77ae13ae18
This check validate seam allowance path and layout allowance path. --HG-- branch : develop
366 lines
12 KiB
C++
366 lines
12 KiB
C++
/************************************************************************
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**
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** @file
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 3 11, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VABSTRACTPIECE_H
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#define VABSTRACTPIECE_H
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#include <QtGlobal>
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#include <QSharedDataPointer>
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#include <QPointF>
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#include <QDebug>
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#include "../vmisc/diagnostic.h"
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#include "../vmisc/def.h"
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#include "../vgeometry/vgobject.h"
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template <class T> class QVector;
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class VAbstractPieceData;
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class QPainterPath;
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class VGrainlineData;
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class VContainer;
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QT_WARNING_PUSH
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QT_WARNING_DISABLE_GCC("-Weffc++")
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QT_WARNING_DISABLE_GCC("-Wnon-virtual-dtor")
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/**
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* @brief The VSAPoint class seam allowance point
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*/
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class VSAPoint : public QPointF
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{
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public:
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Q_DECL_CONSTEXPR VSAPoint();
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Q_DECL_CONSTEXPR VSAPoint(qreal xpos, qreal ypos);
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Q_DECL_CONSTEXPR explicit VSAPoint(const QPointF &p);
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Q_DECL_CONSTEXPR qreal GetSABefore() const;
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qreal GetSABefore(qreal width) const;
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void SetSABefore(qreal value);
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Q_DECL_CONSTEXPR qreal GetSAAfter() const;
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qreal GetSAAfter(qreal width) const;
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void SetSAAfter(qreal value);
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Q_DECL_CONSTEXPR PieceNodeAngle GetAngleType() const;
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void SetAngleType(PieceNodeAngle value);
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qreal MaxLocalSA(qreal width) const;
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qreal PassmarkLength(qreal width) const;
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static const qreal passmarkFactor;
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static const qreal maxPassmarkLength;
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private:
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qreal m_before;
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qreal m_after;
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PieceNodeAngle m_angle;
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};
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Q_DECLARE_METATYPE(VSAPoint)
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Q_DECLARE_TYPEINFO(VSAPoint, Q_MOVABLE_TYPE);
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint()
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: QPointF(),
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m_before(-1),
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m_after(-1),
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m_angle(PieceNodeAngle::ByLength)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint(qreal xpos, qreal ypos)
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: QPointF(xpos, ypos),
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m_before(-1),
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m_after(-1),
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m_angle(PieceNodeAngle::ByLength)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline VSAPoint::VSAPoint(const QPointF &p)
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: QPointF(p),
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m_before(-1),
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m_after(-1),
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m_angle(PieceNodeAngle::ByLength)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline qreal VSAPoint::GetSABefore() const
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{
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return m_before;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline void VSAPoint::SetSABefore(qreal value)
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{
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value < 0 ? m_before = -1 : m_before = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline qreal VSAPoint::GetSAAfter() const
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{
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return m_after;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline void VSAPoint::SetSAAfter(qreal value)
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{
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value < 0 ? m_after = -1 : m_after = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline PieceNodeAngle VSAPoint::GetAngleType() const
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{
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return m_angle;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline void VSAPoint::SetAngleType(PieceNodeAngle value)
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{
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m_angle = value;
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}
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QT_WARNING_POP
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class VAbstractPiece
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{
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public:
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VAbstractPiece();
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VAbstractPiece(const VAbstractPiece &piece);
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virtual ~VAbstractPiece();
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VAbstractPiece &operator=(const VAbstractPiece &piece);
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#ifdef Q_COMPILER_RVALUE_REFS
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VAbstractPiece &operator=(VAbstractPiece &&piece) Q_DECL_NOTHROW { Swap(piece); return *this; }
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#endif
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inline void Swap(VAbstractPiece &piece) Q_DECL_NOTHROW
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{ std::swap(d, piece.d); }
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QString GetName() const;
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void SetName(const QString &value);
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bool IsForbidFlipping() const;
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void SetForbidFlipping(bool value);
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bool IsForceFlipping() const;
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void SetForceFlipping(bool value);
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bool IsSeamAllowance() const;
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void SetSeamAllowance(bool value);
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bool IsSeamAllowanceBuiltIn() const;
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void SetSeamAllowanceBuiltIn(bool value);
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bool IsHideMainPath() const;
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void SetHideMainPath(bool value);
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qreal GetSAWidth() const;
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void SetSAWidth(qreal value);
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qreal GetMx() const;
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void SetMx(qreal value);
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qreal GetMy() const;
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void SetMy(qreal value);
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static QVector<QPointF> Equidistant(QVector<VSAPoint> points, qreal width, const QString &name);
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static qreal SumTrapezoids(const QVector<QPointF> &points);
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static QVector<QPointF> CheckLoops(const QVector<QPointF> &points);
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static QVector<QPointF> EkvPoint(QVector<QPointF> points, const VSAPoint &p1Line1, VSAPoint p2Line1,
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const VSAPoint &p1Line2, VSAPoint p2Line2, qreal width,
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bool *needRollback = nullptr);
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static QLineF ParallelLine(const VSAPoint &p1, const VSAPoint &p2, qreal width);
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static bool IsAllowanceValid(const QVector<QPointF> &base, const QVector<QPointF> &allowance);
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template <class T>
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static QVector<T> CorrectPathDistortion(QVector<T> path);
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template <class T>
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static QVector<T> CorrectEquidistantPoints(const QVector<T> &points, bool removeFirstAndLast = true);
