3782400aae
--HG-- branch : feature
173 lines
5.0 KiB
C++
173 lines
5.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Valentina project All Rights Reserved.
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**
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** This file is part of Valentina.
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**
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** Tox is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Tox is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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****************************************************************************/
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#include "vsplinepath.h"
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#include "exception/vexception.h"
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VSplinePath::VSplinePath(): path(QVector<VSplinePoint>()), kCurve(1), mode(Draw::Calculation), points(0),
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idObject(0){
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}
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VSplinePath::VSplinePath(const QMap<qint64, VPointF> *points, qreal kCurve, Draw::Draws mode, qint64 idObject): path(QVector<VSplinePoint>()),
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kCurve(kCurve), mode(mode), points(points), idObject(idObject){
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}
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VSplinePath::VSplinePath(const VSplinePath &splPath): path(*splPath.GetPoint()),
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kCurve(splPath.getKCurve()), mode(splPath.getMode()), points( splPath.GetDataPoints()),
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idObject(splPath.getIdObject()){
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}
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Draw::Draws VSplinePath::getMode() const{
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return mode;
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}
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void VSplinePath::setMode(const Draw::Draws &value){
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mode = value;
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}
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void VSplinePath::append(VSplinePoint point){
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path.append(point);
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}
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qint32 VSplinePath::Count() const{
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if(path.size() == 0){
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return 0;
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} else {
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return path.size() - 1;
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}
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}
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qint32 VSplinePath::CountPoint() const{
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return path.size();
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}
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VSpline VSplinePath::GetSpline(qint32 index) const{
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if(Count()<1){
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throw VException(tr("Not enough points to create the spline."));
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}
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if(index < 1 || index > Count()){
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throw VException(tr("This spline is not exist."));
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}
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VSpline spl(points, path[index-1].P(), path[index].P(), path[index-1].Angle2(), path[index].Angle1(),
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path[index-1].KAsm2(), path[index].KAsm1(), this->kCurve);
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return spl;
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}
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QPainterPath VSplinePath::GetPath() const{
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QPainterPath painterPath;
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for(qint32 i = 1; i <= Count(); ++i){
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VSpline spl(points, path[i-1].P(), path[i].P(), path[i-1].Angle2(), path[i].Angle1(), path[i-1].KAsm2(),
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path[i].KAsm1(), this->kCurve);
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painterPath.addPath(spl.GetPath());
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}
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return painterPath;
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}
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QVector<QPointF> VSplinePath::GetPathPoints() const{
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QVector<QPointF> pathPoints;
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for(qint32 i = 1; i <= Count(); ++i){
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VSpline spl(points, path[i-1].P(), path[i].P(), path[i-1].Angle2(), path[i].Angle1(), path[i-1].KAsm2(),
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path[i].KAsm1(), this->kCurve);
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QVector<QPointF> splP = spl.GetPoints();
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for(qint32 j = 0; i < splP.size(); ++j){
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pathPoints.append(splP[j]);
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}
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}
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return pathPoints;
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}
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QVector<VSplinePoint> VSplinePath::GetSplinePath() const{
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return path;
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}
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qreal VSplinePath::GetLength() const{
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qreal length = 0;
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for(qint32 i = 1; i <= Count(); ++i){
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VSpline spl(points, path[i-1].P(), path[i].P(), path[i-1].Angle2(), path[i].Angle1(), path[i-1].KAsm2(),
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path[i].KAsm1(), kCurve);
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length += spl.GetLength();
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}
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return length;
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}
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const QMap<qint64, VPointF> *VSplinePath::GetDataPoints() const{
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return points;
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}
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void VSplinePath::UpdatePoint(qint32 indexSpline, SplinePoint::Position pos, VSplinePoint point){
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if(indexSpline < 1 || indexSpline > Count()){
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throw VException(tr("This spline is not exist."));
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}
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if(pos == SplinePoint::FirstPoint){
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path[indexSpline-1] = point;
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} else {
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path[indexSpline] = point;
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}
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}
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VSplinePoint VSplinePath::GetSplinePoint(qint32 indexSpline, SplinePoint::Position pos) const{
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if(indexSpline < 1 || indexSpline > Count()){
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throw VException(tr("This spline is not exist."));
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}
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if(pos == SplinePoint::FirstPoint){
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return path.at(indexSpline-1);
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} else {
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return path.at(indexSpline);
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}
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}
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void VSplinePath::Clear(){
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path.clear();
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}
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qreal VSplinePath::getKCurve() const{
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return kCurve;
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}
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void VSplinePath::setKCurve(const qreal &value){
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kCurve = value;
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}
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const QVector<VSplinePoint> *VSplinePath::GetPoint() const{
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return &path;
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}
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VSplinePath &VSplinePath::operator =(const VSplinePath &path){
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this->path = path.GetSplinePath();
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this->kCurve = path.getKCurve();
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this->mode = path.getMode();
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this->points = path.GetDataPoints();
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this->idObject = path.getIdObject();
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return *this;
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}
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VSplinePoint & VSplinePath::operator[](int indx){
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return path[indx];
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}
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qint64 VSplinePath::getIdObject() const{
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return idObject;
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}
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void VSplinePath::setIdObject(const qint64 &value){
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idObject = value;
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}
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