7c52bf240f
--HG-- branch : develop
102 lines
3.7 KiB
C++
102 lines
3.7 KiB
C++
/************************************************************************
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**
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** @file movesplinepath.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 11 6, 2014
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2014 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "movesplinepath.h"
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#include <QDomElement>
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#include "../tools/drawTools/vtoolsplinepath.h"
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//---------------------------------------------------------------------------------------------------------------------
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MoveSplinePath::MoveSplinePath(VPattern *doc, const VSplinePath &oldSplPath, const VSplinePath &newSplPath,
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const quint32 &id, QGraphicsScene *scene, QUndoCommand *parent)
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: VUndoCommand(QDomElement(), doc, parent), oldSplinePath(oldSplPath), newSplinePath(newSplPath), scene(scene)
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{
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setText(tr("Move spline path"));
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nodeId = id;
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SCASSERT(scene != nullptr);
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}
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//---------------------------------------------------------------------------------------------------------------------
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MoveSplinePath::~MoveSplinePath()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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void MoveSplinePath::undo()
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{
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Do(oldSplinePath);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void MoveSplinePath::redo()
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{
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Do(newSplinePath);
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool MoveSplinePath::mergeWith(const QUndoCommand *command)
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{
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const MoveSplinePath *moveCommand = static_cast<const MoveSplinePath *>(command);
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SCASSERT(moveCommand != nullptr);
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const quint32 id = moveCommand->getSplinePathId();
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if (id != nodeId)
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{
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return false;
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}
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newSplinePath = moveCommand->getNewSplinePath();
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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int MoveSplinePath::id() const
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{
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return static_cast<int>(UndoCommand::MoveSplinePath);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void MoveSplinePath::Do(const VSplinePath &splPath)
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{
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QDomElement domElement = doc->elementById(QString().setNum(nodeId));
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if (domElement.isElement())
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{
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doc->SetAttribute(domElement, VToolSplinePath::AttrKCurve, QString().setNum(splPath.getKCurve()));
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VToolSplinePath::UpdatePathPoint(doc, domElement, splPath);
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emit NeedLiteParsing(Document::LiteParse);
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QList<QGraphicsView*> list = scene->views();
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VAbstractTool::NewSceneRect(scene, list[0]);
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}
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else
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{
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qDebug()<<"Can't find spline path with id ="<< nodeId << Q_FUNC_INFO;
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return;
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}
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}
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