b62aaaf992
--HG-- branch : feature
1133 lines
34 KiB
C++
1133 lines
34 KiB
C++
/************************************************************************
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**
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** @file vlayoutdetail.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 2 1, 2015
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vlayoutpiece.h"
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#include <QBrush>
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#include <QFlags>
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#include <QFont>
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#include <QFontMetrics>
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#include <QGraphicsPathItem>
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#include <QList>
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#include <QMatrix>
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#include <QMessageLogger>
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#include <QPainterPath>
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#include <QPoint>
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#include <QPolygonF>
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#include <QTransform>
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#include <Qt>
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#include <QtDebug>
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#include "../vpatterndb/floatItemData/vpatternlabeldata.h"
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#include "../vpatterndb/floatItemData/vpiecelabeldata.h"
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#include "../vmisc/vmath.h"
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#include "../vmisc/vabstractapplication.h"
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#include "../vpatterndb/calculator.h"
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#include "../vgeometry/vpointf.h"
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#include "vlayoutdef.h"
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#include "vlayoutpiece_p.h"
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#include "vtextmanager.h"
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#include "vgraphicsfillitem.h"
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namespace
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{
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//---------------------------------------------------------------------------------------------------------------------
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QVector<VLayoutPiecePath> ConvertInternalPaths(const VPiece &piece, const VContainer *pattern)
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{
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SCASSERT(pattern != nullptr)
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QVector<VLayoutPiecePath> paths;
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const QVector<quint32> pathsId = piece.GetInternalPaths();
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for (int i = 0; i < pathsId.size(); ++i)
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{
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const VPiecePath path = pattern->GetPiecePath(pathsId.at(i));
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if (path.GetType() == PiecePathType::InternalPath)
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{
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paths.append(VLayoutPiecePath(path.PathPoints(pattern), path.GetPenType()));
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}
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}
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return paths;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool FindLabelGeometry(const VPatternLabelData &labelData, const VContainer *pattern, qreal &rotationAngle,
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qreal &labelWidth, qreal &labelHeight, QPointF &pos)
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{
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SCASSERT(pattern != nullptr)
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try
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{
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Calculator cal1;
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rotationAngle = cal1.EvalFormula(pattern->PlainVariables(), labelData.GetRotation());
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}
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catch(qmu::QmuParserError &e)
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{
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Q_UNUSED(e);
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return false;
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}
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const quint32 topLeftPin = labelData.TopLeftPin();
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const quint32 bottomRightPin = labelData.BottomRightPin();
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if (topLeftPin != NULL_ID && bottomRightPin != NULL_ID)
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{
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try
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{
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const auto topLeftPinPoint = pattern->GeometricObject<VPointF>(topLeftPin);
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const auto bottomRightPinPoint = pattern->GeometricObject<VPointF>(bottomRightPin);
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const QRectF labelRect = QRectF(*topLeftPinPoint, *bottomRightPinPoint);
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labelWidth = qAbs(labelRect.width());
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labelHeight = qAbs(labelRect.height());
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pos = labelRect.topLeft();
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return true;
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}
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catch(const VExceptionBadId &)
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{
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// do nothing.
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}
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}
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try
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{
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Calculator cal1;
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labelWidth = cal1.EvalFormula(pattern->PlainVariables(), labelData.GetLabelWidth());
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Calculator cal2;
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labelHeight = cal2.EvalFormula(pattern->PlainVariables(), labelData.GetLabelHeight());
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}
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catch(qmu::QmuParserError &e)
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{
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Q_UNUSED(e);
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return false;
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}
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const quint32 centerPin = labelData.CenterPin();
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if (centerPin != NULL_ID)
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{
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try
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{
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const auto centerPinPoint = pattern->GeometricObject<VPointF>(centerPin);
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const qreal lWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
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const qreal lHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
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pos = *centerPinPoint - QRectF(0, 0, lWidth, lHeight).center();
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}
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catch(const VExceptionBadId &)
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{
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pos = labelData.GetPos();
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}
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}
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else
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{
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pos = labelData.GetPos();
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}
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool FindGrainlineGeometry(const VGrainlineData& geom, const VContainer *pattern, qreal &length, qreal &rotationAngle,
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QPointF &pos)
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{
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SCASSERT(pattern != nullptr)
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const quint32 topPin = geom.TopPin();
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const quint32 bottomPin = geom.BottomPin();
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if (topPin != NULL_ID && bottomPin != NULL_ID)
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{
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try
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{
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const auto topPinPoint = pattern->GeometricObject<VPointF>(topPin);
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const auto bottomPinPoint = pattern->GeometricObject<VPointF>(bottomPin);
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QLineF grainline(*bottomPinPoint, *topPinPoint);
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length = grainline.length();
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rotationAngle = grainline.angle();
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if (not VFuzzyComparePossibleNulls(rotationAngle, 0))
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{
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grainline.setAngle(0);
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}
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pos = grainline.p1();
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rotationAngle = qDegreesToRadians(rotationAngle);
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return true;
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}
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catch(const VExceptionBadId &)
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{
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// do nothing.
