0373f727c5
Passmark with 0 length and enabled manual control must not be visible. Equal to not passmark state. --HG-- branch : develop
1192 lines
39 KiB
C++
1192 lines
39 KiB
C++
/************************************************************************
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**
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** @file
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 3 11, 2016
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2016 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vpiece.h"
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#include "vpiece_p.h"
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#include "vpassmark.h"
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#include "../vgeometry/vpointf.h"
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#include "../vgeometry/vabstractcurve.h"
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#include "../vgeometry/vplacelabelitem.h"
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#include "../vgeometry/varc.h"
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#include "vcontainer.h"
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#include "../vmisc/vabstractapplication.h"
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#include "../ifc/exception/vexceptioninvalidnotch.h"
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#include "../vlayout/testpath.h"
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#include <QSharedPointer>
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#include <QDebug>
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#include <QPainterPath>
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#include <QTemporaryFile>
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#include <QJsonObject>
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#include <QJsonDocument>
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#include <QJsonArray>
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namespace
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{
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QVector<quint32> PieceMissingNodes(const QVector<quint32> &d1Nodes, const QVector<quint32> &d2Nodes)
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{
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if (d1Nodes.size() == d2Nodes.size()) //-V807
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{
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return QVector<quint32>();
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}
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QSet<quint32> set1;
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for (qint32 i = 0; i < d1Nodes.size(); ++i)
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{
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set1.insert(d1Nodes.at(i));
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}
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QSet<quint32> set2;
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for (qint32 j = 0; j < d2Nodes.size(); ++j)
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{
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set2.insert(d2Nodes.at(j));
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}
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const QList<quint32> set3 = set1.subtract(set2).values();
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QVector<quint32> r;
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r.reserve(set3.size());
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for (qint32 i = 0; i < set3.size(); ++i)
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{
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r.append(set3.at(i));
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}
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return r;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool IsPassmarksPossible(const QVector<VPieceNode> &path)
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{
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int countPointNodes = 0;
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int countOthers = 0;
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for (auto &node : path)
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{
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if (node.IsExcluded())
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{
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continue;// skip node
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}
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node.GetTypeTool() == Tool::NodePoint ? ++countPointNodes : ++countOthers;
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}
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return countPointNodes >= 3 || (countPointNodes >= 1 && countOthers >= 1);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<VPieceNode> RotatePath(const QVector<VPieceNode> &path, int index)
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{
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if (index < 0 || index >= path.size())
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{
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return path;
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}
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return path.mid(index) + path.mid(0, index);
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}
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} // anonymous namespace
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//---------------------------------------------------------------------------------------------------------------------
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VPiece::VPiece()
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: VAbstractPiece(), d(new VPieceData(PiecePathType::PiecePath))
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPiece::VPiece(const VPiece &piece)
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: VAbstractPiece(piece), d (piece.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPiece &VPiece::operator=(const VPiece &piece)
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{
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if ( &piece == this )
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{
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return *this;
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}
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VAbstractPiece::operator=(piece);
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d = piece.d;
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return *this;
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}
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#ifdef Q_COMPILER_RVALUE_REFS
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//---------------------------------------------------------------------------------------------------------------------
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VPiece::VPiece(const VPiece &&piece) Q_DECL_NOTHROW
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: VAbstractPiece(piece), d (piece.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPiece &VPiece::operator=(VPiece &&piece) Q_DECL_NOTHROW
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{
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VAbstractPiece::operator=(piece);
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std::swap(d, piece.d);
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return *this;
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}
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#endif
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//---------------------------------------------------------------------------------------------------------------------
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VPiece::~VPiece()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VPiecePath VPiece::GetPath() const
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{
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return d->m_path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPiecePath &VPiece::GetPath()
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{
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return d->m_path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetPath(const VPiecePath &path)
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{
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d->m_path = path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VPiece::MainPathPoints(const VContainer *data) const
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{
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// DumpPiece(*this, data); // Uncomment for dumping test data
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QVector<QPointF> points = GetPath().PathPoints(data);
