valentina/src/app/puzzle/dialogs/configpages/puzzlepreferencesconfigurationpage.cpp

193 lines
7.8 KiB
C++

/************************************************************************
**
** @file puzzlepreferencesconfigurationpage.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 21 5, 2021
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2021 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "puzzlepreferencesconfigurationpage.h"
#include "../../vpapplication.h"
#include "ui_puzzlepreferencesconfigurationpage.h"
#if QT_VERSION < QT_VERSION_CHECK(5, 7, 0)
#include "../vmisc/backport/qoverload.h"
#endif // QT_VERSION < QT_VERSION_CHECK(5, 7, 0)
#include "../vganalytics/vganalytics.h"
//---------------------------------------------------------------------------------------------------------------------
PuzzlePreferencesConfigurationPage::PuzzlePreferencesConfigurationPage(QWidget *parent)
: QWidget(parent),
ui(new Ui::PuzzlePreferencesConfigurationPage)
{
ui->setupUi(this);
InitLanguages(ui->langCombo);
connect(ui->langCombo, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
[this]() { m_langChanged = true; });
VPSettings *settings = VPApplication::VApp()->PuzzleSettings();
// Theme
ui->darkModeCheck->setChecked(settings->GetDarkMode());
// Native dialogs
ui->checkBoxDontUseNativeDialog->setChecked(settings->IsDontUseNativeDialog());
//----------------------- Toolbar
ui->toolBarStyleCheck->setChecked(settings->GetToolBarStyle());
// Undo
ui->undoCount->setValue(settings->GetUndoCount());
// Graphical output
ui->graphOutputCheck->setChecked(settings->GetGraphicalOutput());
ui->checkBoxOpenGLRender->setChecked(settings->IsOpenGLRender());
// Font
ui->checkBoxSingleStrokeOutlineFont->setChecked(settings->GetSingleStrokeOutlineFont());
ui->checkBoxSingleLineFonts->setChecked(settings->GetSingleLineFonts());
//----------------------- Update
ui->checkBoxAutomaticallyCheckUpdates->setChecked(settings->IsAutomaticallyCheckUpdates());
// Tab Scrolling
ui->spinBoxDuration->setMinimum(VCommonSettings::scrollingDurationMin);
ui->spinBoxDuration->setMaximum(VCommonSettings::scrollingDurationMax);
ui->spinBoxDuration->setValue(settings->GetScrollingDuration());
ui->spinBoxUpdateInterval->setMinimum(VCommonSettings::scrollingUpdateIntervalMin);
ui->spinBoxUpdateInterval->setMaximum(VCommonSettings::scrollingUpdateIntervalMax);
ui->spinBoxUpdateInterval->setValue(settings->GetScrollingUpdateInterval());
ui->doubleSpinBoxSensor->setMinimum(VCommonSettings::sensorMouseScaleMin);
ui->doubleSpinBoxSensor->setMaximum(VCommonSettings::sensorMouseScaleMax);
ui->doubleSpinBoxSensor->setValue(settings->GetSensorMouseScale());
ui->doubleSpinBoxWheel->setMinimum(VCommonSettings::wheelMouseScaleMin);
ui->doubleSpinBoxWheel->setMaximum(VCommonSettings::wheelMouseScaleMax);
ui->doubleSpinBoxWheel->setValue(settings->GetWheelMouseScale());
ui->doubleSpinBoxAcceleration->setMinimum(VCommonSettings::scrollingAccelerationMin);
ui->doubleSpinBoxAcceleration->setMaximum(VCommonSettings::scrollingAccelerationMax);
ui->doubleSpinBoxAcceleration->setValue(settings->GetScrollingAcceleration());
// Tab Privacy
ui->checkBoxSendUsageStatistics->setChecked(settings->IsCollectStatistic());
}
//---------------------------------------------------------------------------------------------------------------------
PuzzlePreferencesConfigurationPage::~PuzzlePreferencesConfigurationPage()
{
delete ui;
}
//---------------------------------------------------------------------------------------------------------------------
auto PuzzlePreferencesConfigurationPage::Apply() -> QStringList
{
QStringList preferences;
VPSettings *settings = VPApplication::VApp()->PuzzleSettings();
settings->SetToolBarStyle(ui->toolBarStyleCheck->isChecked());
if (settings->GetDarkMode() != ui->darkModeCheck->isChecked())
{
settings->SetDarkMode(ui->darkModeCheck->isChecked());
preferences.append(tr("dark mode"));
}
if (settings->IsDontUseNativeDialog() != ui->checkBoxDontUseNativeDialog->isChecked())
{
settings->SetDontUseNativeDialog(ui->checkBoxDontUseNativeDialog->isChecked());
}
if (m_langChanged)
{
const auto locale = qvariant_cast<QString>(ui->langCombo->currentData());
settings->SetLocale(locale);
VGAnalytics::Instance()->SetGUILanguage(settings->GetLocale());
m_langChanged = false;
VAbstractApplication::VApp()->LoadTranslation(locale);
QCoreApplication::processEvents(); // force to call changeEvent
}
/* Maximum number of commands in undo stack may only be set when the undo stack is empty, since setting it on a
* non-empty stack might delete the command at the current index. Calling setUndoLimit() on a non-empty stack
* prints a warning and does nothing.*/
if (settings->GetUndoCount() != ui->undoCount->value())
{
preferences.append(tr("undo limit"));
settings->SetUndoCount(ui->undoCount->value());
}
// Scene antialiasing
if (settings->GetGraphicalOutput() != ui->graphOutputCheck->isChecked())
{
preferences.append(tr("antialiasing"));
settings->SetGraphicalOutput(ui->graphOutputCheck->isChecked());
}
if (settings->IsOpenGLRender() != ui->checkBoxOpenGLRender->isChecked())
{
preferences.append(tr("scene render"));
settings->SetOpenGLRender(ui->checkBoxOpenGLRender->isChecked());
}
if (settings->IsAutomaticallyCheckUpdates() != ui->checkBoxAutomaticallyCheckUpdates->isChecked())
{
settings->SetAutomaticallyCheckUpdates(ui->checkBoxAutomaticallyCheckUpdates->isChecked());
}
if (settings->GetSingleStrokeOutlineFont() != ui->checkBoxSingleStrokeOutlineFont->isChecked())
{
settings->SetSingleStrokeOutlineFont(ui->checkBoxSingleStrokeOutlineFont->isChecked());
}
settings->SetSingleLineFonts(ui->checkBoxSingleLineFonts->isChecked());
// Tab Scrolling
settings->SetScrollingDuration(ui->spinBoxDuration->value());
settings->SetScrollingUpdateInterval(ui->spinBoxUpdateInterval->value());
settings->SetSensorMouseScale(ui->doubleSpinBoxSensor->value());
settings->SetWheelMouseScale(ui->doubleSpinBoxWheel->value());
settings->SetScrollingAcceleration(ui->doubleSpinBoxAcceleration->value());
// Tab Privacy
settings->SetCollectStatistic(ui->checkBoxSendUsageStatistics->isChecked());
VGAnalytics::Instance()->Enable(ui->checkBoxSendUsageStatistics->isChecked());
return preferences;
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzlePreferencesConfigurationPage::changeEvent(QEvent *event)
{
if (event->type() == QEvent::LanguageChange)
{
// retranslate designer form (single inheritance approach)
ui->retranslateUi(this);
}
// remember to call base class implementation
QWidget::changeEvent(event);
}