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}
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}
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try
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{
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Calculator cal1;
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rotationAngle = cal1.EvalFormula(pattern->PlainVariables(), geom.GetRotation());
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rotationAngle = qDegreesToRadians(rotationAngle);
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Calculator cal2;
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length = cal2.EvalFormula(pattern->PlainVariables(), geom.GetLength());
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length = ToPixel(length, *pattern->GetPatternUnit());
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}
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catch(qmu::QmuParserError &e)
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{
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Q_UNUSED(e);
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return false;
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}
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const quint32 centerPin = geom.CenterPin();
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if (centerPin != NULL_ID)
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{
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try
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{
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const auto centerPinPoint = pattern->GeometricObject<VPointF>(centerPin);
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const qreal cLength = ToPixel(length, *pattern->GetPatternUnit());
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QLineF grainline(centerPinPoint->x(), centerPinPoint->y(),
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centerPinPoint->x() + cLength / 2.0, centerPinPoint->y());
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grainline.setAngle(rotationAngle);
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grainline = QLineF(grainline.p2(), grainline.p1());
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grainline.setLength(cLength);
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pos = grainline.p2();
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}
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catch(const VExceptionBadId &)
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{
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pos = geom.GetPos();
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}
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}
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else
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{
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pos = geom.GetPos();
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}
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool IsItemContained(const QRectF &parentBoundingRect, const QVector<QPointF> &shape, qreal &dX, qreal &dY)
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{
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dX = 0;
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dY = 0;
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// single point differences
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bool bInside = true;
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for (int i = 0; i < shape.size(); ++i)
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{
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qreal dPtX = 0;
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qreal dPtY = 0;
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if (not parentBoundingRect.contains(shape.at(i)))
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{
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if (shape.at(i).x() < parentBoundingRect.left())
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{
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dPtX = parentBoundingRect.left() - shape.at(i).x();
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}
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else if (shape.at(i).x() > parentBoundingRect.right())
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{
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dPtX = parentBoundingRect.right() - shape.at(i).x();
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}
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if (shape.at(i).y() < parentBoundingRect.top())
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{
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dPtY = parentBoundingRect.top() - shape.at(i).y();
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}
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else if (shape.at(i).y() > parentBoundingRect.bottom())
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{