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points = CheckLoops(CorrectEquidistantPoints(points));//A path can contains loops
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// DumpVector(points); // Uncomment for dumping test data
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return points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VPiece::UniteMainPathPoints(const VContainer *data) const
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{
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QVector<QPointF> points = VPiecePath::NodesToPoints(data, GetUnitedPath(data));
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points = CheckLoops(CorrectEquidistantPoints(points));//A path can contains loops
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return points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<VPointF> VPiece::MainPathNodePoints(const VContainer *data, bool showExcluded) const
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{
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return GetPath().PathNodePoints(data, showExcluded);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VPiece::SeamAllowancePoints(const VContainer *data) const
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{
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return SeamAllowancePointsWithRotation(data, -1);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VPiece::CuttingPathPoints(const VContainer *data) const
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{
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if (IsSeamAllowance() and not IsSeamAllowanceBuiltIn())
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{
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return SeamAllowancePoints(data);
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}
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else
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{
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return MainPathPoints(data);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> VPiece::PassmarksLines(const VContainer *data) const
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{
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QVector<VPassmark> passmarks = Passmarks(data);
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QVector<QLineF> lines;
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for(auto &passmark : passmarks)
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{
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if (not passmark.IsNull())
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{
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lines += passmark.FullPassmark(*this, data);
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}
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}
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return lines;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<VPassmark> VPiece::Passmarks(const VContainer *data) const
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{
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const QVector<VPieceNode> unitedPath = GetUnitedPath(data);
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if (not IsSeamAllowance() || not IsPassmarksPossible(unitedPath))
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{
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return QVector<VPassmark>();
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}
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QVector<VPassmark> passmarks;
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for (int i = 0; i< unitedPath.size(); ++i)
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{
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const VPieceNode &node = unitedPath.at(i);
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if (node.IsExcluded() || not node.IsPassmark())
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{
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continue;// skip node
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}
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const int previousIndex = VPiecePath::FindInLoopNotExcludedUp(i, unitedPath);
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const int nextIndex = VPiecePath::FindInLoopNotExcludedDown(i, unitedPath);
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passmarks += CreatePassmark(unitedPath, previousIndex, i, nextIndex, data);
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}
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return passmarks;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPainterPath> VPiece::CurvesPainterPath(const VContainer *data) const
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{
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return GetPath().CurvesPainterPath(data);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VPiece::MainPathPath(const VContainer *data) const
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{
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return VPiece::MainPathPath(MainPathPoints(data));
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VPiece::MainPathPath(const QVector<QPointF> &points)
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{
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QPainterPath path;
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if (not points.isEmpty())
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{
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path.moveTo(points[0]);
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for (qint32 i = 1; i < points.count(); ++i)
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{
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path.lineTo(points.at(i));
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}
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path.lineTo(points.at(0));
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path.setFillRule(Qt::WindingFill);
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}
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VPiece::SeamAllowancePath(const VContainer *data) const
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{
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return SeamAllowancePath(SeamAllowancePoints(data));
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VPiece::SeamAllowancePath(const QVector<QPointF> &points) const
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{
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QPainterPath ekv;
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// seam allowence
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if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
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{
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if (not points.isEmpty())
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{
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ekv.moveTo(points.at(0));
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for (qint32 i = 1; i < points.count(); ++i)
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{
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ekv.lineTo(points.at(i));
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}
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#if !defined(V_NO_ASSERT)
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// uncomment for debug
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// for (qint32 i = 0; i < points.count(); ++i)
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// {
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// ekv.addEllipse(points.at(i).x()-accuracyPointOnLine, points.at(i).y()-accuracyPointOnLine,
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// accuracyPointOnLine*2., accuracyPointOnLine*2.);
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// }
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#endif
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ekv.setFillRule(Qt::WindingFill);
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}
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}
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return ekv;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VPiece::PassmarksPath(const VContainer *data) const
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{
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const QVector<QLineF> passmarks = PassmarksLines(data);
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QPainterPath path;
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// seam allowence
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if (IsSeamAllowance())
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{
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if (not passmarks.isEmpty())
