8d1146c1af
--HG-- branch : feature
217 lines
5.6 KiB
C++
217 lines
5.6 KiB
C++
/************************************************************************
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**
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** @file vsplinepath.h
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** @author Roman Telezhinsky <dismine@gmail.com>
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VSPLINEPATH_H
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#define VSPLINEPATH_H
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#include "vsplinepoint.h"
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#include "../container/vpointf.h"
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#include "vspline.h"
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#include <QApplication>
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namespace SplinePoint
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{
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/**
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* @brief The Position enum
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*/
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enum Position { FirstPoint, LastPoint };
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Q_DECLARE_FLAGS(Positions, Position)
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}
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Q_DECLARE_OPERATORS_FOR_FLAGS( SplinePoint::Positions )
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/**
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* @brief The VSplinePath клас, що розраховує шлях сплайнів.
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*/
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class VSplinePath
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{
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Q_DECLARE_TR_FUNCTIONS(VSplinePath)
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public:
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/**
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* @brief VSplinePath конструктор по замовчуванню.
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*/
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VSplinePath();
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/**
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* @brief VSplinePath конструктор по замовчуванню.
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*/
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VSplinePath(const QHash<qint64, VPointF> *points, qreal kCurve = 1,
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Draw::Draws mode = Draw::Calculation, qint64 idObject = 0);
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/**
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* @brief VSplinePath
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* @param splPath
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*/
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VSplinePath(const VSplinePath& splPath);
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/**
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* @brief append додає точку сплайну до шляху.
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* @param point точка.
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*/
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void append(const VSplinePoint &point);
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/**
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* @brief Count
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* @return
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*/
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qint32 Count() const;
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/**
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* @brief CountPoint
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* @return
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*/
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inline qint32 CountPoint() const {return path.size();}
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/**
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* @brief GetSpline
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* @param index
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* @return
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*/
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VSpline GetSpline(qint32 index) const;
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/**
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* @brief GetPath
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* @return
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*/
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QPainterPath GetPath() const;
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/**
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* @brief GetPathPoints
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* @return
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*/
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QVector<QPointF> GetPathPoints() const;
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/**
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* @brief GetSplinePath
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* @return
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*/
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inline QVector<VSplinePoint> GetSplinePath() const {return path;}
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/**
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* @brief GetLength
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* @return
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*/
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qreal GetLength() const;
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/**
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* @brief GetDataPoints
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* @return
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*/
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inline QHash<qint64, VPointF> GetDataPoints() const {return points;}
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/**
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* @brief UpdatePoint
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* @param indexSpline
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* @param pos
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* @param point
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*/
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void UpdatePoint(qint32 indexSpline, const SplinePoint::Position &pos, const VSplinePoint &point);
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/**
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* @brief GetSplinePoint
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* @param indexSpline
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* @param pos
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* @return
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*/
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VSplinePoint GetSplinePoint(qint32 indexSpline, SplinePoint::Position pos) const;
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/**
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* @brief Clear очищає шлях сплайнів.
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*/
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inline void Clear() {path.clear();}
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/**
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* @brief getKCurve
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* @return
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*/
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inline qreal getKCurve() const {return kCurve;}
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/**
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* @brief setKCurve
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* @param value
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*/
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inline void setKCurve(const qreal &value) {kCurve = value;}
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/**
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* @brief GetPoint
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* @return
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*/
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inline const QVector<VSplinePoint> *GetPoint() const {return &path;}
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/**
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* @brief operator =
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* @param path
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* @return
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*/
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VSplinePath &operator=(const VSplinePath &path);
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/**
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* @brief operator []
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* @param indx
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* @return
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*/
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VSplinePoint &operator[](ptrdiff_t indx);
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/**
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* @brief getMode
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* @return
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*/
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inline Draw::Draws getMode() const {return mode;}
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/**
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* @brief setMode
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* @param value
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*/
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inline void setMode(const Draw::Draws &value) {mode = value;}
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/**
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* @brief getIdObject
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* @return
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*/
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inline qint64 getIdObject() const {return idObject;}
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/**
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* @brief setIdObject
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* @param value
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*/
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inline void setIdObject(const qint64 &value) {idObject = value;}
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/**
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* @brief name
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* @return
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*/
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QString name() const {return _name;}
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/**
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* @brief setName
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* @param name
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*/
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void setName(const QString &name) {_name = name;}
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protected:
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/**
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* @brief path вектор з точок сплайна.
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*/
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QVector<VSplinePoint> path;
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/**
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* @brief kCurve
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*/
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qreal kCurve;
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/**
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* @brief mode
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*/
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Draw::Draws mode;
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/**
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* @brief points
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*/
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QHash<qint64, VPointF> points;
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/**
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* @brief idObject
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*/
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qint64 idObject;
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/**
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* @brief _name
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*/
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QString _name;
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};
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#endif // VSPLINEPATH_H
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