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dPtY = parentBoundingRect.bottom() - shape.at(i).y();
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}
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if (fabs(dPtX) > fabs(dX))
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{
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dX = dPtX;
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}
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if (fabs(dPtY) > fabs(dY))
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{
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dY = dPtY;
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}
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bInside = false;
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}
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}
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return bInside;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> CorrectPosition(const QRectF &parentBoundingRect, QVector<QPointF> points)
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{
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qreal dX = 0;
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qreal dY = 0;
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if (not IsItemContained(parentBoundingRect, points, dX, dY))
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{
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for (int i =0; i < points.size(); ++i)
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{
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points[i] = QPointF(points.at(i).x() + dX, points.at(i).y() + dY);
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}
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}
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return points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> RoundPoints(QVector<QPointF> points)
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{
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for (int i=0; i < points.size(); ++i)
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{
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points[i] = QPointF(qRound(points.at(i).x()), qRound(points.at(i).y()));
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}
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return points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<VSAPoint> PrepareAllowance(const QVector<QPointF> &points)
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{
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QVector<VSAPoint> allowancePoints;
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for(int i = 0; i < points.size(); ++i)
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{
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allowancePoints.append(VSAPoint(points.at(i)));
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}
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return allowancePoints;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief VLayoutDetail::RotatePoint rotates a point around the center for given angle
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* @param ptCenter center around which the point is rotated
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* @param pt point, which is rotated around the center
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* @param dAng angle of rotation
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* @return position of point pt after rotating it around the center for dAng radians
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*/
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QPointF RotatePoint(const QPointF &ptCenter, const QPointF& pt, qreal dAng)
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{
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QPointF ptDest;
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QPointF ptRel = pt - ptCenter;
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ptDest.setX(cos(dAng)*ptRel.x() - sin(dAng)*ptRel.y());
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ptDest.setY(sin(dAng)*ptRel.x() + cos(dAng)*ptRel.y());
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return ptDest + ptCenter;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void CreateLabel(QGraphicsItem *parent, const QPainterPath &path)
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{
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SCASSERT(parent != nullptr)
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if (not path.isEmpty())
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{
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QGraphicsPathItem* item = new QGraphicsPathItem(parent);
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item->setPath(path);
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item->setBrush(QBrush(Qt::black));
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiece::VLayoutPiece()
