1024 lines
36 KiB
C++
1024 lines
36 KiB
C++
/************************************************************************
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**
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** @file puzzlemainwindow.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 16 2, 2020
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2020 Valentina project
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** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "puzzlemainwindow.h"
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#include <QFileDialog>
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#include <QCloseEvent>
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#include "ui_puzzlemainwindow.h"
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#include "dialogs/vpdialogabout.h"
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#include "xml/vplayoutfilewriter.h"
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#include "xml/vplayoutfilereader.h"
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#include "vpapplication.h"
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#include "../vlayout/vrawlayout.h"
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#include "../vmisc/vsysexits.h"
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#include "../vmisc/projectversion.h"
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#include "../ifc/xml/vlayoutconverter.h"
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#include "../ifc/exception/vexception.h"
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#include <QLoggingCategory>
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QT_WARNING_PUSH
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QT_WARNING_DISABLE_CLANG("-Wmissing-prototypes")
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QT_WARNING_DISABLE_INTEL(1418)
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Q_LOGGING_CATEGORY(pWindow, "p.window")
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QT_WARNING_POP
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//---------------------------------------------------------------------------------------------------------------------
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PuzzleMainWindow::PuzzleMainWindow(const VPuzzleCommandLinePtr &cmd, QWidget *parent) :
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QMainWindow(parent),
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ui(new Ui::PuzzleMainWindow),
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m_cmd(cmd)
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{
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m_layout = new VPuzzleLayout();
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// ----- for test purposes, to be removed------------------
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m_layout->SetLayoutMarginsConverted(2, 2, 2, 2);
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m_layout->SetLayoutSizeConverted(30.0, 45);
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m_layout->SetPiecesGapConverted(1);
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m_layout->SetUnit(Unit::Cm);
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m_layout->SetWarningSuperpositionOfPieces(true);
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// --------------------------------------------------------
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ui->setupUi(this);
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InitMenuBar();
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InitProperties();
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InitPieceCarrousel();
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InitMainGraphics();
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SetPropertiesData();
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ReadSettings();
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}
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//---------------------------------------------------------------------------------------------------------------------
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PuzzleMainWindow::~PuzzleMainWindow()
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{
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delete ui;
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delete m_pieceCarrousel;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool PuzzleMainWindow::LoadFile(QString path)
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{
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try
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{
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VLayoutConverter converter(path);
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path = converter.Convert();
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}
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catch (VException &e)
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{
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qCCritical(pWindow, "%s\n\n%s\n\n%s", qUtf8Printable(tr("File error.")),
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qUtf8Printable(e.ErrorMessage()), qUtf8Printable(e.DetailedInformation()));
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return false;
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}
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QFile file(path);
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file.open(QIODevice::ReadOnly);
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QScopedPointer<VPLayoutFileReader> fileReader(new VPLayoutFileReader());
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if(m_layout == nullptr)
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{
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m_layout = new VPuzzleLayout();
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}
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fileReader->ReadFile(m_layout, &file);
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// TODO / FIXME : better return value and error handling
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool PuzzleMainWindow::SaveFile(const QString &path)
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{
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QFile file(path);
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file.open(QIODevice::WriteOnly);
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VPLayoutFileWriter *fileWriter = new VPLayoutFileWriter();
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fileWriter->WriteFile(m_layout, &file);
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// TODO / FIXME : better return value and error handling
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::ImportRawLayouts(const QStringList &rawLayouts)
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{
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VRawLayout rawLayoutReader;
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for(auto &path : rawLayouts)
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{
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VRawLayoutData data;
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if (rawLayoutReader.ReadFile(path, data))
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{
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for (int i = 0; i < data.pieces.size(); ++i)
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{
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VLayoutPiece rawPiece = data.pieces.at(i);
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// We translate the piece, so that the origin of the bounding rect of the piece is at (0,0)
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// It makes positioning later on easier.
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QRectF boundingRect = rawPiece.DetailBoundingRect();
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QPointF topLeft = boundingRect.topLeft();
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rawPiece.Translate(-topLeft.x(), -topLeft.y());
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// TODO / FIXME: make a few tests, on the data to check for validity. If not
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//
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// If seam allowance enabled, but the path is empty — invalid.
