quint32>(ui->comboBoxPoint->itemData(index));
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(id);
p.SetP(*point);
DataPoint(p.P().id(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2());
EnableFields();
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Angle1Changed changed first angle
* @param index index in list
*/
void DialogSplinePath::Angle1Changed(qreal index)
{
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
SCASSERT(item != nullptr);
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetAngle1(index);
DataPoint(p.P().id(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2());
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Angle2Changed changed second angle
* @param index index in list
*/
void DialogSplinePath::Angle2Changed(qreal index)
{
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
SCASSERT(item != nullptr);
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetAngle2(index);
DataPoint(p.P().id(), p.KAsm1(), p.Angle1(), p.KAsm2(), p.Angle2());
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief KAsm1Changed changed first coefficient asymmetry
* @param d value
*/
void DialogSplinePath::KAsm1Changed(qreal d)
{
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetKAsm1(d);
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief KAsm2Changed changed second coefficient asymmetry
* @param d value
*/
void DialogSplinePath::KAsm2Changed(qreal d)
{
qint32 row = ui->listWidget->currentRow();
QListWidgetItem *item = ui->listWidget->item( row );
VSplinePoint p = qvariant_cast<VSplinePoint>(item->data(Qt::UserRole));
p.SetKAsm2(d);
item->setData(Qt::UserRole, QVariant::fromValue(p));
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSplinePath::UpdateList()
{
/*
* Does nothing. We redefine this slot because it is only one now way block update list of variable.
* This dialog doesn't work with formula. Don't delete. Help avoid crash.
*/
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSplinePath::ShowDialog(bool click)
{
if (click == false)
{
if (path.CountPoint() >= 3)
{
emit ToolTip("");
DialogAccepted();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSplinePath::PathUpdated(const VSplinePath &path)
{
SetPath(path);
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSplinePath::ShowVisualization()
{
if (prepare == false)
{
VMainGraphicsScene *scene = qApp->getCurrentScene();
connect(scene, &VMainGraphicsScene::NewFactor, visPath, &Visualization::SetFactor);
scene->addItem(visPath);
visPath->setMode(Mode::Show);
visPath->RefreshGeometry();
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief NewItem add point to list
* @param id id
* @param kAsm1 first coefficient asymmetry
* @param angle1 first angle in degree
* @param kAsm2 second coefficient asymmetry
* @param angle2 second angle in degree
*/
void DialogSplinePath::NewItem(quint32 id, qreal kAsm1, qreal angle1, qreal kAsm2, qreal angle2)
{
const QSharedPointer<VPointF> point = data->GeometricObject<VPointF>(id);
QListWidgetItem *item = new QListWidgetItem(point->name());
item->setFont(QFont("Times", 12, QFont::Bold));
VSplinePoint p(*point.data(), kAsm1, angle1, kAsm2, angle2);
DataPoint(point->id(), kAsm1, angle1, kAsm2, angle2);
item->setData(Qt::UserRole, QVariant::fromValue(p));
ui->listWidget->addItem(item);
ui->listWidget->setCurrentItem(item);
if (ui->listWidget->count() >= 2)
{
bOk = ui->buttonBox->button(QDialogButtonBox::Ok);
bOk->setEnabled(true);
}
EnableFields();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief dataPoint show data of point in fields
* @param id id
* @param kAsm1 first coefficient asymmetry
* @param angle1 first angle of spline
* @param kAsm2 second coefficient asymmetry
* @param angle2 second angle of spline
*/
void DialogSplinePath::DataPoint(quint32 id, qreal kAsm1, qreal angle1, qreal kAsm2, qreal angle2)
{
ui->comboBoxPoint->blockSignals(true);
ui->doubleSpinBoxAngle1->blockSignals(true);
ui->doubleSpinBoxAngle2->blockSignals(true);
ui->doubleSpinBoxKasm1->blockSignals(true);
ui->doubleSpinBoxKasm2->blockSignals(true);
ChangeCurrentData(ui->comboBoxPoint, id);
ui->doubleSpinBoxKasm1->setValue(kAsm1);
ui->doubleSpinBoxKasm2->setValue(kAsm2);
ui->doubleSpinBoxAngle2->setValue(angle2);
ui->doubleSpinBoxAngle1->setValue(angle1);
ui->comboBoxPoint->blockSignals(false);
ui->doubleSpinBoxAngle1->blockSignals(false);
ui->doubleSpinBoxAngle2->blockSignals(false);
ui->doubleSpinBoxKasm1->blockSignals(false);
ui->doubleSpinBoxKasm2->blockSignals(false);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief EnableFields enable or disable fields
*/
void DialogSplinePath::EnableFields()
{
ui->doubleSpinBoxKasm1->setEnabled(true);
ui->doubleSpinBoxAngle1->setEnabled(true);
ui->doubleSpinBoxKasm2->setEnabled(true);
ui->doubleSpinBoxAngle2->setEnabled(true);
qint32 row = ui->listWidget->currentRow();
if (row == 0)
{
ui->doubleSpinBoxKasm1->setEnabled(false);
ui->doubleSpinBoxAngle1->setEnabled(false);
return;
}
if (row == ui->listWidget->count()-1)
{
ui->doubleSpinBoxKasm2->setEnabled(false);
ui->doubleSpinBoxAngle2->setEnabled(false);
return;
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSplinePath::SavePath()
{
path.Clear();
for (qint32 i = 0; i < ui->listWidget->count(); ++i)
{
QListWidgetItem *item = ui->listWidget->item(i);
path.append( qvariant_cast<VSplinePoint>(item->data(Qt::UserRole)));
}
path.setKCurve(ui->doubleSpinBoxKcurve->value());
}