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{
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for (qint32 i = 0; i < passmarks.count(); ++i)
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{
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path.moveTo(passmarks.at(i).p1());
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path.lineTo(passmarks.at(i).p2());
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}
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path.setFillRule(Qt::WindingFill);
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}
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}
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QPainterPath VPiece::PlaceLabelPath(const VContainer *data) const
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{
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QPainterPath path;
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for(auto placeLabel : d->m_placeLabels)
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{
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try
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{
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const auto label = data->GeometricObject<VPlaceLabelItem>(placeLabel);
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if (label->IsVisible())
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{
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path.addPath(label->LabelShapePath());
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}
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}
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catch (const VExceptionBadId &e)
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{
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qWarning() << e.ErrorMessage();
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}
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}
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path.setFillRule(Qt::WindingFill);
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VPiece::IsSeamAllowanceValid(const VContainer *data) const
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{
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if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
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{
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return VAbstractPiece::IsAllowanceValid(UniteMainPathPoints(data), SeamAllowancePoints(data));
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}
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else
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{
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return true;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VPiece::IsInLayout() const
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{
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return d->m_inLayout;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetInLayout(bool inLayout)
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{
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d->m_inLayout = inLayout;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VPiece::IsUnited() const
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{
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return d->m_united;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetUnited(bool united)
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{
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d->m_united = united;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VPiece::GetFormulaSAWidth() const
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{
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return d->m_formulaWidth;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetFormulaSAWidth(const QString &formula, qreal value)
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{
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SetSAWidth(value);
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const qreal width = GetSAWidth();
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width >= 0 ? d->m_formulaWidth = formula : d->m_formulaWidth = QLatin1Char('0');
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> VPiece::GetInternalPaths() const
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{
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return d->m_internalPaths;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> &VPiece::GetInternalPaths()
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{
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return d->m_internalPaths;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetInternalPaths(const QVector<quint32> &iPaths)
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{
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d->m_internalPaths = iPaths;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<CustomSARecord> VPiece::GetCustomSARecords() const
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{
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return d->m_customSARecords;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<CustomSARecord> &VPiece::GetCustomSARecords()
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{
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return d->m_customSARecords;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetCustomSARecords(const QVector<CustomSARecord> &records)
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{
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d->m_customSARecords = records;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> VPiece::GetPins() const
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{
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return d->m_pins;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> &VPiece::GetPins()
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{
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return d->m_pins;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetPins(const QVector<quint32> &pins)
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{
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d->m_pins = pins;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> VPiece::GetPlaceLabels() const
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{
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return d->m_placeLabels;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> &VPiece::GetPlaceLabels()
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{
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return d->m_placeLabels;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetPlaceLabels(const QVector<quint32> &labels)
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{
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d->m_placeLabels = labels;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QList<quint32> VPiece::Dependencies() const
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{
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QList<quint32> list = d->m_path.Dependencies();
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list.reserve(list.size() + d->m_customSARecords.size() + d->m_internalPaths.size() + d->m_pins.size() +
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d->m_placeLabels.size());
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for (auto &record : d->m_customSARecords)
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{
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list.append(record.path);
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}
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for (auto &value : d->m_internalPaths)
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{
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list.append(value);
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}
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for (auto &value : d->m_pins)
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{
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list.append(value);
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}
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for (auto &value : d->m_placeLabels)
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{
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list.append(value);
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}
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return list;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief MissingNodes find missing nodes in detail. When we deleted object in detail and return this detail need
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* understand, what nodes need make invisible.
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* @param det changed detail.
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* @return list with missing nodes.
