valentina/src/libs/vgeometry/vsplinepoint.h
2024-02-19 11:14:02 +02:00

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4.2 KiB
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/************************************************************************
**
** @file vsplinepoint.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VSPLINEPOINT_H
#define VSPLINEPOINT_H
#include <QMetaType>
#include <QSharedDataPointer>
#include <QString>
#include <QTypeInfo>
#include <QtGlobal>
#include "vpointf.h"
class VFSplinePointData;
/**
* @brief The VFSplinePoint class keep information about point in spline path. Each point have two angles and two
* coefficient. Point represent at the same time first and last point of a spline.
*/
class VFSplinePoint
{
public:
VFSplinePoint();
VFSplinePoint(const VPointF &pSpline, qreal kAsm1, qreal angle1, qreal kAsm2, qreal angle2);
VFSplinePoint(const VFSplinePoint &point);
~VFSplinePoint();
auto operator=(const VFSplinePoint &point) -> VFSplinePoint &;
VFSplinePoint(VFSplinePoint &&point) noexcept;
auto operator=(VFSplinePoint &&point) noexcept -> VFSplinePoint &;
auto P() const -> VPointF;
void SetP(const VPointF &value);
auto Angle1() const -> qreal;
void SetAngle1(const qreal &value);
void SetAngle2(const qreal &value);
auto Angle2() const -> qreal;
auto KAsm1() const -> qreal;
void SetKAsm1(const qreal &value);
auto KAsm2() const -> qreal;
void SetKAsm2(const qreal &value);
protected:
QSharedDataPointer<VFSplinePointData> d;
};
Q_DECLARE_METATYPE(VFSplinePoint) // NOLINT
Q_DECLARE_TYPEINFO(VFSplinePoint, Q_MOVABLE_TYPE); // NOLINT
class VSplinePointData;
/**
* @brief The VSplinePoint class keep information about point in spline path. Each point have two angles and two
* lengths. Point represent at the same time first and last point of a spline.
*/
class VSplinePoint
{
public:
VSplinePoint();
VSplinePoint(const VPointF &pSpline, qreal angle1, const QString &angle1F, qreal angle2, const QString &angle2F,
qreal length1, const QString &length1F, qreal length2, const QString &length2F);
VSplinePoint(const VSplinePoint &point);
~VSplinePoint();
auto operator=(const VSplinePoint &point) -> VSplinePoint &;
VSplinePoint(VSplinePoint &&point) noexcept;
auto operator=(VSplinePoint &&point) noexcept -> VSplinePoint &;
auto P() const -> VPointF;
void SetP(const VPointF &value);
auto Angle1() const -> qreal;
auto Angle1Formula() const -> QString;
void SetAngle1(const qreal &value, const QString &angle1F);
auto Angle2() const -> qreal;
auto Angle2Formula() const -> QString;
void SetAngle2(const qreal &value, const QString &angle2F);
auto Length1() const -> qreal;
auto Length1Formula() const -> QString;
void SetLength1(const qreal &value, const QString &length1F);
auto Length2() const -> qreal;
auto Length2Formula() const -> QString;
void SetLength2(const qreal &value, const QString &length2F);
auto IsMovable() const -> bool;
auto ToJson() const -> QJsonObject;
protected:
QSharedDataPointer<VSplinePointData> d;
};
Q_DECLARE_METATYPE(VSplinePoint) // NOLINT
Q_DECLARE_TYPEINFO(VSplinePoint, Q_MOVABLE_TYPE); // NOLINT
#endif // VSPLINEPOINT_H