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// If seam line path not hidden, but the path is empty — invalid.
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// If seam allowance is built-in, but the seam line path is empty — invalid.
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// TODO for feature "Update piece" : CreateOrUpdate() function indstead of CreatePiece()
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VPuzzlePiece *piece = CreatePiece(rawPiece);
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m_layout->GetUnplacedPiecesLayer()->AddPiece(piece);
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}
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m_pieceCarrousel->Refresh();
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}
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else
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{
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qCCritical(pWindow, "%s\n", qPrintable(tr("Could not extract data from file '%1'. %2")
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.arg(path, rawLayoutReader.ErrorString())));
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if (m_cmd != nullptr && not m_cmd->IsGuiEnabled())
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{
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m_cmd->ShowHelp(V_EX_DATAERR);
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}
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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VPuzzlePiece* PuzzleMainWindow::CreatePiece(const VLayoutPiece &rawPiece)
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{
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VPuzzlePiece *piece = new VPuzzlePiece();
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piece->SetName(rawPiece.GetName());
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piece->SetUuid(rawPiece.GetUUID());
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piece->SetCuttingLine(rawPiece.GetMappedSeamAllowancePoints());
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piece->SetSeamLine(rawPiece.GetMappedContourPoints());
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piece->SetIsGrainlineEnabled(rawPiece.IsGrainlineEnabled());
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if(rawPiece.IsGrainlineEnabled())
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{
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piece->SetGrainlineAngle(rawPiece.GrainlineAngle());
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piece->SetGrainline(rawPiece.GetGrainline());
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}
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// TODO : set all the information we need for the piece!
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//
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connect(piece, &VPuzzlePiece::SelectionChanged, this, &PuzzleMainWindow::on_PieceSelectionChanged);
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connect(piece, &VPuzzlePiece::PositionChanged, this, &PuzzleMainWindow::on_PiecePositionChanged);
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connect(piece, &VPuzzlePiece::RotationChanged, this, &PuzzleMainWindow::on_PieceRotationChanged);
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return piece;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitMenuBar()
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{
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// most of the actions are connected through name convention (auto-connection)
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// -------------------- connects the actions for the file menu
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connect(ui->actionExit, &QAction::triggered, this, &PuzzleMainWindow::close);
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// -------------------- connects the actions for the edit menu
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// TODO : initialise the undo / redo
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// -------------------- connects the actions for the windows menu
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// TODO : initialise the entries for the different windows
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// Add dock properties action
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QAction* actionDockWidgetToolOptions = ui->dockWidgetProperties->toggleViewAction();
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ui->menuWindows->addAction(actionDockWidgetToolOptions);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitProperties()
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{
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InitPropertyTabCurrentPiece();
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InitPropertyTabLayout();
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InitPropertyTabLayers();
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InitPropertyTabTiles();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitPropertyTabCurrentPiece()
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{
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// ------------------------------ placement -----------------------------------
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connect(ui->doubleSpinBoxCurrentPieceBoxPositionX, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_CurrentPiecePositionEdited);
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connect(ui->doubleSpinBoxCurrentPieceBoxPositionY, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_CurrentPiecePositionEdited);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitPropertyTabLayout()
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{
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// -------------------- init the unit combobox ---------------------
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ui->comboBoxLayoutUnit->addItem(tr("Centimeters"), QVariant(UnitsToStr(Unit::Cm)));
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ui->comboBoxLayoutUnit->addItem(tr("Millimiters"), QVariant(UnitsToStr(Unit::Mm)));
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ui->comboBoxLayoutUnit->addItem(tr("Inches"), QVariant(UnitsToStr(Unit::Inch)));
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// set default unit - TODO when we have the setting for the unit
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// const qint32 indexUnit = -1;//ui->comboBoxLayoutUnit->findData(qApp->ValentinaSettings()->GetUnit());
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// if (indexUnit != -1)
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// {
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// ui->comboBoxLayoutUnit->setCurrentIndex(indexUnit);
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// }
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// some of the UI Elements are connected to the slots via auto-connect
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// see https://doc.qt.io/qt-5/designer-using-a-ui-file.html#widgets-and-dialogs-with-auto-connect
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// -------------------- layout width, length, orientation ------------------------
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connect(ui->doubleSpinBoxLayoutWidth, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_LayoutSizeChanged);
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connect(ui->doubleSpinBoxLayoutLength, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_LayoutSizeChanged);
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connect(ui->radioButtonLayoutPortrait, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::on_LayoutOrientationChanged);
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connect(ui->radioButtonLayoutLandscape, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::on_LayoutOrientationChanged);
