valentina/src/app/puzzle/dialogs/dialogpuzzlepreferences.cpp
Roman Telezhynskyi 94dc3bddd5 Refactoring.
Use the init-statement to declare a variable inside the if/switch statement.
2024-03-30 18:02:45 +02:00

186 lines
6.6 KiB
C++

/************************************************************************
**
** @file dialogpuzzlepreferences.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 21 5, 2021
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2021 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "dialogpuzzlepreferences.h"
#include "../vpapplication.h"
#include "configpages/puzzlepreferencesconfigurationpage.h"
#include "configpages/puzzlepreferenceslayoutpage.h"
#include "configpages/puzzlepreferencespathpage.h"
#include "ui_dialogpuzzlepreferences.h"
#include <QMessageBox>
#include <QPushButton>
#include <QShowEvent>
#if QT_VERSION < QT_VERSION_CHECK(6, 4, 0)
#include "../vmisc/compatibility.h"
#endif
using namespace Qt::Literals::StringLiterals;
//---------------------------------------------------------------------------------------------------------------------
DialogPuzzlePreferences::DialogPuzzlePreferences(QWidget *parent)
: QDialog(parent),
ui(std::make_unique<Ui::DialogPuzzlePreferences>()),
m_configurationPage(new PuzzlePreferencesConfigurationPage),
m_layoutPage(new PuzzlePreferencesLayoutPage),
m_pathPage(new PuzzlePreferencesPathPage)
{
ui->setupUi(this);
#if defined(Q_OS_MAC)
setWindowFlags(Qt::Window);
#endif
VAbstractApplication::VApp()->Settings()->GetOsSeparator() ? setLocale(QLocale()) : setLocale(QLocale::c());
QPushButton *bOk = ui->buttonBox->button(QDialogButtonBox::Ok);
SCASSERT(bOk != nullptr)
connect(bOk, &QPushButton::clicked, this, &DialogPuzzlePreferences::Ok);
QPushButton *bApply = ui->buttonBox->button(QDialogButtonBox::Apply);
SCASSERT(bApply != nullptr)
connect(bApply, &QPushButton::clicked, this, &DialogPuzzlePreferences::Apply);
ui->pagesWidget->insertWidget(0, m_configurationPage);
ui->pagesWidget->insertWidget(1, m_layoutPage);
ui->pagesWidget->insertWidget(2, m_pathPage);
connect(ui->contentsWidget, &QListWidget::currentItemChanged, this, &DialogPuzzlePreferences::PageChanged);
ui->pagesWidget->setCurrentIndex(0);
}
//---------------------------------------------------------------------------------------------------------------------
DialogPuzzlePreferences::~DialogPuzzlePreferences() = default;
//---------------------------------------------------------------------------------------------------------------------
void DialogPuzzlePreferences::showEvent(QShowEvent *event)
{
QDialog::showEvent(event);
if (event->spontaneous())
{
return;
}
if (m_isInitialized)
{
return;
}
// do your init stuff here
if (QSize const sz = VAbstractApplication::VApp()->Settings()->GetPreferenceDialogSize(); not sz.isEmpty())
{
resize(sz);
}
m_isInitialized = true; // first show windows are held
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPuzzlePreferences::resizeEvent(QResizeEvent *event)
{
Q_UNUSED(event)
// remember the size for the next time this dialog is opened, but only
// if widget was already initialized, which rules out the resize at
// dialog creating, which would
if (m_isInitialized)
{
VAbstractApplication::VApp()->Settings()->SetPreferenceDialogSize(size());
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPuzzlePreferences::changeEvent(QEvent *event)
{
if (event->type() == QEvent::LanguageChange)
{
// retranslate designer form (single inheritance approach)
ui->retranslateUi(this);
}
if (event->type() == QEvent::PaletteChange)
{
QStyle *style = QApplication::style();
QPushButton *bOk = ui->buttonBox->button(QDialogButtonBox::Ok);
SCASSERT(bOk != nullptr)
bOk->setIcon(style->standardIcon(QStyle::SP_DialogOkButton));
QPushButton *bApply = ui->buttonBox->button(QDialogButtonBox::Apply);
SCASSERT(bApply != nullptr)
bApply->setIcon(style->standardIcon(QStyle::SP_DialogApplyButton));
QPushButton *bCancel = ui->buttonBox->button(QDialogButtonBox::Cancel);
SCASSERT(bCancel != nullptr)
bCancel->setIcon(style->standardIcon(QStyle::SP_DialogCancelButton));
}
// remember to call base class implementation
QDialog::changeEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPuzzlePreferences::Apply()
{
QStringList preferences;
preferences += m_configurationPage->Apply();
preferences += m_layoutPage->Apply();
m_pathPage->Apply();
if (not preferences.isEmpty())
{
const QString text =
tr("Followed %n option(s) require restart to take effect: %1.", "", static_cast<int>(preferences.size()))
.arg(preferences.join(", "_L1));
QMessageBox::information(this, QCoreApplication::applicationName(), text);
}
VPApplication::VApp()->PuzzleSettings()->GetOsSeparator() ? setLocale(QLocale()) : setLocale(QLocale::c());
emit UpdateProperties();
setResult(QDialog::Accepted);
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPuzzlePreferences::Ok()
{
Apply();
done(QDialog::Accepted);
}
//---------------------------------------------------------------------------------------------------------------------
void DialogPuzzlePreferences::PageChanged(const QListWidgetItem *current, const QListWidgetItem *previous)
{
if (current == nullptr)
{
current = previous;
}
int const rowIndex = ui->contentsWidget->row(current);
ui->pagesWidget->setCurrentIndex(rowIndex);
}