5fcefc0642
If removeFirstAndLast not active the last point must remain intact.
336 lines
11 KiB
C++
336 lines
11 KiB
C++
/************************************************************************
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**
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** @file
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 3 11, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VABSTRACTPIECE_H
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#define VABSTRACTPIECE_H
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#include <QtGlobal>
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#include <QSharedDataPointer>
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#include <QPointF>
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#include <QDebug>
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#include <QCoreApplication>
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#include "../vmisc/diagnostic.h"
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#include "../vmisc/def.h"
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#include "../vmisc/compatibility.h"
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#include "../vgeometry/vgobject.h"
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#include "vsapoint.h"
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#include "testpath.h"
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class VAbstractPieceData;
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class QPainterPath;
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class VGrainlineData;
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class VContainer;
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class VRawSAPoint;
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class VAbstractPiece
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{
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Q_DECLARE_TR_FUNCTIONS(VAbstractPiece)
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public:
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VAbstractPiece();
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VAbstractPiece(const VAbstractPiece &piece);
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virtual ~VAbstractPiece();
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VAbstractPiece &operator=(const VAbstractPiece &piece);
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#ifdef Q_COMPILER_RVALUE_REFS
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VAbstractPiece(const VAbstractPiece &&piece) Q_DECL_NOTHROW;
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VAbstractPiece &operator=(VAbstractPiece &&piece) Q_DECL_NOTHROW;
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#endif
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QString GetName() const;
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void SetName(const QString &value);
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bool IsForbidFlipping() const;
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void SetForbidFlipping(bool value);
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bool IsForceFlipping() const;
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void SetForceFlipping(bool value);
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bool IsSeamAllowance() const;
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void SetSeamAllowance(bool value);
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bool IsSeamAllowanceBuiltIn() const;
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void SetSeamAllowanceBuiltIn(bool value);
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bool IsHideMainPath() const;
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void SetHideMainPath(bool value);
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qreal GetSAWidth() const;
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void SetSAWidth(qreal value);
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qreal GetMx() const;
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void SetMx(qreal value);
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qreal GetMy() const;
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void SetMy(qreal value);
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uint GetPriority() const;
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void SetPriority(uint value);
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static QVector<QPointF> Equidistant(QVector<VSAPoint> points, qreal width, const QString &name);
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static qreal SumTrapezoids(const QVector<QPointF> &points);
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static QVector<QPointF> CheckLoops(const QVector<QPointF> &points);
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static QVector<QPointF> CheckLoops(const QVector<VRawSAPoint> &points);
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static QVector<VRawSAPoint> EkvPoint(QVector<VRawSAPoint> points, const VSAPoint &p1Line1, const VSAPoint &p2Line1,
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const VSAPoint &p1Line2, const VSAPoint &p2Line2, qreal width,
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bool *needRollback = nullptr);
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static QLineF ParallelLine(const VSAPoint &p1, const VSAPoint &p2, qreal width);
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static bool IsAllowanceValid(const QVector<QPointF> &base, const QVector<QPointF> &allowance);
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template <class T>
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static bool IsInsidePolygon(const QVector<T> &path, const QVector<T> &polygon,
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qreal accuracy = accuracyPointOnLine);
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template <class T>
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static QVector<T> CorrectEquidistantPoints(const QVector<T> &points, bool removeFirstAndLast = true);
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static QVector<VRawSAPoint> RollbackSeamAllowance(QVector<VRawSAPoint> points, const QLineF &cuttingEdge,
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bool *success);
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static QVector<QPointF> GrainlinePoints(const VGrainlineData &geom, const VContainer *pattern,
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const QRectF &boundingRect, qreal &dAng);
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static QPainterPath PainterPath(const QVector<QPointF> &points);
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friend QDataStream& operator<< (QDataStream& dataStream, const VAbstractPiece& piece);
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friend QDataStream& operator>> (QDataStream& dataStream, VAbstractPiece& piece);
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protected:
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template <class T>
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static QVector<T> RemoveDublicates(const QVector<T> &points, bool removeFirstAndLast = true);
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static bool IsEkvPointOnLine(const QPointF &iPoint, const QPointF &prevPoint, const QPointF &nextPoint);
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static bool IsEkvPointOnLine(const VSAPoint &iPoint, const VSAPoint &prevPoint, const VSAPoint &nextPoint);
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static bool IsItemContained(const QRectF &parentBoundingRect, const QVector<QPointF> &shape, qreal &dX,
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qreal &dY);
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static QVector<QPointF> CorrectPosition(const QRectF &parentBoundingRect, QVector<QPointF> points);
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static bool FindGrainlineGeometry(const VGrainlineData& geom, const VContainer *pattern, qreal &length,
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qreal &rotationAngle, QPointF &pos);
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private:
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QSharedDataPointer<VAbstractPieceData> d;
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};
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Q_DECLARE_TYPEINFO(VAbstractPiece, Q_MOVABLE_TYPE);
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief CorrectEquidistantPoints clear equivalent points and remove point on line from equdistant.