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// -------------------- margins ------------------------
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connect(ui->doubleSpinBoxLayoutMarginTop, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginRight, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginBottom, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_LayoutMarginChanged);
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connect(ui->doubleSpinBoxLayoutMarginLeft, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this,
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&PuzzleMainWindow::on_LayoutMarginChanged);
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// ------------------- follow grainline -----------------------
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connect(ui->radioButtonLayoutFollowGrainlineNo, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::on_LayoutFollowGrainlineChanged);
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connect(ui->radioButtonLayoutFollowGrainlineVertical, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::on_LayoutFollowGrainlineChanged);
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connect(ui->radioButtonLayoutFollowGrainlineHorizontal, QOverload<bool>::of(&QRadioButton::clicked), this,
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&PuzzleMainWindow::on_LayoutFollowGrainlineChanged);
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// -------------------- export ---------------------------
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// TODO init the file format export combobox
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitPropertyTabTiles()
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{
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// for the MVP we don't want the tiles tab.
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// we remove it. As soon as we need it, update this code
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ui->tabWidgetProperties->removeTab(2); // remove tiles
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitPropertyTabLayers()
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{
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// for the MVP we don't want the layers tab.
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// we remove it. As soon as we need it, update this code
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ui->tabWidgetProperties->removeTab(3); // remove layers
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitPieceCarrousel()
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{
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m_pieceCarrousel = new VPieceCarrousel(m_layout, ui->dockWidgetPieceCarrousel);
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ui->dockWidgetPieceCarrousel->setWidget(m_pieceCarrousel);
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connect(ui->dockWidgetPieceCarrousel, QOverload<Qt::DockWidgetArea>::of(&QDockWidget::dockLocationChanged), this,
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&PuzzleMainWindow::on_PieceCarrouselLocationChanged);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::SetPropertiesData()
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{
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if(m_layout == nullptr)
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{
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// TODO : hide the tabs when there is no layout
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}
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else
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{
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SetPropertyTabCurrentPieceData();
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SetPropertyTabLayoutData();
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SetPropertyTabTilesData();
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SetPropertyTabLayersData();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::SetPropertyTabCurrentPieceData()
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{
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if(m_selectedPieces.count() == 0)
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{
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// show the content "no piece selected"
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ui->containerCurrentPieceNoData->setVisible(true);
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ui->containerCurrentPieceData->setVisible(false);
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ui->containerCurrentPieceMultipleData->setVisible(false);
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}
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else if(m_selectedPieces.count() == 1)
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{
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// show the content "selected piece data"
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ui->containerCurrentPieceNoData->setVisible(false);
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ui->containerCurrentPieceData->setVisible(true);
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ui->containerCurrentPieceMultipleData->setVisible(false);
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VPuzzlePiece *selectedPiece = m_selectedPieces.first();
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// set the value to the current piece
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ui->lineEditCurrentPieceName->setText(selectedPiece->GetName());
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ui->checkBoxCurrentPieceShowSeamline->setChecked(selectedPiece->GetShowSeamLine());
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ui->checkBoxCurrentPieceMirrorPiece->setChecked(selectedPiece->GetPieceMirrored());
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QPointF pos = selectedPiece->GetPosition();
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SetDoubleSpinBoxValue(ui->doubleSpinBoxCurrentPieceBoxPositionX,
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UnitConvertor(pos.x(), Unit::Px, m_layout->GetUnit()));
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SetDoubleSpinBoxValue(ui->doubleSpinBoxCurrentPieceBoxPositionY,
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UnitConvertor(pos.y(), Unit::Px, m_layout->GetUnit()));
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qreal angle = selectedPiece->GetRotation();
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SetDoubleSpinBoxValue(ui->doubleSpinBoxCurrentPieceAngle, angle);
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}
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else
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{
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// show the content "multiple pieces selected"
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ui->containerCurrentPieceNoData->setVisible(false);
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ui->containerCurrentPieceData->setVisible(false);
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ui->containerCurrentPieceMultipleData->setVisible(true);
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// if needed in the future, we can show some properties that coul be edited for all the pieces
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::SetPropertyTabLayoutData()
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{
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// set Unit
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int index = ui->comboBoxLayoutUnit->findData(QVariant(UnitsToStr(m_layout->GetUnit())));
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if(index != -1)
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{
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ui->comboBoxLayoutUnit->blockSignals(true); // FIXME: is there a better way to block the signals?