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:VAbstractPiece(), d(new VLayoutPieceData)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiece::VLayoutPiece(const VLayoutPiece &detail)
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:VAbstractPiece(detail), d(detail.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiece &VLayoutPiece::operator=(const VLayoutPiece &detail)
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{
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if ( &detail == this )
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{
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return *this;
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}
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VAbstractPiece::operator=(detail);
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d = detail.d;
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return *this;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiece::~VLayoutPiece()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiece VLayoutPiece::Create(const VPiece &piece, const VContainer *pattern)
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{
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VLayoutPiece det;
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det.SetCountourPoints(piece.MainPathPoints(pattern));
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det.SetSeamAllowancePoints(piece.SeamAllowancePoints(pattern), piece.IsSeamAllowance());
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det.SetInternalPaths(ConvertInternalPaths(piece, pattern));
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det.SetPassmarks(piece.PassmarksLines(pattern));
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det.SetName(piece.GetName());
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// Very important to set main path first!
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if (det.ContourPath().isEmpty())
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{
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throw VException (tr("Piece %1 doesn't have shape.").arg(piece.GetName()));
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}
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const VPieceLabelData& data = piece.GetPatternPieceData();
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if (data.IsVisible() == true)
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{
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det.SetDetail(piece.GetName(), data, QApplication::font(), pattern);
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}
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const VPatternLabelData& geom = piece.GetPatternInfo();
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if (geom.IsVisible() == true)
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{
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VAbstractPattern* pDoc = qApp->getCurrentDocument();
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det.SetPatternInfo(pDoc, geom, QApplication::font(), VContainer::size(), VContainer::height(), pattern);
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}
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const VGrainlineData& grainlineGeom = piece.GetGrainlineGeometry();
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if (grainlineGeom.IsVisible() == true)
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{
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det.SetGrainline(grainlineGeom, pattern);
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}
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det.SetSAWidth(qApp->toPixel(piece.GetSAWidth()));
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det.SetForbidFlipping(piece.IsForbidFlipping());
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return det;
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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QVector<QPointF> VLayoutPiece::GetContourPoints() const
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{
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return Map(d->contour);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiece::SetCountourPoints(const QVector<QPointF> &points)
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{
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d->contour = RemoveDublicates(RoundPoints(points), false);
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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QVector<QPointF> VLayoutPiece::GetSeamAllowancePoints() const
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{
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return Map(d->seamAllowance);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiece::SetSeamAllowancePoints(const QVector<QPointF> &points, bool seamAllowance)
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{
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if (seamAllowance)
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{