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*/
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QVector<quint32> VPiece::MissingNodes(const VPiece &det) const
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{
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return d->m_path.MissingNodes(det.GetPath());
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> VPiece::MissingCSAPath(const VPiece &det) const
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{
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QVector<quint32> oldCSARecords;
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for (qint32 i = 0; i < d->m_customSARecords.size(); ++i)
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{
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oldCSARecords.append(d->m_customSARecords.at(i).path);
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}
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QVector<quint32> newCSARecords;
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for (qint32 i = 0; i < det.GetCustomSARecords().size(); ++i)
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{
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newCSARecords.append(det.GetCustomSARecords().at(i).path);
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}
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return PieceMissingNodes(oldCSARecords, newCSARecords);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> VPiece::MissingInternalPaths(const VPiece &det) const
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{
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return PieceMissingNodes(d->m_internalPaths, det.GetInternalPaths());
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> VPiece::MissingPins(const VPiece &det) const
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{
|
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return PieceMissingNodes(d->m_pins, det.GetPins());
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}
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|
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//---------------------------------------------------------------------------------------------------------------------
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QVector<quint32> VPiece::MissingPlaceLabels(const VPiece &det) const
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{
|
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return PieceMissingNodes(d->m_placeLabels, det.GetPlaceLabels());
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}
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|
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//---------------------------------------------------------------------------------------------------------------------
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void VPiece::SetPatternPieceData(const VPieceLabelData &data)
|
|
{
|
|
d->m_ppData = data;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief Returns full access to the pattern piece data object
|
|
* @return pattern piece data object
|
|
*/
|
|
VPieceLabelData &VPiece::GetPatternPieceData()
|
|
{
|
|
return d->m_ppData;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief Returns the read only reference to the pattern piece data object
|
|
* @return pattern piece data object
|
|
*/
|
|
const VPieceLabelData &VPiece::GetPatternPieceData() const
|
|
{
|
|
return d->m_ppData;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VPiece::SetPatternInfo(const VPatternLabelData &info)
|
|
{
|
|
d->m_piPatternInfo = info;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief Returns full access to the pattern info geometry object
|
|
* @return pattern info geometry object
|
|
*/
|
|
VPatternLabelData &VPiece::GetPatternInfo()
|
|
{
|
|
return d->m_piPatternInfo;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief Returns the read only reference to the pattern info geometry object
|
|
* @return pattern info geometry object
|
|
*/
|
|
const VPatternLabelData &VPiece::GetPatternInfo() const
|
|
{
|
|
return d->m_piPatternInfo;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VPiece::SetGrainlineGeometry(const VGrainlineData &data)
|
|
{
|
|
d->m_glGrainline = data;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief VDetail::GetGrainlineGeometry full access to the grainline geometry object
|
|
* @return reference to grainline geometry object
|
|
*/
|
|
VGrainlineData &VPiece::GetGrainlineGeometry()
|
|
{
|
|
return d->m_glGrainline;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
/**
|
|
