valentina/src/libs/vgeometry/vsplinepath.h
Roman Telezhynskyi b861d6a28e GCC warnings.
2021-09-25 17:18:33 +03:00

107 lines
3.8 KiB
C++

/************************************************************************
**
** @file vsplinepath.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VSPLINEPATH_H
#define VSPLINEPATH_H
#include <qcompilerdetection.h>
#include <QCoreApplication>
#include <QPainterPath>
#include <QPointF>
#include <QSharedDataPointer>
#include <QString>
#include <QTypeInfo>
#include <QVector>
#include <QtGlobal>
#include "vabstractcubicbezierpath.h"
#include "vgeometrydef.h"
#include "vpointf.h"
#include "vspline.h"
#include "vsplinepoint.h"
class VSplinePathData;
/**
* @brief The VSplinePath class keep information about splinePath.
*/
class VSplinePath final :public VAbstractCubicBezierPath
{
Q_DECLARE_TR_FUNCTIONS(VSplinePath)
public:
explicit VSplinePath(quint32 idObject = 0, Draw mode = Draw::Calculation);
VSplinePath(const QVector<VFSplinePoint> &points, qreal kCurve = 1, quint32 idObject = 0,
Draw mode = Draw::Calculation);
VSplinePath(const QVector<VSplinePoint> &points, quint32 idObject = 0, Draw mode = Draw::Calculation);
VSplinePath(const VSplinePath& splPath);
VSplinePath Rotate(const QPointF &originPoint, qreal degrees, const QString &prefix = QString()) const;
VSplinePath Flip(const QLineF &axis, const QString &prefix = QString()) const;
VSplinePath Move(qreal length, qreal angle, const QString &prefix = QString()) const;
virtual ~VSplinePath() override;
VSplinePoint &operator[](int indx);
VSplinePath &operator=(const VSplinePath &path);
#ifdef Q_COMPILER_RVALUE_REFS
VSplinePath(const VSplinePath&& splPath) Q_DECL_NOTHROW;
VSplinePath &operator=(VSplinePath &&path) Q_DECL_NOTHROW;
#endif
void append(const VSplinePoint &point);
virtual qint32 CountSubSpl() const override;
virtual qint32 CountPoints() const override;
virtual void Clear() override;
virtual VSpline GetSpline(qint32 index) const override;
virtual QVector<VSplinePoint> GetSplinePath() const override;
QVector<VFSplinePoint> GetFSplinePath() const;
virtual qreal GetStartAngle () const override;
virtual qreal GetEndAngle () const override;
virtual qreal GetC1Length() const override;
virtual qreal GetC2Length() const override;
void UpdatePoint(qint32 indexSpline, const SplinePointPosition &pos, const VSplinePoint &point);
VSplinePoint GetSplinePoint(qint32 indexSpline, SplinePointPosition pos) const;
const VSplinePoint &at(int indx) const;
virtual QJsonObject ToJson() const override;
protected:
virtual VPointF FirstPoint() const override;
virtual VPointF LastPoint() const override;
private:
QSharedDataPointer<VSplinePathData> d;
};
Q_DECLARE_TYPEINFO(VSplinePath, Q_MOVABLE_TYPE);
#endif // VSPLINEPATH_H