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SetSeamAllowance(seamAllowance);
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d->seamAllowance = points;
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if (not d->seamAllowance.isEmpty())
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{
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d->seamAllowance = RemoveDublicates(RoundPoints(d->seamAllowance), false);
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}
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else
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{
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qWarning()<<"Seam allowance is empty.";
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SetSeamAllowance(false);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutPiece::GetLayoutAllowancePoints() const
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{
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return Map(d->layoutAllowance);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiece::SetDetail(const QString& qsName, const VPieceLabelData& data, const QFont &font,
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const VContainer *pattern)
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{
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QPointF ptPos;
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qreal labelWidth = 0;
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qreal labelHeight = 0;
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qreal labelAngle = 0;
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if (not FindLabelGeometry(data, pattern, labelAngle, labelWidth, labelHeight, ptPos))
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{
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return;
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}
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labelWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
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labelHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
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QVector<QPointF> v;
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v << ptPos
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<< QPointF(ptPos.x() + labelWidth, ptPos.y())
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<< QPointF(ptPos.x() + labelWidth, ptPos.y() + labelHeight)
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<< QPointF(ptPos.x(), ptPos.y() + labelHeight);
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const qreal dAng = qDegreesToRadians(labelAngle);
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const QPointF ptCenter(ptPos.x() + labelWidth/2, ptPos.y() + labelHeight/2);
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for (int i = 0; i < v.count(); ++i)
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{
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v[i] = RotatePoint(ptCenter, v.at(i), dAng);
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}
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QScopedPointer<QGraphicsItem> item(GetMainItem());
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d->detailLabel = CorrectPosition(item->boundingRect(), RoundPoints(v));
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// generate text
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d->m_tmDetail.SetFont(font);
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d->m_tmDetail.SetFontSize(data.GetFontSize());
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d->m_tmDetail.Update(qsName, data);
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// this will generate the lines of text
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d->m_tmDetail.SetFontSize(data.GetFontSize());
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d->m_tmDetail.FitFontSize(labelWidth, labelHeight);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiece::SetPatternInfo(const VAbstractPattern* pDoc, const VPatternLabelData& geom, const QFont &font,
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qreal dSize, qreal dHeight, const VContainer *pattern)
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{
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QPointF ptPos;
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qreal labelWidth = 0;
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qreal labelHeight = 0;
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qreal labelAngle = 0;
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if (not FindLabelGeometry(geom, pattern, labelAngle, labelWidth, labelHeight, ptPos))
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{
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return;
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}
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labelWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
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labelHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
