7f5ec1c9a1
allowance creates intersections with a main path. --HG-- branch : develop
165 lines
5.6 KiB
C++
165 lines
5.6 KiB
C++
/************************************************************************
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**
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** @file vsapoint.h
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 1 9, 2019
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2019 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VSAPOINT_H
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#define VSAPOINT_H
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#include "../vmisc/diagnostic.h"
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#include "../vmisc/def.h"
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#include <QPointF>
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QT_WARNING_PUSH
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QT_WARNING_DISABLE_GCC("-Weffc++")
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QT_WARNING_DISABLE_GCC("-Wnon-virtual-dtor")
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/**
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* @brief The VSAPoint class seam allowance point
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*/
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class VSAPoint : public QPointF
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{
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public:
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Q_DECL_CONSTEXPR VSAPoint();
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Q_DECL_CONSTEXPR VSAPoint(qreal xpos, qreal ypos);
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Q_DECL_CONSTEXPR explicit VSAPoint(QPointF p);
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Q_DECL_CONSTEXPR qreal GetSABefore() const;
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qreal GetSABefore(qreal width) const;
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void SetSABefore(qreal value);
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Q_DECL_CONSTEXPR qreal GetSAAfter() const;
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qreal GetSAAfter(qreal width) const;
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void SetSAAfter(qreal value);
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Q_DECL_CONSTEXPR PieceNodeAngle GetAngleType() const;
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void SetAngleType(PieceNodeAngle value);
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Q_DECL_CONSTEXPR bool IsManualPasskmarkLength() const;
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Q_DECL_RELAXED_CONSTEXPR void SetManualPasskmarkLength(bool value);
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Q_DECL_CONSTEXPR qreal GetPasskmarkLength() const;
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Q_DECL_RELAXED_CONSTEXPR void SetPasskmarkLength(qreal value);
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qreal MaxLocalSA(qreal width) const;
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qreal PassmarkLength(qreal width) const;
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QJsonObject toJson() const;
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static const qreal passmarkFactor;
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static const qreal maxPassmarkLength;
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static const qreal minSAWidth;
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private:
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qreal m_before{-1};
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qreal m_after{-1};
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PieceNodeAngle m_angle{PieceNodeAngle::ByLength};
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bool m_manualPassmarkLength{false};
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qreal m_passmarkLength{0};
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};
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Q_DECLARE_METATYPE(VSAPoint)
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Q_DECLARE_TYPEINFO(VSAPoint, Q_MOVABLE_TYPE);
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint(qreal xpos, qreal ypos)
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: QPointF(xpos, ypos)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress passedByValue
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Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint(QPointF p)
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: QPointF(p)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline qreal VSAPoint::GetSABefore() const
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{
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return m_before;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline void VSAPoint::SetSABefore(qreal value)
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{
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value < 0 ? m_before = -1 : m_before = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline qreal VSAPoint::GetSAAfter() const
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{
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return m_after;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline void VSAPoint::SetSAAfter(qreal value)
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{
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value < 0 ? m_after = -1 : m_after = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline PieceNodeAngle VSAPoint::GetAngleType() const
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{
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return m_angle;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline void VSAPoint::SetAngleType(PieceNodeAngle value)
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{
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m_angle = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline bool VSAPoint::IsManualPasskmarkLength() const
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{
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return m_manualPassmarkLength;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_RELAXED_CONSTEXPR inline void VSAPoint::SetManualPasskmarkLength(bool value)
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{
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m_manualPassmarkLength = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline qreal VSAPoint::GetPasskmarkLength() const
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{
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return m_passmarkLength;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_RELAXED_CONSTEXPR inline void VSAPoint::SetPasskmarkLength(qreal value)
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{
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m_passmarkLength = value;
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}
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QT_WARNING_POP
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#endif // VSAPOINT_H
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