* @brief VDetail::GetGrainlineGeometry returns the read-only reference to the grainline geometry object
|
|
* @return reference to grainline geometry object
|
|
*/
|
|
const VGrainlineData &VPiece::GetGrainlineGeometry() const
|
|
{
|
|
return d->m_glGrainline;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<QPointF> VPiece::SeamAllowancePointsWithRotation(const VContainer *data, int makeFirst) const
|
|
{
|
|
SCASSERT(data != nullptr);
|
|
|
|
if (not IsSeamAllowance() || IsSeamAllowanceBuiltIn())
|
|
{
|
|
return QVector<QPointF>();
|
|
}
|
|
|
|
const QVector<CustomSARecord> records = FilterRecords(GetValidRecords());
|
|
int recordIndex = -1;
|
|
bool insertingCSA = false;
|
|
const qreal width = ToPixel(GetSAWidth(), *data->GetPatternUnit());
|
|
const QVector<VPieceNode> unitedPath = makeFirst > 0 ? RotatePath(GetUnitedPath(data), makeFirst)
|
|
: GetUnitedPath(data);
|
|
|
|
QVector<VSAPoint> pointsEkv;
|
|
for (int i = 0; i< unitedPath.size(); ++i)
|
|
{
|
|
const VPieceNode &node = unitedPath.at(i);
|
|
if (node.IsExcluded())
|
|
{
|
|
continue;// skip excluded node
|
|
}
|
|
|
|
switch (node.GetTypeTool())
|
|
{
|
|
case (Tool::NodePoint):
|
|
{
|
|
if (not insertingCSA)
|
|
{
|
|
pointsEkv.append(VPiecePath::PreparePointEkv(node, data));
|
|
|
|
recordIndex = IsCSAStart(records, node.GetId());
|
|
if (recordIndex != -1 && records.at(recordIndex).includeType == PiecePathIncludeType::AsCustomSA)
|
|
{
|
|
insertingCSA = true;
|
|
|
|
const VPiecePath path = data->GetPiecePath(records.at(recordIndex).path);
|
|
QVector<VSAPoint> r = path.SeamAllowancePoints(data, width, records.at(recordIndex).reverse);
|
|
|
|
for (int j = 0; j < r.size(); ++j)
|
|
{
|
|
r[j].SetAngleType(PieceNodeAngle::ByLengthCurve);
|
|
r[j].SetSABefore(0);
|
|
r[j].SetSAAfter(0);
|
|
}
|
|
|
|
pointsEkv += r;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (records.at(recordIndex).endPoint == node.GetId())
|
|
{
|
|
insertingCSA = false;
|
|
recordIndex = -1;
|
|
|
|
pointsEkv.append(VPiecePath::PreparePointEkv(node, data));
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case (Tool::NodeArc):
|
|
case (Tool::NodeElArc):
|
|
case (Tool::NodeSpline):
|
|
case (Tool::NodeSplinePath):
|
|
{
|
|
if (not insertingCSA)
|
|
{
|
|
const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
|
|
|
|
pointsEkv += VPiecePath::CurveSeamAllowanceSegment(data, unitedPath, curve, i, node.GetReverse(),
|
|
width);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
qDebug()<<"Get wrong tool type. Ignore."<< static_cast<char>(node.GetTypeTool());
|
|
break;
|
|
}
|
|
}
|
|
|
|
return Equidistant(pointsEkv, width, GetName());
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<VPieceNode> VPiece::GetUnitedPath(const VContainer *data) const
|
|
{
|
|
SCASSERT(data != nullptr)
|
|
|
|
QVector<VPieceNode> united = d->m_path.GetNodes();
|
|
|
|
if (IsSeamAllowance() && IsSeamAllowanceBuiltIn())
|
|
{
|
|
return united;
|
|
}
|
|
|
|
const QVector<CustomSARecord> records = FilterRecords(GetValidRecords());
|
|
|
|
for (int i = 0; i < records.size(); ++i)
|
|
{
|
|
if (records.at(i).includeType == PiecePathIncludeType::AsMainPath)
|
|
{
|
|
const int indexStartPoint = VPiecePath::indexOfNode(united, records.at(i).startPoint);
|
|
const int indexEndPoint = VPiecePath::indexOfNode(united, records.at(i).endPoint);
|
|
|
|
if (indexStartPoint == -1 || indexEndPoint == -1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
QVector<VPieceNode> midBefore;
|
|
QVector<VPieceNode> midAfter;
|
|
if (indexStartPoint <= indexEndPoint)
|
|
{
|
|
midBefore = united.mid(0, indexStartPoint+1);
|
|
midAfter = united.mid(indexEndPoint, united.size() - midBefore.size());
|
|
}
|
|
else
|
|
{
|
|
midBefore = united.mid(indexEndPoint, indexStartPoint+1);
|
|
}
|
|
|
|
QVector<VPieceNode> customNodes = data->GetPiecePath(records.at(i).path).GetNodes();
|
|
if (records.at(i).reverse)
|
|
{
|
|
customNodes = VGObject::GetReversePoints(customNodes);
|
|
}
|
|
|
|
for (int j = 0; j < customNodes.size(); ++j)
|
|
{
|
|
// Additionally reverse all curves
|
|
if (records.at(i).reverse)
|
|
{
|
|
// don't make a check because node point will ignore the change
|
|
customNodes[j].SetReverse(not customNodes.at(j).GetReverse());
|
|
}
|
|
|
|
// If seam allowance is built in main path user will not see a passmark provided by piece path
|
|
if (IsSeamAllowanceBuiltIn())
|
|
{
|
|
customNodes[j].SetPassmark(false);
|
|
}
|
|
else
|
|
{
|
|
customNodes[j].SetMainPathNode(false);
|
|
}
|
|
}
|
|
|
|
united = midBefore + customNodes + midAfter;
|
|
}
|
|
}
|
|