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static QVector<QPointF> RollbackSeamAllowance(QVector<QPointF> points, const QLineF &cuttingEdge, bool *success);
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static QVector<QPointF> GrainlinePoints(const VGrainlineData &geom, const VContainer *pattern,
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const QRectF &boundingRect, qreal &dAng);
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protected:
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template <class T>
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static QVector<T> RemoveDublicates(const QVector<T> &points, bool removeFirstAndLast = true);
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static bool IsEkvPointOnLine(const QPointF &iPoint, const QPointF &prevPoint, const QPointF &nextPoint);
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static bool IsEkvPointOnLine(const VSAPoint &iPoint, const VSAPoint &prevPoint, const VSAPoint &nextPoint);
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static QPainterPath PlaceLabelImgPath(const PlaceLabelImg &img);
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static bool IsItemContained(const QRectF &parentBoundingRect, const QVector<QPointF> &shape, qreal &dX,
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qreal &dY);
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static QVector<QPointF> CorrectPosition(const QRectF &parentBoundingRect, QVector<QPointF> points);
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static bool FindGrainlineGeometry(const VGrainlineData& geom, const VContainer *pattern, qreal &length,
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qreal &rotationAngle, QPointF &pos);
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private:
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QSharedDataPointer<VAbstractPieceData> d;
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};
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Q_DECLARE_TYPEINFO(VAbstractPiece, Q_MOVABLE_TYPE);
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//---------------------------------------------------------------------------------------------------------------------
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template<class T>
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QVector<T> VAbstractPiece::CorrectPathDistortion(QVector<T> path)
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{
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if (path.size() < 3)
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{
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return path;
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}
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int prev = -1;
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for (qint32 i = 0; i < path.size(); ++i)
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{
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if (prev == -1)
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{
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i == 0 ? prev = path.size() - 1 : prev = i-1;
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}
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int next = i+1;
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if (i == path.size() - 1)
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{
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next = 0;
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}
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const QPointF &iPoint = path.at(i);
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const QPointF &prevPoint = path.at(prev);
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const QPointF &nextPoint = path.at(next);
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if (VGObject::IsPointOnLineSegment(iPoint, prevPoint, nextPoint))
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{
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const QPointF p = VGObject::CorrectDistortion(iPoint, prevPoint, nextPoint);
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path[i].setX(p.x());
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path[i].setY(p.y());
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}
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}
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief CorrectEquidistantPoints clear equivalent points and remove point on line from equdistant.
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* @param points list of points equdistant.
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* @return corrected list.
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*/
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template <class T>
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QVector<T> VAbstractPiece::CorrectEquidistantPoints(const QVector<T> &points, bool removeFirstAndLast)
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{
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if (points.size()<4)//Better don't check if only three points. We can destroy equidistant.
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{
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qDebug()<<"Only three points.";
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return points;
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}
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//Clear equivalent points
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QVector<T> buf1 = RemoveDublicates(points, removeFirstAndLast);
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if (buf1.size()<3)
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{
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return buf1;
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}
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int prev = -1;
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QVector<T> buf2;
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//Remove point on line
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for (qint32 i = 0; i < buf1.size(); ++i)
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{// In this case we alwayse will have bounded intersection, so all is need is to check if point i is on line.
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// Unfortunatelly QLineF::intersect can't be used in this case because of the floating-point accuraccy problem.
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if (prev == -1)
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{
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i == 0 ? prev = buf1.size() - 1 : prev = i-1;
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}
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int next = i+1;
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if (i == buf1.size() - 1)
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{
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next = 0;
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}
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const T &iPoint = buf1.at(i);
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const T &prevPoint = buf1.at(prev);
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const T &nextPoint = buf1.at(next);
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if (not (IsEkvPointOnLine(iPoint, prevPoint, nextPoint) && prevPoint == nextPoint/*not zigzag*/)
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// If RemoveDublicates does not remove these points it is a valid case.
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// Case where last point equal first point
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|| ((i == 0 || i == buf1.size() - 1) && (iPoint == prevPoint || iPoint == nextPoint)))
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{
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buf2.append(iPoint);
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prev = -1;
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}
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}
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buf2 = RemoveDublicates(buf2, false);
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return buf2;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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QVector<T> VAbstractPiece::RemoveDublicates(const QVector<T> &points, bool removeFirstAndLast)
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{
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QVector<T> p = points;
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if (removeFirstAndLast)
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{
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if (not p.isEmpty() && p.size() > 1)
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{
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// Path can't be closed
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// See issue #686
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if (VFuzzyComparePoints(p.first(), p.last()))
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{
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p.removeLast();
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}
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}
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}
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for (int i = 0; i < p.size()-1; ++i)
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{
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if (VFuzzyComparePoints(p.at(i), p.at(i+1)))
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{
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if (not removeFirstAndLast && (i == p.size()-1))
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{
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continue;
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}
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p.erase(p.begin() + i + 1);
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--i;
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continue;
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}
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}
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return p;
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}
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#endif // VABSTRACTPIECE_H
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