valentina/src/libs/vgeometry/vspline_p.h
Roman Telezhynskyi af2e0fb509 New static libray VGeomerty. Need for unit testing.
--HG--
branch : develop
2015-05-07 15:31:53 +03:00

126 lines
4.3 KiB
C++

/************************************************************************
**
** @file vspline_p.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 20 8, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VSPLINE_P_H
#define VSPLINE_P_H
#include <QSharedData>
#include "vpointf.h"
#include <QLineF>
#include <QtCore/qmath.h>
#ifdef Q_CC_GNU
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Weffc++"
#endif
class VSplineData : public QSharedData
{
public:
VSplineData()
:p1(VPointF()), p2(QPointF()), p3(QPointF()), p4(VPointF()), angle1(0), angle2(0), kAsm1(1), kAsm2(1), kCurve(1)
{}
VSplineData ( const VSplineData &spline )
:QSharedData(spline), p1(spline.p1), p2(spline.p2), p3(spline.p3), p4(spline.p4), angle1(spline.angle1),
angle2(spline.angle2), kAsm1(spline.kAsm1), kAsm2(spline.kAsm2), kCurve(spline.kCurve)
{}
VSplineData (VPointF p1, VPointF p4, qreal angle1, qreal angle2, qreal kAsm1, qreal kAsm2, qreal kCurve)
:p1(p1), p2(QPointF()), p3(QPointF()), p4(p4), angle1(angle1), angle2(angle2), kAsm1(kAsm1), kAsm2(kAsm2),
kCurve(kCurve)
{
qreal L = 0, radius = 0, angle = 90;
QPointF point1 = this->p1.toQPointF();
QPointF point4 = this->p4.toQPointF();
radius = QLineF(point1, point4).length()/1.414213;//1.414213=sqrt(2);
L = kCurve * radius * 4 / 3 * tan( angle * M_PI / 180.0 / 4 );
QLineF p1p2(this->p1.x(), this->p1.y(), this->p1.x() + L * kAsm1, this->p1.y());
p1p2.setAngle(angle1);
QLineF p4p3(this->p4.x(), this->p4.y(), this->p4.x() + L * kAsm2, this->p4.y());
p4p3.setAngle(angle2);
this->p2 = p1p2.p2();
this->p3 = p4p3.p2();
}
VSplineData (VPointF p1, QPointF p2, QPointF p3, VPointF p4, qreal kCurve)
:p1(p1), p2(p2), p3(p3), p4(p4), angle1(0), angle2(0), kAsm1(1), kAsm2(1), kCurve(1)
{
this->angle1 = QLineF ( this->p1.toQPointF(), this->p2 ).angle();
this->angle2 = QLineF ( this->p4.toQPointF(), this->p3 ).angle();
qreal L = 0, radius = 0, angle = 90;
QPointF point1 = this->p1.toQPointF();
QPointF point4 = this->p4.toQPointF();
radius = QLineF(point1, point4).length()/1.414213;//1.414213=sqrt(2);
L = kCurve * radius * 4 / 3 * tan( angle * M_PI / 180.0 / 4 );
this->kCurve = kCurve;
this->kAsm1 = QLineF ( this->p1.toQPointF(), this->p2 ).length()/L;
this->kAsm2 = QLineF ( this->p4.toQPointF(), this->p3 ).length()/L;
}
virtual ~VSplineData();
/** @brief p1 first spline point. */
VPointF p1;
/** @brief p2 first control point. */
QPointF p2;
/** @brief p3 second control point. */
QPointF p3;
/** @brief p4 last spline point. */
VPointF p4;
/** @brief angle1 first angle control line. */
qreal angle1;
/** @brief angle2 second angle control line. */
qreal angle2;
/** @brief kAsm1 coefficient of length first control line. */
qreal kAsm1;
/** @brief kAsm2 coefficient of length second control line. */
qreal kAsm2;
/** @brief kCurve coefficient of curvature spline. */
qreal kCurve;
};
VSplineData::~VSplineData()
{}
#ifdef Q_CC_GNU
#pragma GCC diagnostic pop
#endif
#endif // VSPLINE_P_H