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QVector<QPointF> v;
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v << ptPos
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<< QPointF(ptPos.x() + labelWidth, ptPos.y())
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<< QPointF(ptPos.x() + labelWidth, ptPos.y() + labelHeight)
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<< QPointF(ptPos.x(), ptPos.y() + labelHeight);
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const qreal dAng = qDegreesToRadians(labelAngle);
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const QPointF ptCenter(ptPos.x() + labelWidth/2, ptPos.y() + labelHeight/2);
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for (int i = 0; i < v.count(); ++i)
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{
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v[i] = RotatePoint(ptCenter, v.at(i), dAng);
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}
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QScopedPointer<QGraphicsItem> item(GetMainItem());
|
|
d->patternInfo = CorrectPosition(item->boundingRect(), RoundPoints(v));
|
|
|
|
// Generate text
|
|
d->m_tmPattern.SetFont(font);
|
|
d->m_tmPattern.SetFontSize(geom.GetFontSize());
|
|
|
|
d->m_tmPattern.Update(pDoc, dSize, dHeight);
|
|
|
|
// generate lines of text
|
|
d->m_tmPattern.SetFontSize(geom.GetFontSize());
|
|
d->m_tmPattern.FitFontSize(labelWidth, labelHeight);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::SetGrainline(const VGrainlineData& geom, const VContainer* pattern)
|
|
{
|
|
SCASSERT(pattern != nullptr)
|
|
|
|
QPointF pt1;
|
|
qreal dAng = 0;
|
|
qreal dLen = 0;
|
|
if ( not FindGrainlineGeometry(geom, pattern, dLen, dAng, pt1))
|
|
{
|
|
return;
|
|
}
|
|
|
|
QPointF pt2(pt1.x() + dLen * qCos(dAng), pt1.y() - dLen * qSin(dAng));
|
|
QVector<QPointF> v;
|
|
|
|
const qreal dArrowLen = ToPixel(0.5, *pattern->GetPatternUnit());
|
|
const qreal dArrowAng = M_PI/9;
|
|
|
|
v << pt1;
|
|
|
|
if (geom.GetArrowType() != ArrowType::atRear)
|
|
{
|
|
v << QPointF(pt1.x() + dArrowLen * qCos(dAng + dArrowAng), pt1.y() - dArrowLen * qSin(dAng + dArrowAng));
|
|
v << QPointF(pt1.x() + dArrowLen * qCos(dAng - dArrowAng), pt1.y() - dArrowLen * qSin(dAng - dArrowAng));
|
|
v << pt1;
|
|
}
|
|
|
|
v << pt2;
|
|
|
|
if (geom.GetArrowType() != ArrowType::atFront)
|
|
{
|
|
dAng += M_PI;
|
|
|
|
v << QPointF(pt2.x() + dArrowLen * qCos(dAng + dArrowAng), pt2.y() - dArrowLen * qSin(dAng + dArrowAng));
|
|
v << QPointF(pt2.x() + dArrowLen * qCos(dAng - dArrowAng), pt2.y() - dArrowLen * qSin(dAng - dArrowAng));
|
|
v << pt2;
|
|
}
|
|
|
|
QScopedPointer<QGraphicsItem> item(GetMainItem());
|
|
d->grainlinePoints = CorrectPosition(item->boundingRect(), RoundPoints(v));
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QTransform VLayoutPiece::GetMatrix() const
|
|
{
|
|
return d->matrix;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::SetMatrix(const QTransform &matrix)
|
|
{
|
|
d->matrix = matrix;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
qreal VLayoutPiece::GetLayoutWidth() const
|
|
{
|
|
return d->layoutWidth;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::SetLayoutWidth(const qreal &value)
|
|
{
|
|
d->layoutWidth = value;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::Translate(qreal dx, qreal dy)
|
|
{
|
|
QTransform m;
|
|
m.translate(dx, dy);
|
|
d->matrix *= m;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::Rotate(const QPointF &originPoint, qreal degrees)
|
|
{
|
|
QTransform m;
|
|
m.translate(originPoint.x(), originPoint.y());
|
|
m.rotate(-degrees);
|
|
m.translate(-originPoint.x(), -originPoint.y());
|
|
d->matrix *= m;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::Mirror(const QLineF &edge)
|
|
{
|
|
if (edge.isNull())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const QLineF axis = QLineF(edge.x2(), edge.y2(), edge.x2() + 100, edge.y2()); // Ox axis
|
|
|
|
const qreal angle = edge.angleTo(axis);
|
|
const QPointF p2 = edge.p2();
|
|
QTransform m;
|
|
m.translate(p2.x(), p2.y());
|
|
m.rotate(-angle);
|
|
m.translate(-p2.x(), -p2.y());
|
|
d->matrix *= m;
|
|
|
|
m.reset();
|
|
m.translate(p2.x(), p2.y());
|
|
m.scale(m.m11(), m.m22()*-1);
|
|
m.translate(-p2.x(), -p2.y());
|
|
d->matrix *= m;
|
|
|
|
m.reset();
|
|
m.translate(p2.x(), p2.y());
|
|
m.rotate(-(360-angle));
|
|
m.translate(-p2.x(), -p2.y());
|
|
d->matrix *= m;
|
|
|
|
d->mirror = !d->mirror;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
int VLayoutPiece::DetailEdgesCount() const
|
|
{
|
|
return DetailPath().count();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
int VLayoutPiece::LayoutEdgesCount() const
|
|
{
|
|
return d->layoutAllowance.count();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QLineF VLayoutPiece::DetailEdge(int i) const
|
|
{
|
|
return Edge(DetailPath(), i);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QLineF VLayoutPiece::LayoutEdge(int i) const
|
|
{
|
|