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ui->comboBoxLayoutUnit->setCurrentIndex(index);
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ui->comboBoxLayoutUnit->blockSignals(false);
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}
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// set Width / Length
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QSizeF size = m_layout->GetLayoutSizeConverted();
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SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutWidth, size.width());
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SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutLength, size.height());
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// Set Orientation
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if(size.width() <= size.height())
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{
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ui->radioButtonLayoutPortrait->setChecked(true);
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}
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else
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{
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ui->radioButtonLayoutLandscape->setChecked(true);
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}
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// set margins
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QMarginsF margins = m_layout->GetLayoutMarginsConverted();
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SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutMarginLeft, margins.left());
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SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutMarginTop, margins.top());
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SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutMarginRight, margins.right());
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SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutMarginBottom, margins.bottom());
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// set pieces gap
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SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutPiecesGap, m_layout->GetPiecesGapConverted());
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// set the checkboxes
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SetCheckBoxValue(ui->checkBoxLayoutWarningPiecesOutOfBound, m_layout->GetWarningPiecesOutOfBound());
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SetCheckBoxValue(ui->checkBoxLayoutWarningPiecesSuperposition, m_layout->GetWarningSuperpositionOfPieces());
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SetCheckBoxValue(ui->checkBoxLayoutStickyEdges, m_layout->GetStickyEdges());
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::SetPropertyTabTilesData()
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::SetPropertyTabLayersData()
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::InitMainGraphics()
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{
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m_graphicsView = new VPuzzleMainGraphicsView(m_layout, this);
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ui->centralWidget->layout()->addWidget(m_graphicsView);
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m_graphicsView->RefreshLayout();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::SetDoubleSpinBoxValue(QDoubleSpinBox *spinBox, qreal value)
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{
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spinBox->blockSignals(true);
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spinBox->setValue(value);
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spinBox->blockSignals(false);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::SetCheckBoxValue(QCheckBox *checkbox, bool value)
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{
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checkbox->blockSignals(true);
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checkbox->setChecked(value);
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checkbox->blockSignals(false);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::ReadSettings()
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{
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qCDebug(pWindow, "Reading settings.");
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const VPuzzleSettings *settings = qApp->PuzzleSettings();
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if (settings->status() == QSettings::NoError)
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{
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restoreGeometry(settings->GetGeometry());
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restoreState(settings->GetWindowState());
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restoreState(settings->GetToolbarsState(), APP_VERSION);
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ui->dockWidgetProperties->setVisible(settings->IsDockWidgetPropertiesActive());
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ui->dockWidgetPropertiesContents->setVisible(settings->IsDockWidgetPropertiesContentsActive());
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// Scene antialiasing
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m_graphicsView->SetAntialiasing(settings->GetGraphicalOutput());
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// Stack limit
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// qApp->getUndoStack()->setUndoLimit(settings->GetUndoCount());
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}
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else
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{
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qWarning() << tr("Cannot read settings from a malformed .INI file.");
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void PuzzleMainWindow::WriteSettings()
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{
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VPuzzleSettings *settings = qApp->PuzzleSettings();
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settings->SetGeometry(saveGeometry());
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settings->SetWindowState(saveState());
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settings->SetToolbarsState(saveState(APP_VERSION));
|
|
|
|
settings->SetDockWidgetPropertiesActive(ui->dockWidgetProperties->isEnabled());
|
|
settings->SetDockWidgetPropertiesContentsActive(ui->dockWidgetPropertiesContents->isEnabled());
|
|
|
|
settings->sync();
|
|
if (settings->status() == QSettings::AccessError)
|
|
{
|
|
qWarning() << tr("Cannot save settings. Access denied.");
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
bool PuzzleMainWindow::MaybeSave()
|
|
{
|
|
// TODO: Implement maybe save check
|
|
// if (this->isWindowModified())
|
|
// {
|
|
// if (curFile.isEmpty() && ui->tableWidget->rowCount() == 0)
|
|
// {
|
|
// return true;// Don't ask if file was created without modifications.