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* @param points list of points equdistant.
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* @return corrected list.
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*/
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template <class T>
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QVector<T> VAbstractPiece::CorrectEquidistantPoints(const QVector<T> &points, bool removeFirstAndLast)
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{
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// DumpVector(points, QStringLiteral("input.json.XXXXXX")); // Uncomment for dumping test data
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if (points.size()<4)//Better don't check if only three points. We can destroy equidistant.
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{
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qDebug()<<"Only three points.";
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return points;
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}
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//Clear equivalent points
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QVector<T> buf1 = RemoveDublicates(points, removeFirstAndLast);
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if (buf1.size()<3)
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{
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return buf1;
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}
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int prev = -1;
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int next = -1;
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QVector<T> buf2;
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//Remove point on line
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for (qint32 i = 0; i < buf1.size(); ++i)
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{// In this case we alwayse will have bounded intersection, so all is need is to check if point i is on line.
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// Unfortunatelly QLineF::intersect can't be used in this case because of the floating-point accuraccy problem.
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if (prev == -1)
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{
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if (i == 0)
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{
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prev = buf1.size() - 1;
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const T &prevPoint = buf1.at(prev);
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const T &iPoint = buf1.at(i);
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if (iPoint == prevPoint)
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{
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prev = buf1.size() - 2;
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}
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}
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else
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{
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prev = i-1;
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}
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}
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if (i == buf1.size() - 1)
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{
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next = 0;
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const T &nextPoint = buf1.at(next);
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const T &iPoint = buf1.at(i);
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if (iPoint == nextPoint)
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{
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next = 1;
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}
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}
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else
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{
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next = i+1;
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}
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const T &iPoint = buf1.at(i);
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const T &prevPoint = buf1.at(prev);
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const T &nextPoint = buf1.at(next);
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if (not IsEkvPointOnLine(iPoint, prevPoint, nextPoint))
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{
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buf2.append(iPoint);
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prev = -1;
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}
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}
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if (not buf2.isEmpty() && buf2.first() != buf2.last())
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{
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buf2.append(buf2.first());
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}
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buf2 = RemoveDublicates(buf2, false);
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// DumpVector(buf2, QStringLiteral("output.json.XXXXXX")); // Uncomment for dumping test data
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return buf2;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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QVector<T> VAbstractPiece::RemoveDublicates(const QVector<T> &points, bool removeFirstAndLast)
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{
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QVector<T> p = points;
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if (removeFirstAndLast)
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{
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if (not p.isEmpty() && p.size() > 1)
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{
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// Path can't be closed
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// See issue #686
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if (VFuzzyComparePoints(p.first(), p.last()))
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{
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p.removeLast();
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}
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}
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}
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for (int i = 0; i < p.size()-1; ++i)
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{
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if (VFuzzyComparePoints(p.at(i), p.at(i+1)))
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{
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if (not removeFirstAndLast && (i == p.size()-2))
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{
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p.erase(p.begin() + i);
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}
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else
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{
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p.erase(p.begin() + i + 1);
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}
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--i;
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}
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}
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return p;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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bool VAbstractPiece::IsInsidePolygon(const QVector<T> &path, const QVector<T> &polygon, qreal accuracy)
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{
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// Edges must not intersect
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for (auto i = 0; i < path.count(); ++i)
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{
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int nextI = -1;
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if (i < path.count()-1)
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{
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nextI = i + 1;
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}
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else
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{
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nextI = 0;
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}
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QLineF baseSegment(path.at(i), path.at(nextI));
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if (baseSegment.isNull())
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{
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continue;
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}
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for (auto j = 0; j < polygon.count(); ++j)
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{
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int nextJ = -1;
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if (j < polygon.count()-1)
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{
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nextJ = j + 1;
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}
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else
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{
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nextJ = 0;
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}
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QLineF allowanceSegment(polygon.at(j), polygon.at(nextJ));
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if (allowanceSegment.isNull())
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{
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continue;
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}
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QPointF crosPoint;
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const auto type = Intersects(baseSegment, allowanceSegment, &crosPoint);
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if (type == QLineF::BoundedIntersection
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&& not VFuzzyComparePoints(baseSegment.p1(), crosPoint, accuracy)
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&& not VFuzzyComparePoints(baseSegment.p2(), crosPoint, accuracy)
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&& not VGObject::IsPointOnLineviaPDP(allowanceSegment.p1(), baseSegment.p1(), baseSegment.p2(),
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accuracy)
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&& not VGObject::IsPointOnLineviaPDP(allowanceSegment.p2(), baseSegment.p1(), baseSegment.p2(),
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accuracy))
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{
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return false;
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}
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}
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}
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// Just instersection edges is not enough. The base must be inside of the allowance.
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QPolygonF allowancePolygon(polygon);
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for (auto &point : path)
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{
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if (not allowancePolygon.containsPoint(point, Qt::WindingFill))
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{
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return false;
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}
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}
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return true;
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}
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#endif // VABSTRACTPIECE_H
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