return united;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<CustomSARecord> VPiece::GetValidRecords() const
|
|
{
|
|
QVector<CustomSARecord> records;
|
|
records.reserve(d->m_customSARecords.size());
|
|
for (auto &record : d->m_customSARecords)
|
|
{
|
|
const int indexStartPoint = d->m_path.indexOfNode(record.startPoint);
|
|
const int indexEndPoint = d->m_path.indexOfNode(record.endPoint);
|
|
|
|
if (record.startPoint > NULL_ID
|
|
&& record.path > NULL_ID
|
|
&& record.endPoint > NULL_ID
|
|
&& indexStartPoint != -1
|
|
&& not d->m_path.at(indexStartPoint).IsExcluded()
|
|
&& indexEndPoint != -1
|
|
&& not d->m_path.at(indexEndPoint).IsExcluded())
|
|
{
|
|
records.append(record);
|
|
}
|
|
}
|
|
return records;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<CustomSARecord> VPiece::FilterRecords(QVector<CustomSARecord> records) const
|
|
{
|
|
if (records.size() < 2)
|
|
{
|
|
return records;
|
|
}
|
|
|
|
QVector<VPieceNode> path = d->m_path.GetNodes();
|
|
QVector<CustomSARecord> filteredRecords;
|
|
for (auto record : qAsConst(records))
|
|
{
|
|
const int indexStartPoint = VPiecePath::indexOfNode(path, record.startPoint);
|
|
const int indexEndPoint = VPiecePath::indexOfNode(path, record.endPoint);
|
|
|
|
if (indexStartPoint == -1 || indexEndPoint == -1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
QVector<VPieceNode> midBefore;
|
|
QVector<VPieceNode> midAfter;
|
|
if (indexStartPoint <= indexEndPoint)
|
|
{
|
|
midBefore = path.mid(0, indexStartPoint+1);
|
|
midAfter = path.mid(indexEndPoint, path.size() - midBefore.size());
|
|
}
|
|
else
|
|
{
|
|
midBefore = path.mid(indexEndPoint, indexStartPoint+1);
|
|
}
|
|
|
|
path = midBefore + midAfter;
|
|
filteredRecords.append(record);
|
|
}
|
|
|
|
return filteredRecords;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QVector<VSAPoint> VPiece::GetNodeSAPoints(const QVector<VPieceNode> &path, int index, const VContainer *data) const
|
|
{
|
|
SCASSERT(data != nullptr)
|
|
|
|
if (index < 0 || index >= path.size())
|
|
{
|
|
return QVector<VSAPoint>();
|
|
}
|
|
|
|
const VPieceNode &node = path.at(index);
|
|
QVector<VSAPoint> points;
|
|
|
|
if (node.GetTypeTool() == Tool::NodePoint)
|
|
{
|
|
points.append(VPiecePath::PreparePointEkv(node, data));
|
|
}
|
|
else
|
|
{
|
|
const QSharedPointer<VAbstractCurve> curve = data->GeometricObject<VAbstractCurve>(node.GetId());
|
|
const qreal width = ToPixel(GetSAWidth(), *data->GetPatternUnit());
|
|
|
|
points += VPiecePath::CurveSeamAllowanceSegment(data, path, curve, index, node.GetReverse(), width);
|
|
}
|
|
return points;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool VPiece::GetPassmarkSAPoint(const QVector<VPieceNode> &path, int index, const VContainer *data,
|
|
VSAPoint &point) const
|
|
{
|
|
SCASSERT(data != nullptr)
|
|
|
|
const QVector<VSAPoint> points = GetNodeSAPoints(path, index, data);
|
|
|
|
if (points.isEmpty() || points.size() > 1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
point = points.first();
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool VPiece::GetPassmarkPreviousSAPoints(const QVector<VPieceNode> &path, int index, const VSAPoint &passmarkSAPoint,
|
|
const VContainer *data, VSAPoint &point, int passmarkIndex) const
|
|
{
|
|
SCASSERT(data != nullptr)
|
|
|
|
const QVector<VSAPoint> points = GetNodeSAPoints(path, index, data);
|
|
|
|
if (points.isEmpty())
|
|
{
|
|
const QString errorMsg = tr("Cannot calculate a notch for point '%1' in piece '%2'.")
|
|
.arg(VPiecePath::NodeName(path, passmarkIndex, data), GetName());
|
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) :
|
|
qWarning() << VAbstractApplication::patternMessageSignature + errorMsg;
|
|
return false; // Something wrong
|
|
}
|
|
|
|
bool found = false;
|
|
int nodeIndex = points.size()-1;
|
|
do
|
|
{
|
|
const VSAPoint previous = points.at(nodeIndex);
|
|
QLineF line(passmarkSAPoint, previous);
|
|
if (line.length() >= ToPixel(1, Unit::Mm))
|
|
{
|
|
point = previous;
|
|
found = true;
|
|
}
|
|
--nodeIndex;
|
|
} while (nodeIndex >= 0 && not found);
|
|
|
|
if (not found)
|
|
{
|
|
// No warning here because of valid case of passmark collapse
|
|
return false; // Something wrong
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool VPiece::GetPassmarkNextSAPoints(const QVector<VPieceNode> &path, int index, const VSAPoint &passmarkSAPoint,
|
|
const VContainer *data, VSAPoint &point, int passmarkIndex) const
|
|
{
|
|
SCASSERT(data != nullptr)
|
|
|
|
const QVector<VSAPoint> points = GetNodeSAPoints(path, index, data);
|
|
|
|
if (points.isEmpty())
|
|
{
|
|
const QString errorMsg = tr("Cannot calculate a notch for point '%1' in piece '%2'.")