|
|
// }
|
|
|
|
// QScopedPointer<QMessageBox> messageBox(new QMessageBox(tr("Unsaved changes"),
|
|
// tr("Measurements have been modified.\n"
|
|
// "Do you want to save your changes?"),
|
|
// QMessageBox::Warning, QMessageBox::Yes, QMessageBox::No,
|
|
// QMessageBox::Cancel, this, Qt::Sheet));
|
|
|
|
// messageBox->setDefaultButton(QMessageBox::Yes);
|
|
// messageBox->setEscapeButton(QMessageBox::Cancel);
|
|
|
|
// messageBox->setButtonText(QMessageBox::Yes, curFile.isEmpty() || mIsReadOnly ? tr("Save…") : tr("Save"));
|
|
// messageBox->setButtonText(QMessageBox::No, tr("Don't Save"));
|
|
|
|
// messageBox->setWindowModality(Qt::ApplicationModal);
|
|
// const auto ret = static_cast<QMessageBox::StandardButton>(messageBox->exec());
|
|
|
|
// switch (ret)
|
|
// {
|
|
// case QMessageBox::Yes:
|
|
// if (mIsReadOnly)
|
|
// {
|
|
// return FileSaveAs();
|
|
// }
|
|
// else
|
|
// {
|
|
// return FileSave();
|
|
// }
|
|
// case QMessageBox::No:
|
|
// return true;
|
|
// case QMessageBox::Cancel:
|
|
// return false;
|
|
// default:
|
|
// break;
|
|
// }
|
|
// }
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionNew_triggered()
|
|
{
|
|
// just for test purpuses, to be removed:
|
|
QMessageBox msgBox;
|
|
msgBox.setText("TODO PuzzleMainWindow::New");
|
|
int ret = msgBox.exec();
|
|
|
|
Q_UNUSED(ret);
|
|
|
|
// TODO
|
|
|
|
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::closeEvent(QCloseEvent *event)
|
|
{
|
|
#if defined(Q_OS_MAC) && QT_VERSION < QT_VERSION_CHECK(5, 11, 1)
|
|
// Workaround for Qt bug https://bugreports.qt.io/browse/QTBUG-43344
|
|
static int numCalled = 0;
|
|
if (numCalled++ >= 1)
|
|
{
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (MaybeSave())
|
|
{
|
|
WriteSettings();
|
|
event->accept();
|
|
deleteLater();
|
|
}
|
|
else
|
|
{
|
|
event->ignore();
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionOpen_triggered()
|
|
{
|
|
qCDebug(pWindow, "Openning puzzle layout file.");
|
|
|
|
const QString filter(tr("Layout files") + QLatin1String(" (*.vlt)"));
|
|
|
|
//Get list last open files
|
|
QStringList recentFiles = qApp->PuzzleSettings()->GetRecentFileList();
|
|
QString dir;
|
|
if (recentFiles.isEmpty())
|
|
{
|
|
dir = QDir::homePath();
|
|
}
|
|
else
|
|
{
|
|
//Absolute path to last open file
|
|
dir = QFileInfo(recentFiles.first()).absolutePath();
|
|
}
|
|
qCDebug(pWindow, "Run QFileDialog::getOpenFileName: dir = %s.", qUtf8Printable(dir));
|
|
const QString filePath = QFileDialog::getOpenFileName(this, tr("Open file"), dir, filter, nullptr);
|
|
|
|
if (filePath.isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
|
|
// TODO : if m_layout == nullptr, open in current window
|
|
// otherwise open in new window
|
|
|
|
// TODO : if layout file has a lock, warning message
|
|
|
|
|
|
if(!LoadFile(filePath))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Updates the list of recent files
|
|
recentFiles.removeAll(filePath);
|
|
recentFiles.prepend(filePath);
|
|
while (recentFiles.size() > MaxRecentFiles)
|
|
{
|
|
recentFiles.removeLast();
|
|
}
|
|