return Edge(d->layoutAllowance, i);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
int VLayoutPiece::DetailEdgeByPoint(const QPointF &p1) const
|
|
{
|
|
return EdgeByPoint(DetailPath(), p1);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
int VLayoutPiece::LayoutEdgeByPoint(const QPointF &p1) const
|
|
{
|
|
return EdgeByPoint(d->layoutAllowance, p1);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QRectF VLayoutPiece::DetailBoundingRect() const
|
|
{
|
|
QVector<QPointF> points;
|
|
if (IsSeamAllowance())
|
|
{
|
|
points = GetSeamAllowancePoints();
|
|
}
|
|
else
|
|
{
|
|
points = GetContourPoints();
|
|
}
|
|
|
|
points.append(points.first());
|
|
return QPolygonF(points).boundingRect();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QRectF VLayoutPiece::LayoutBoundingRect() const
|
|
{
|
|
QVector<QPointF> points = GetLayoutAllowancePoints();
|
|
points.append(points.first());
|
|
return QPolygonF(points).boundingRect();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
qreal VLayoutPiece::Diagonal() const
|
|
{
|
|
const QRectF rec = LayoutBoundingRect();
|
|
return qSqrt(pow(rec.height(), 2) + pow(rec.width(), 2));
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool VLayoutPiece::isNull() const
|
|
{
|
|
if (d->contour.isEmpty() == false && d->layoutWidth > 0)
|
|
{
|
|
if (IsSeamAllowance() && d->seamAllowance.isEmpty() == false)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
qint64 VLayoutPiece::Square() const
|
|
{
|
|
if (d->layoutAllowance.isEmpty()) //-V807
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
const qreal res = SumTrapezoids(d->layoutAllowance);
|
|
|
|
const qint64 sq = qFloor(qAbs(res/2.0));
|
|
return sq;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::SetLayoutAllowancePoints()
|
|
{
|
|
if (d->layoutWidth > 0)
|
|
{
|
|
if (IsSeamAllowance())
|
|
{
|
|
d->layoutAllowance = Equidistant(PrepareAllowance(GetSeamAllowancePoints()), d->layoutWidth);
|
|
if (d->layoutAllowance.isEmpty() == false)
|
|
{
|
|
#if QT_VERSION < QT_VERSION_CHECK(5, 1, 0)
|
|
d->layoutAllowance.remove(d->layoutAllowance.size() - 1);
|
|
#else
|
|
d->layoutAllowance.removeLast();
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
d->layoutAllowance = Equidistant(PrepareAllowance(GetContourPoints()), d->layoutWidth);
|
|
if (d->layoutAllowance.isEmpty() == false)
|
|
{
|
|
#if QT_VERSION < QT_VERSION_CHECK(5, 1, 0)
|
|
d->layoutAllowance.remove(d->layoutAllowance.size() - 1);
|
|
#else
|
|
d->layoutAllowance.removeLast();
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
d->layoutAllowance.clear();
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<QLineF> VLayoutPiece::GetPassmarks() const
|
|
{
|
|
return Map(d->passmarks);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::SetPassmarks(const QVector<QLineF> &passmarks)
|
|
{
|
|
if (IsSeamAllowance())
|
|
{
|
|
d->passmarks = passmarks;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<VLayoutPiecePath> VLayoutPiece::GetInternalPaths() const
|
|
{
|
|
return d->m_internalPaths;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::SetInternalPaths(const QVector<VLayoutPiecePath> &internalPaths)
|
|
{
|
|
d->m_internalPaths = internalPaths;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
template <class T>
|
|
QVector<T> VLayoutPiece::Map(const QVector<T> &points) const
|
|
{
|
|
QVector<T> p;
|
|
for (int i = 0; i < points.size(); ++i)
|
|
{
|
|
p.append(d->matrix.map(points.at(i)));
|
|
}
|
|
|
|
if (d->mirror)
|
|
{
|
|
QList<T> list = p.toList();
|
|
for (int k=0, s=list.size(), max=(s/2); k<max; k++)
|
|
{
|
|
list.swap(k, s-(1+k));
|
|
}
|
|
p = list.toVector();
|
|
}
|
|
return p;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QPainterPath VLayoutPiece::ContourPath() const
|
|
{
|
|
QPainterPath path;
|
|
|
|
// contour
|
|
QVector<QPointF> points = GetContourPoints();
|
|
path.moveTo(points.at(0));
|
|
for (qint32 i = 1; i < points.count(); ++i)
|
|
{
|
|
path.lineTo(points.at(i));
|
|
}
|
|
path.lineTo(points.at(0));
|
|
|
|
// seam allowance
|
|
if (IsSeamAllowance() == true)
|
|
{
|
|
// Draw seam allowance
|
|
points = GetSeamAllowancePoints();
|
|
|
|
if (points.last().toPoint() != points.first().toPoint())
|
|
{
|
|
points.append(points.at(0));// Should be always closed
|
|
}
|
|
|
|
QPainterPath ekv;
|
|
ekv.moveTo(points.at(0));
|
|
for (qint32 i = 1; i < points.count(); ++i)
|
|
{
|
|
ekv.lineTo(points.at(i));
|
|
}
|
|
|
|
path.addPath(ekv);
|
|
|
|
// Draw passmarks
|
|
const QVector<QLineF> passmarks = GetPassmarks();
|
|
QPainterPath passmaksPath;
|
|
for (qint32 i = 0; i < passmarks.count(); ++i)
|
|
{
|
|
passmaksPath.moveTo(passmarks.at(i).p1());
|
|
passmaksPath.lineTo(passmarks.at(i).p2());
|
|
}
|
|
|
|
path.addPath(passmaksPath);
|
|
path.setFillRule(Qt::WindingFill);
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::CreateInternalPathItem(int i, QGraphicsItem *parent) const
|
|
{
|
|
SCASSERT(parent != nullptr)
|
|
QGraphicsPathItem* item = new QGraphicsPathItem(parent);
|
|
item->setPath(d->matrix.map(d->m_internalPaths.at(i).GetPainterPath()));