|
|
.arg(VPiecePath::NodeName(path, passmarkIndex, data), GetName());
|
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) :
|
|
qWarning() << VAbstractApplication::patternMessageSignature + errorMsg;
|
|
return false; // Something wrong
|
|
}
|
|
|
|
bool found = false;
|
|
int nodeIndex = 0;
|
|
do
|
|
{
|
|
const VSAPoint next = points.at(nodeIndex);
|
|
QLineF line(passmarkSAPoint, next);
|
|
if (line.length() >= ToPixel(1, Unit::Mm))
|
|
{
|
|
point = next;
|
|
found = true;
|
|
}
|
|
++nodeIndex;
|
|
|
|
} while (nodeIndex < points.size() && not found);
|
|
|
|
if (not found)
|
|
{
|
|
// No warning here because of valid case of passmark collapse
|
|
return false; // Something wrong
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool VPiece::IsPassmarkVisible(const QVector<VPieceNode> &path, int passmarkIndex) const
|
|
{
|
|
if (passmarkIndex < 0 || passmarkIndex >= path.size())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const VPieceNode &node = path.at(passmarkIndex);
|
|
if (node.GetTypeTool() != Tool::NodePoint || not node.IsPassmark() || node.IsExcluded())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (IsSeamAllowance() && IsSeamAllowanceBuiltIn())
|
|
{
|
|
return true;
|
|
}
|
|
|
|
const QVector<CustomSARecord> records = FilterRecords(GetValidRecords());
|
|
if (records.isEmpty())
|
|
{
|
|
return true;
|
|
}
|
|
|
|
for (auto &record : records)
|
|
{
|
|
if (record.includeType == PiecePathIncludeType::AsCustomSA)
|
|
{
|
|
const int indexStartPoint = VPiecePath::indexOfNode(path, record.startPoint);
|
|
const int indexEndPoint = VPiecePath::indexOfNode(path, record.endPoint);
|
|
if (passmarkIndex > indexStartPoint && passmarkIndex < indexEndPoint)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
VPassmark VPiece::CreatePassmark(const QVector<VPieceNode> &path, int previousIndex, int passmarkIndex, int nextIndex,
|
|
const VContainer *data) const
|
|
{
|
|
SCASSERT(data != nullptr);
|
|
|
|
if (not IsPassmarkVisible(path, passmarkIndex))
|
|
{
|
|
return VPassmark();
|
|
}
|
|
|
|
VSAPoint passmarkSAPoint;
|
|
if (not GetPassmarkSAPoint(path, passmarkIndex, data, passmarkSAPoint))
|
|
{
|
|
const QString errorMsg = tr("Cannot calculate a notch for point '%1' in piece '%2'.")
|
|
.arg(VPiecePath::NodeName(path, passmarkIndex, data), GetName());
|
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) :
|
|
qWarning() << VAbstractApplication::patternMessageSignature + errorMsg;
|
|
return VPassmark();
|
|
}
|
|
|
|
VSAPoint previousSAPoint;
|
|
if (not GetPassmarkPreviousSAPoints(path, previousIndex, passmarkSAPoint, data, previousSAPoint, passmarkIndex))
|
|
{
|
|
// No check here because it will cover valid cases
|
|
return VPassmark(); // Something wrong
|
|
}
|
|
|
|
VSAPoint nextSAPoint;
|
|
if (not GetPassmarkNextSAPoints(path, nextIndex, passmarkSAPoint, data, nextSAPoint, passmarkIndex))
|
|
{
|
|
// No check here because it will cover valid cases
|
|
return VPassmark(); // Something wrong
|
|
}
|
|
|
|
if (passmarkSAPoint.IsManualPasskmarkLength() && passmarkSAPoint.GetPasskmarkLength() <= 0)
|
|
{
|
|
return VPassmark();
|
|
}
|
|
|
|
if (passmarkSAPoint.IsManualPasskmarkLength()
|
|
&& passmarkSAPoint.GetPasskmarkLength() <= accuracyPointOnLine)
|
|
{
|
|
const QString infoMsg = tr("Notch for point '%1' in piece '%2' will be disabled. Manual length is less than "
|
|
"allowed value.")