qApp->PuzzleSettings()->SetRecentFileList(recentFiles);
|
|
|
|
// updates the properties with the loaded data
|
|
SetPropertiesData();
|
|
|
|
// TODO : update the Carrousel and the QGraphicView
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionSave_triggered()
|
|
{
|
|
// just for test purpuses, to be removed:
|
|
QMessageBox msgBox;
|
|
msgBox.setText("TODO PuzzleMainWindow::Save");
|
|
int ret = msgBox.exec();
|
|
|
|
Q_UNUSED(ret);
|
|
|
|
// TODO
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionSaveAs_triggered()
|
|
{
|
|
// TODO / FIXME : See valentina how the save is done over there. we need to add the extension .vlt, check for empty file names etc.
|
|
|
|
//Get list last open files
|
|
QStringList recentFiles = qApp->PuzzleSettings()->GetRecentFileList();
|
|
QString dir;
|
|
if (recentFiles.isEmpty())
|
|
{
|
|
dir = QDir::homePath();
|
|
}
|
|
else
|
|
{
|
|
//Absolute path to last open file
|
|
dir = QFileInfo(recentFiles.first()).absolutePath();
|
|
}
|
|
|
|
QString filters(tr("Layout files") + QLatin1String("(*.vlt)"));
|
|
QString fileName = QFileDialog::getSaveFileName(this, tr("Save as"),
|
|
dir + QLatin1String("/") + tr("Layout") + QLatin1String(".vlt"),
|
|
filters, nullptr
|
|
#ifdef Q_OS_LINUX
|
|
, QFileDialog::DontUseNativeDialog
|
|
#endif
|
|
);
|
|
|
|
SaveFile(fileName);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionImportRawLayout_triggered()
|
|
{
|
|
// TODO: here the code is probably just bad, to be edited
|
|
|
|
QString dir;
|
|
if (true)
|
|
{
|
|
dir = QDir::homePath();
|
|
}
|
|
else
|
|
{
|
|
// TODO / FIXME get the default path for raw layouts
|
|
}
|
|
|
|
const QString filter(tr("Raw Layout files") + QLatin1String(" (*.rld)"));
|
|
|
|
qCDebug(pWindow, "Run QFileDialog::getOpenFileName: dir = %s.", qUtf8Printable(dir));
|
|
const QString filePath = QFileDialog::getOpenFileName(this, tr("Open file"), dir, filter, nullptr);
|
|
|
|
QStringList rawLayouts = QStringList();
|
|
rawLayouts.append(filePath);
|
|
|
|
ImportRawLayouts(rawLayouts);
|
|
|
|
// TODO / FIXME : better error handling
|
|
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionCloseLayout_triggered()
|
|
{
|
|
// just for test purpuses, to be removed:
|
|
QMessageBox msgBox;
|
|
msgBox.setText("TODO PuzzleMainWindow::CloseLayout");
|
|
int ret = msgBox.exec();
|
|
|
|
Q_UNUSED(ret);
|
|
|
|
// TODO
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionAboutQt_triggered()
|
|
{
|
|
QMessageBox::aboutQt(this, tr("About Qt"));
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_actionAboutPuzzle_triggered()
|
|
{
|
|
auto *aboutDialog = new VPDialogAbout(this);
|
|
aboutDialog->setAttribute(Qt::WA_DeleteOnClose, true);
|
|
aboutDialog->show();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_comboBoxLayoutUnit_currentIndexChanged(int index)
|
|
{
|
|
Q_UNUSED(index);
|
|
QVariant comboBoxValue = ui->comboBoxLayoutUnit->currentData();
|
|
|
|
if(comboBoxValue == QVariant(UnitsToStr(Unit::Cm)))
|
|
{
|
|
m_layout->SetUnit(Unit::Cm);
|
|
}
|
|
else if(comboBoxValue == QVariant(UnitsToStr(Unit::Mm)))