|
|
|
|
QPen pen = item->pen();
|
|
pen.setStyle(d->m_internalPaths.at(i).PenStyle());
|
|
item->setPen(pen);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QPainterPath VLayoutPiece::LayoutAllowancePath() const
|
|
{
|
|
QPainterPath path;
|
|
path.setFillRule(Qt::WindingFill);
|
|
|
|
const QVector<QPointF> points = GetLayoutAllowancePoints();
|
|
path.moveTo(points.at(0));
|
|
for (qint32 i = 1; i < points.count(); ++i)
|
|
{
|
|
path.lineTo(points.at(i));
|
|
}
|
|
path.lineTo(points.at(0));
|
|
|
|
return path;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QGraphicsItem *VLayoutPiece::GetItem() const
|
|
{
|
|
QGraphicsPathItem *item = GetMainItem();
|
|
|
|
for (int i = 0; i < d->m_internalPaths.count(); ++i)
|
|
{
|
|
CreateInternalPathItem(i, item);
|
|
}
|
|
|
|
CreateLabel(item, CreateLabelText(d->detailLabel, d->m_tmDetail));
|
|
CreateLabel(item, CreateLabelText(d->patternInfo, d->m_tmPattern));
|
|
CreateGrainlineItem(item);
|
|
|
|
return item;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::CreateGrainlineItem(QGraphicsItem *parent) const
|
|
{
|
|
SCASSERT(parent != nullptr)
|
|
|
|
if (d->grainlinePoints.count() < 2)
|
|
{
|
|
return;
|
|
}
|
|
VGraphicsFillItem* item = new VGraphicsFillItem(parent);
|
|
|
|
QPainterPath path;
|
|
QVector<QPointF> gPoints = Map(d->grainlinePoints);
|
|
path.moveTo(gPoints.at(0));
|
|
for (int i = 1; i < gPoints.count(); ++i)
|
|
{
|
|
path.lineTo(gPoints.at(i));
|
|
}
|
|
item->setPath(path);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<QPointF> VLayoutPiece::DetailPath() const
|
|
{
|
|
if (IsSeamAllowance())
|
|
{
|
|
return d->seamAllowance;
|
|
}
|
|
else
|
|
{
|
|
return d->contour;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QGraphicsPathItem *VLayoutPiece::GetMainItem() const
|
|
{
|
|
QGraphicsPathItem *item = new QGraphicsPathItem();
|
|
item->setPath(ContourPath());
|
|
return item;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool VLayoutPiece::IsMirror() const
|
|
{
|
|
return d->mirror;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VLayoutPiece::SetMirror(bool value)
|
|
{
|
|
d->mirror = value;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QLineF VLayoutPiece::Edge(const QVector<QPointF> &path, int i) const
|
|
{
|
|
if (i < 1 || i > path.count())
|
|
{ // Doesn't exist such edge
|
|
return QLineF();
|
|
}
|
|
|
|
int i1, i2;
|
|
if (i < path.count())
|
|
{
|
|
i1 = i-1;
|
|
i2 = i;
|
|
}
|
|
else
|
|
{
|
|
i1 = path.count()-1;
|
|
i2 = 0;
|
|
}
|
|
|
|
if (d->mirror)
|
|
{
|
|
const int oldI1 = i1;
|
|
const int size = path.size()-1; //-V807
|
|
i1 = size - i2;
|
|
i2 = size - oldI1;
|
|
return QLineF(d->matrix.map(path.at(i2)), d->matrix.map(path.at(i1)));
|
|
}
|
|
else
|
|
{
|
|
return QLineF(d->matrix.map(path.at(i1)), d->matrix.map(path.at(i2)));
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
int VLayoutPiece::EdgeByPoint(const QVector<QPointF> &path, const QPointF &p1) const
|
|
{
|
|
if (p1.isNull())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (path.count() < 3)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
const QVector<QPointF> points = Map(path);
|
|
for (int i=0; i < points.size(); i++)
|
|
{
|
|
if (points.at(i) == p1)
|
|
{
|
|
return i+1;
|
|
}
|
|
}
|
|
return 0; // Did not find edge
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QPainterPath VLayoutPiece::CreateLabelText(const QVector<QPointF> &labelShape, const VTextManager &tm) const
|
|
{
|
|
QPainterPath textpath;
|
|
if (labelShape.count() > 2)
|
|
{
|
|
const qreal dW = QLineF(labelShape.at(0), labelShape.at(1)).length();
|
|
const qreal dH = QLineF(labelShape.at(1), labelShape.at(2)).length();
|
|
const qreal angle = QLineF(labelShape.at(0), labelShape.at(1)).angle();
|
|
qreal dY = 0;
|
|
qreal dX;
|
|
|
|
// set up the rotation around top-left corner matrix
|
|
QTransform mat;
|
|
mat.translate(labelShape.at(0).x(), labelShape.at(0).y());
|
|
if (d->mirror)
|
|
{
|
|
mat.scale(-1, 1);
|
|
mat.rotate(angle);
|
|
mat.translate(-dW, 0);
|
|
}
|
|
else
|
|
{
|
|
mat.rotate(angle);
|
|
}
|
|
|
|
mat *= d->matrix;
|
|
|
|
for (int i = 0; i < tm.GetSourceLinesCount(); ++i)
|
|
{
|
|
const TextLine& tl = tm.GetSourceLine(i);
|
|
QFont fnt = tm.GetFont();
|
|
fnt.setPixelSize(tm.GetFont().pixelSize() + tl.m_iFontSize);
|
|
fnt.setWeight(tl.m_eFontWeight);
|
|
fnt.setStyle(tl.m_eStyle);
|
|
|
|
QFontMetrics fm(fnt);
|
|
|
|
dY += fm.height();
|
|
if (dY > dH)
|
|
{
|
|
break;
|
|
}
|
|
|
|
QString qsText = tl.m_qsText;
|
|
if (fm.width(qsText) > dW)
|
|
{
|
|
qsText = fm.elidedText(qsText, Qt::ElideMiddle, static_cast<int>(dW));
|
|
}
|
|
if ((tl.m_eAlign & Qt::AlignLeft) > 0)
|
|
{
|
|
dX = 0;
|
|
}
|
|
else if ((tl.m_eAlign & Qt::AlignHCenter) > 0)
|
|
{
|
|
dX = (dW - fm.width(qsText))/2;
|
|
}
|
|
else
|
|
{
|
|
dX = dW - fm.width(qsText);
|
|
}
|
|
QPainterPath path;
|
|
path.addText(dX, dY - (fm.height() - fm.ascent())/2, fnt, qsText);
|
|
textpath.addPath(mat.map(path));
|
|
dY += tm.GetSpacing();
|
|
}
|
|
}
|
|
|
|
return textpath;
|
|
}
|