|
|
.arg(VPiecePath::NodeName(path, passmarkIndex, data), GetName());
|
|
qInfo() << VAbstractApplication::patternMessageSignature + infoMsg;
|
|
return VPassmark();
|
|
}
|
|
|
|
VPiecePassmarkData passmarkData;
|
|
passmarkData.previousSAPoint = previousSAPoint;
|
|
passmarkData.passmarkSAPoint = passmarkSAPoint;
|
|
passmarkData.nextSAPoint = nextSAPoint;
|
|
passmarkData.saWidth = ToPixel(GetSAWidth(), *data->GetPatternUnit());
|
|
passmarkData.nodeName = VPiecePath::NodeName(path, passmarkIndex, data);
|
|
passmarkData.pieceName = GetName();
|
|
passmarkData.passmarkLineType = path.at(passmarkIndex).GetPassmarkLineType();
|
|
passmarkData.passmarkAngleType = path.at(passmarkIndex).GetPassmarkAngleType();
|
|
passmarkData.isMainPathNode = path.at(passmarkIndex).IsMainPathNode();
|
|
passmarkData.isShowSecondPassmark = path.at(passmarkIndex).IsShowSecondPassmark();
|
|
passmarkData.passmarkIndex = passmarkIndex;
|
|
passmarkData.id = path.at(passmarkIndex).GetId();
|
|
|
|
return VPassmark(passmarkData);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
int VPiece::IsCSAStart(const QVector<CustomSARecord> &records, quint32 id)
|
|
{
|
|
for (int i = 0; i < records.size(); ++i)
|
|
{
|
|
if (records.at(i).startPoint == id)
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
#if !defined(V_NO_ASSERT)
|
|
// Use for writing tests
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QJsonObject VPiece::MainPathToJson() const
|
|
{
|
|
QJsonObject pieceObject
|
|
{
|
|
{"seamAllowance", IsSeamAllowance()},
|
|
{"saWidth", GetSAWidth()},
|
|
};
|
|
|
|
QJsonArray nodesArray;
|
|
for (qint32 i = 0; i < d->m_path.CountNodes(); ++i)
|
|
{
|
|
QJsonObject nodeObject
|
|
{
|
|
{"id", static_cast<qint64>(d->m_path.at(i).GetId())},
|
|
{"type", static_cast<int>(d->m_path.at(i).GetTypeTool())},
|
|
{"reverse", d->m_path.at(i).GetReverse()},
|
|
};
|
|
|
|
nodesArray.append(nodeObject);
|
|
}
|
|
pieceObject[QLatin1String("nodes")] = nodesArray;
|
|
|
|
return pieceObject;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
QJsonObject VPiece::DBToJson(const VContainer *data) const
|
|
{
|
|
QJsonArray itemsArray;
|
|
for (qint32 i = 0; i < d->m_path.CountNodes(); ++i)
|
|
{
|
|
itemsArray.append(data->GetGObject(d->m_path.at(i).GetId())->ToJson());
|
|
}
|
|
|
|
QJsonObject dbObject
|
|
{
|
|
{"items", itemsArray}
|
|
};
|
|
|
|
return dbObject;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void VPiece::DumpPiece(const VPiece &piece, const VContainer *data)
|
|
{
|
|
SCASSERT(data != nullptr)
|
|
QTemporaryFile temp; // Go to tmp folder to find dump
|
|
temp.setAutoRemove(false); // Remove dump manually
|
|
if (temp.open())
|
|
{
|
|
QJsonObject testCase
|
|
{
|
|
{"bd", piece.DBToJson(data)},
|
|
{"piece", piece.MainPathToJson()},
|
|
};
|
|
|
|
QJsonObject json
|
|
{
|
|
{"testCase", testCase},
|
|
};
|
|
|
|
QJsonDocument document(json);
|
|
|
|
QTextStream out(&temp);
|
|
out << document.toJson();
|
|
out.flush();
|
|
}
|
|
}
|
|
#endif // !defined(V_NO_ASSERT)
|