|
|
{
|
|
m_layout->SetUnit(Unit::Mm);
|
|
}
|
|
else if(comboBoxValue == QVariant(UnitsToStr(Unit::Inch)))
|
|
{
|
|
m_layout->SetUnit(Unit::Inch);
|
|
}
|
|
|
|
SetPropertyTabLayoutData();
|
|
SetPropertyTabCurrentPieceData();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_comboBoxLayoutTemplate_currentIndexChanged(int index)
|
|
{
|
|
// just for test purpuses, to be removed:
|
|
QMessageBox msgBox;
|
|
msgBox.setText("TODO PuzzleMainWindow::LayoutTemplateChanged");
|
|
int ret = msgBox.exec();
|
|
|
|
Q_UNUSED(index);
|
|
Q_UNUSED(ret);
|
|
|
|
|
|
// TODO
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_LayoutSizeChanged()
|
|
{
|
|
m_layout->SetLayoutSizeConverted(ui->doubleSpinBoxLayoutWidth->value(), ui->doubleSpinBoxLayoutLength->value());
|
|
|
|
// updates orientation - no need to block signals because the signal reacts on "clicked"
|
|
if(ui->doubleSpinBoxLayoutWidth->value() <= ui->doubleSpinBoxLayoutLength->value())
|
|
{
|
|
//portrait
|
|
ui->radioButtonLayoutPortrait->setChecked(true);
|
|
}
|
|
else
|
|
{
|
|
//landscape
|
|
ui->radioButtonLayoutLandscape->setChecked(true);
|
|
}
|
|
|
|
// TODO Undo / Redo
|
|
|
|
m_graphicsView->RefreshLayout();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_LayoutOrientationChanged()
|
|
{
|
|
// swap the width and length
|
|
qreal width_before = ui->doubleSpinBoxLayoutWidth->value();
|
|
qreal length_before = ui->doubleSpinBoxLayoutLength->value();
|
|
|
|
SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutWidth, length_before);
|
|
SetDoubleSpinBoxValue(ui->doubleSpinBoxLayoutLength, width_before);
|
|
|
|
m_layout->SetLayoutSizeConverted(ui->doubleSpinBoxLayoutWidth->value(), ui->doubleSpinBoxLayoutLength->value());
|
|
|
|
// TODO Undo / Redo
|
|
|
|
m_graphicsView->RefreshLayout();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_pushButtonLayoutRemoveUnusedLength_clicked()
|
|
{
|
|
// just for test purpuses, to be removed:
|
|
QMessageBox msgBox;
|
|
msgBox.setText("TODO PuzzleMainWindow::LayoutRemoveUnusedLength");
|
|
int ret = msgBox.exec();
|
|
|
|
Q_UNUSED(ret);
|
|
|
|
// TODO
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_LayoutMarginChanged()
|
|
{
|
|
m_layout->SetLayoutMarginsConverted(
|
|
ui->doubleSpinBoxLayoutMarginLeft->value(),
|
|
ui->doubleSpinBoxLayoutMarginTop->value(),
|
|
ui->doubleSpinBoxLayoutMarginRight->value(),
|
|
ui->doubleSpinBoxLayoutMarginBottom->value()
|
|
);
|
|
|
|
// TODO Undo / Redo
|
|
|
|
m_graphicsView->RefreshLayout();
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_LayoutFollowGrainlineChanged()
|
|
{
|
|
// just for test purpuses, to be removed:
|
|
QMessageBox msgBox;
|
|
msgBox.setText("TODO PuzzleMainWindow::LayoutFollowGrainlineChanged");
|
|
int ret = msgBox.exec();
|
|
|
|
Q_UNUSED(ret);
|
|
|
|
// TODO
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_doubleSpinBoxLayoutPiecesGap_valueChanged(double value)
|
|
{
|
|
m_layout->SetPiecesGapConverted(value);
|
|
|
|
// TODO Undo / Redo
|
|
// TODO update the QGraphicView
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_checkBoxLayoutWarningPiecesSuperposition_toggled(bool checked)
