154 lines
5.4 KiB
C++
154 lines
5.4 KiB
C++
/************************************************************************
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**
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** @file
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 8 2, 2017
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2017 Valentina project
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** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vlayoutpiecepath.h"
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#include "vlayoutpiecepath_p.h"
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#include <QPainterPath>
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// Friend functions
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//---------------------------------------------------------------------------------------------------------------------
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auto operator<<(QDataStream &dataStream, const VLayoutPiecePath &path) -> QDataStream &
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{
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dataStream << *path.d;
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return dataStream;
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto operator>>(QDataStream &dataStream, VLayoutPiecePath &path) -> QDataStream &
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{
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dataStream >> *path.d;
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return dataStream;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiecePath::VLayoutPiecePath()
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: d(new VLayoutPiecePathData)
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiecePath::VLayoutPiecePath(const QVector<VLayoutPoint> &points)
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: d(new VLayoutPiecePathData(points))
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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COPY_CONSTRUCTOR_IMPL(VLayoutPiecePath)
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiecePath::operator=(const VLayoutPiecePath &path) -> VLayoutPiecePath &
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{
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if (&path == this)
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{
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return *this;
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}
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d = path.d;
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return *this;
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}
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#ifdef Q_COMPILER_RVALUE_REFS
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiecePath::VLayoutPiecePath(VLayoutPiecePath &&path) noexcept
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: d(std::move(path.d))
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiecePath::operator=(VLayoutPiecePath &&path) noexcept -> VLayoutPiecePath &
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{
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std::swap(d, path.d);
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return *this;
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}
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#endif
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutPiecePath::~VLayoutPiecePath() = default;
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiecePath::GetPainterPath() const -> QPainterPath
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{
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QPainterPath path;
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if (not d->m_points.isEmpty())
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{
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QVector<QPointF> points;
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CastTo(d->m_points, points);
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path.addPolygon(QPolygonF(points));
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path.setFillRule(Qt::WindingFill);
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}
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiecePath::Points() const -> QVector<VLayoutPoint>
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{
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return d->m_points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiecePath::SetPoints(const QVector<VLayoutPoint> &points)
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{
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d->m_points = points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiecePath::PenStyle() const -> Qt::PenStyle
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{
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return d->m_penStyle;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiecePath::SetPenStyle(const Qt::PenStyle &penStyle)
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{
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d->m_penStyle = penStyle;
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiecePath::IsCutPath() const -> bool
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{
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return d->m_cut;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiecePath::SetCutPath(bool cut)
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{
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d->m_cut = cut;
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiecePath::IsNotMirrored() const -> bool
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{
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return d->m_notMirrored;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPiecePath::SetNotMirrored(bool value)
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{
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d->m_notMirrored = value;
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}
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