fcffc03649
--HG-- branch : develop
145 lines
5.3 KiB
C++
145 lines
5.3 KiB
C++
/************************************************************************
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**
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** @file dialogcutspline.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 15 12, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "dialogcutspline.h"
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#include "ui_dialogcutspline.h"
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#include "../../geometry/vspline.h"
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#include "../../container/vcontainer.h"
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief DialogCutSpline create dialog.
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* @param data container with data
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* @param parent parent widget
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*/
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DialogCutSpline::DialogCutSpline(const VContainer *data, const quint32 &toolId, QWidget *parent)
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:DialogTool(data, toolId, parent), ui(new Ui::DialogCutSpline), pointName(QString()), formula(QString()),
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splineId(NULL_ID), formulaBaseHeight(0)
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{
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ui->setupUi(this);
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InitVariables(ui);
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InitFormulaUI(ui);
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labelEditNamePoint = ui->labelEditNamePoint;
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this->formulaBaseHeight = ui->plainTextEditFormula->height();
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InitOkCancel(ui);
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flagFormula = false;
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flagName = false;
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CheckState();
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FillComboBoxSplines(ui->comboBoxSpline);
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connect(ui->toolButtonPutHere, &QPushButton::clicked, this, &DialogCutSpline::PutHere);
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connect(ui->listWidget, &QListWidget::itemDoubleClicked, this, &DialogCutSpline::PutVal);
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connect(ui->toolButtonEqual, &QPushButton::clicked, this, &DialogCutSpline::EvalFormula);
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connect(ui->lineEditNamePoint, &QLineEdit::textChanged, this, &DialogCutSpline::NamePointChanged);
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connect(ui->plainTextEditFormula, &QPlainTextEdit::textChanged, this, &DialogCutSpline::FormulaChanged);
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connect(ui->pushButtonGrowLength, &QPushButton::clicked, this, &DialogCutSpline::DeployFormulaTextEdit);
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}
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//---------------------------------------------------------------------------------------------------------------------
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DialogCutSpline::~DialogCutSpline()
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{
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delete ui;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief setPointName set name of point
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* @param value name
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*/
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void DialogCutSpline::setPointName(const QString &value)
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{
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pointName = value;
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ui->lineEditNamePoint->setText(pointName);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief setFormula set string of formula
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* @param value formula
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*/
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void DialogCutSpline::setFormula(const QString &value)
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{
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formula = qApp->FormulaToUser(value);
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// increase height if needed. TODO : see if I can get the max number of caracters in one line
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// of this PlainTextEdit to change 80 to this value
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if (formula.length() > 80)
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{
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this->DeployFormulaTextEdit();
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}
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ui->plainTextEditFormula->setPlainText(formula);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief setSplineId set id spline
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* @param value id
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*/
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void DialogCutSpline::setSplineId(const quint32 &value)
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{
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setCurrentSplineId(ui->comboBoxSpline, splineId, value, ComboBoxCutSpline::CutSpline);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief ChoosedObject gets id and type of selected object. Save right data and ignore wrong.
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* @param id id of point or detail
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* @param type type of object
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*/
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void DialogCutSpline::ChosenObject(quint32 id, const SceneObject &type)
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{
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if (prepare == false)// After first choose we ignore all objects
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{
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if (type == SceneObject::Spline)
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{
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if (SetObject(id, ui->comboBoxSpline, ""))
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{
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this->setModal(true);
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this->show();
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}
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogCutSpline::SaveData()
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{
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pointName = ui->lineEditNamePoint->text();
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formula = ui->plainTextEditFormula->toPlainText();
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formula.replace("\n", " ");
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splineId = getCurrentObjectId(ui->comboBoxSpline);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogCutSpline::DeployFormulaTextEdit()
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{
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DeployFormula(ui->plainTextEditFormula, ui->pushButtonGrowLength, formulaBaseHeight);
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}
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