156 lines
5.3 KiB
C++
156 lines
5.3 KiB
C++
/************************************************************************
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**
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** @file vpiececarrousellayer.cpp
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** @author Ronan Le Tiec
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** @date 25 4, 2020
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2020 Valentina project
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** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vpiececarrousellayer.h"
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#include "vpiececarrousel.h"
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#include "../vmisc/backport/qoverload.h"
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#include <QVBoxLayout>
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#include <QLoggingCategory>
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Q_LOGGING_CATEGORY(pCarrouselLayer, "p.carrouselLayer")
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//---------------------------------------------------------------------------------------------------------------------
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VPieceCarrouselLayer::VPieceCarrouselLayer(VPuzzleLayer *layer, VPieceCarrousel *carrousel) :
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m_layer(layer),
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m_carrousel(carrousel),
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m_carrouselPieces(QList<VPieceCarrouselPiece*>())
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{
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Init();
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPieceCarrouselLayer::~VPieceCarrouselLayer()
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{
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Clear();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceCarrouselLayer::Init()
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{
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// initiales the structure
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QVBoxLayout *layoutPiecesLayout = new QVBoxLayout();
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layoutPiecesLayout->setMargin(0);
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setLayout(layoutPiecesLayout);
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// then refresh the content
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Refresh();
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// add the connections
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connect(m_layer, &VPuzzleLayer::PieceAdded, this, &VPieceCarrouselLayer::on_PieceAdded);
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connect(m_layer, &VPuzzleLayer::PieceRemoved, this, &VPieceCarrouselLayer::on_PieceRemoved);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceCarrouselLayer::Refresh()
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{
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Clear();
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// Updates the carrousel pieces from the pieces list
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QList<VPuzzlePiece*> pieces = m_layer->GetPieces();
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// sort the pieces in alphabetical order
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std::sort(pieces.begin(), pieces.end(),
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[](const VPuzzlePiece* a, const VPuzzlePiece* b) -> bool { return a->GetName() < b->GetName();});
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// create the corresponding carrousel pieces
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bool _isVisible = isVisible();
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setVisible(true);
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for (auto piece : pieces)
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{
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VPieceCarrouselPiece *carrouselPiece = new VPieceCarrouselPiece(piece, this);
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m_carrouselPieces.append(carrouselPiece);
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layout()->addWidget(carrouselPiece);
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carrouselPiece->CleanPreview(); // fitInView only works if the widget is displayed.
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}
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setVisible(_isVisible);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceCarrouselLayer::Clear()
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{
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// Removes and deletes the carrousel pieces from the layer
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while (!m_carrouselPieces.isEmpty())
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{
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VPieceCarrouselPiece *carrouselPiece = m_carrouselPieces.takeLast();
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if(carrouselPiece != nullptr)
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{
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layout()->removeWidget(carrouselPiece);
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delete carrouselPiece;
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QList<VPieceCarrouselPiece*> VPieceCarrouselLayer::GetCarrouselPieces()
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{
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return m_carrouselPieces;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPieceCarrousel* VPieceCarrouselLayer::GetCarrousel()
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{
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return m_carrousel;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPuzzleLayer* VPieceCarrouselLayer::GetLayer()
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{
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return m_layer;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceCarrouselLayer::on_PieceAdded(VPuzzlePiece* piece)
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{
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Q_UNUSED(piece)
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// TODO/ FIXME: see if we find a solution more efficient refreshing the complete layout everytime.
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Refresh();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPieceCarrouselLayer::on_PieceRemoved(VPuzzlePiece* piece)
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{
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for (auto carrouselPiece : m_carrouselPieces)
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{
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if(carrouselPiece->GetPiece() == piece)
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{
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m_carrouselPieces.removeAll(carrouselPiece);
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layout()->removeWidget(carrouselPiece);
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delete carrouselPiece;
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return;
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}
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}
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}
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