af2e0fb509
--HG-- branch : develop
123 lines
5.1 KiB
C++
123 lines
5.1 KiB
C++
/************************************************************************
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**
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** @file vistoolbisector.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 24 7, 2014
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vistoolbisector.h"
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#include "../libs/vgeometry/vpointf.h"
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#include "../container/vcontainer.h"
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#include "../tools/drawTools/vtoolbisector.h"
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//---------------------------------------------------------------------------------------------------------------------
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VisToolBisector::VisToolBisector(const VContainer *data, QGraphicsItem *parent)
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:VisLine(data, parent), point2Id(NULL_ID), point3Id(NULL_ID), point(nullptr), line1P1(nullptr), line1P2(nullptr),
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line1(nullptr), line2P2(nullptr), line2(nullptr), length(0)
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{
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line1P1 = InitPoint(supportColor, this);
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line1P2 = InitPoint(supportColor, this);
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line1 = InitItem<QGraphicsLineItem>(supportColor, this);
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line2P2 = InitPoint(supportColor, this);
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line2 = InitItem<QGraphicsLineItem>(supportColor, this);
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point = InitPoint(mainColor, this);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolBisector::setPoint2Id(const quint32 &value)
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{
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point2Id = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolBisector::setPoint3Id(const quint32 &value)
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{
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point3Id = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolBisector::setLength(const QString &expression)
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{
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length = FindLength(expression);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VisToolBisector::~VisToolBisector()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolBisector::RefreshGeometry()
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{
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if (point1Id > NULL_ID)
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{
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const QSharedPointer<VPointF> first = Visualization::data->GeometricObject<VPointF>(point1Id);
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DrawPoint(line1P1, first->toQPointF(), supportColor);
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if (point2Id <= NULL_ID)
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{
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DrawLine(line1, QLineF(first->toQPointF(), Visualization::scenePos), supportColor);
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}
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else
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{
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const QSharedPointer<VPointF> second = Visualization::data->GeometricObject<VPointF>(point2Id);
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DrawPoint(line1P2, second->toQPointF(), supportColor);
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DrawLine(line1, QLineF(first->toQPointF(), second->toQPointF()), supportColor);
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if (point3Id <= NULL_ID)
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{
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DrawLine(line2, QLineF(second->toQPointF(), Visualization::scenePos), supportColor);
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}
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else
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{
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const QSharedPointer<VPointF> third = Visualization::data->GeometricObject<VPointF>(point3Id);
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DrawPoint(line2P2, third->toQPointF(), supportColor);
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DrawLine(line2, QLineF(second->toQPointF(), third->toQPointF()), supportColor);
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if (qFuzzyCompare(1 + length, 1 + 0) == false)
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{
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qreal angle = VToolBisector::BisectorAngle(first->toQPointF(), second->toQPointF(),
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third->toQPointF());
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QLineF mainLine = VGObject::BuildLine(second->toQPointF(), length, angle);
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DrawLine(this, mainLine, mainColor, lineStyle);
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DrawPoint(point, mainLine.p2(), mainColor);
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}
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else
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{
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qreal angle = VToolBisector::BisectorAngle(first->toQPointF(), second->toQPointF(),
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third->toQPointF());
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QPointF endRay = Ray(second->toQPointF(), angle);
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QLineF mainLine = VGObject::BuildLine(second->toQPointF(),
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QLineF(second->toQPointF(), endRay).length(), angle);
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DrawLine(this, mainLine, mainColor, lineStyle);
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}
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}
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}
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}
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}
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