valentina/dialogs/dialogspline.h

71 lines
2.6 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Valentina project All Rights Reserved.
**
** This file is part of Valentina.
**
** Tox is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Tox is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
#ifndef DIALOGSPLINE_H
#define DIALOGSPLINE_H
#include "dialogtool.h"
#include "container/vcontainer.h"
namespace Ui {
class DialogSpline;
}
class DialogSpline : public DialogTool
{
Q_OBJECT
public:
explicit DialogSpline(const VContainer *data, Draw::Mode mode = Draw::Calculation,
QWidget *parent = 0);
~DialogSpline();
qint64 getP1() const;
void setP1(const qint64 &value);
qint64 getP4() const;
void setP4(const qint64 &value);
qreal getAngle1() const;
void setAngle1(const qreal &value);
qreal getAngle2() const;
void setAngle2(const qreal &value);
qreal getKAsm1() const;
void setKAsm1(const qreal &value);
qreal getKAsm2() const;
void setKAsm2(const qreal &value);
qreal getKCurve() const;
void setKCurve(const qreal &value);
public slots:
virtual void ChoosedObject(qint64 id, Scene::Type type);
virtual void DialogAccepted();
private:
Ui::DialogSpline *ui;
qint32 number;
qint64 p1; // перша точка
qint64 p4; // четверта точка
qreal angle1; // кут нахилу дотичної в першій точці
qreal angle2; // кут нахилу дотичної в другій точці
qreal kAsm1;
qreal kAsm2;
qreal kCurve;
DialogSpline(const DialogSpline &dialog);
const DialogSpline &operator=(const DialogSpline& dialog);
};
#endif // DIALOGSPLINE_H