|
|
{
|
|
m_layout->SetWarningSuperpositionOfPieces(checked);
|
|
|
|
// TODO Undo / Redo
|
|
// TODO update the QGraphicView
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_checkBoxLayoutWarningPiecesOutOfBound_toggled(bool checked)
|
|
{
|
|
m_layout->SetWarningPiecesOutOfBound(checked);
|
|
|
|
// TODO Undo / Redo
|
|
// TODO update the QGraphicView
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_checkBoxLayoutStickyEdges_toggled(bool checked)
|
|
{
|
|
m_layout->SetStickyEdges(checked);
|
|
|
|
// TODO Undo / Redo
|
|
// TODO update the QGraphicView
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_pushButtonLayoutExport_clicked()
|
|
{
|
|
// just for test purpuses, to be removed:
|
|
QMessageBox msgBox;
|
|
msgBox.setText("TODO PuzzleMainWindow::LayoutExport");
|
|
int ret = msgBox.exec();
|
|
|
|
Q_UNUSED(ret);
|
|
|
|
// TODO
|
|
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_checkBoxCurrentPieceShowSeamline_toggled(bool checked)
|
|
{
|
|
if(m_selectedPieces.count() == 1)
|
|
{
|
|
m_selectedPieces.first()->SetShowSeamLine(checked);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_checkBoxCurrentPieceMirrorPiece_toggled(bool checked)
|
|
{
|
|
if(m_selectedPieces.count() == 1)
|
|
{
|
|
m_selectedPieces.first()->SetPieceMirrored(checked);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_doubleSpinBoxCurrentPieceAngle_valueChanged(double value)
|
|
{
|
|
if(m_selectedPieces.count() == 1)
|
|
{
|
|
VPuzzlePiece *piece = m_selectedPieces.first();
|
|
piece->SetRotation(value);
|
|
}
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_CurrentPiecePositionEdited()
|
|
{
|
|
if(m_selectedPieces.count() == 1)
|
|
{
|
|
VPuzzlePiece *piece = m_selectedPieces.first();
|
|
QPointF pos(UnitConvertor(ui->doubleSpinBoxCurrentPieceBoxPositionX->value(), m_layout->GetUnit(), Unit::Px),
|
|
UnitConvertor(ui->doubleSpinBoxCurrentPieceBoxPositionY->value(), m_layout->GetUnit(), Unit::Px));
|
|
piece->SetPosition(pos);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_PieceCarrouselLocationChanged(Qt::DockWidgetArea area)
|
|
{
|
|
if(area == Qt::BottomDockWidgetArea || area == Qt::TopDockWidgetArea)
|
|
{
|
|
m_pieceCarrousel->SetOrientation(Qt::Horizontal);
|
|
}
|
|
else if (area == Qt::LeftDockWidgetArea || area == Qt::RightDockWidgetArea)
|
|
{
|
|
m_pieceCarrousel->SetOrientation(Qt::Vertical);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_PieceSelectionChanged()
|
|
{
|
|
m_selectedPieces = m_layout->GetSelectedPieces();
|
|
|
|
// update the property of the piece currently selected
|
|
SetPropertyTabCurrentPieceData();
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_PiecePositionChanged()
|
|
{
|
|
if(m_selectedPieces.count() == 1)
|
|
{
|
|
VPuzzlePiece *piece = m_selectedPieces.first();
|
|
QPointF pos = piece->GetPosition();
|
|
|
|
SetDoubleSpinBoxValue(ui->doubleSpinBoxCurrentPieceBoxPositionX,
|
|
UnitConvertor(pos.x(), Unit::Px, m_layout->GetUnit()));
|
|
SetDoubleSpinBoxValue(ui->doubleSpinBoxCurrentPieceBoxPositionY,
|
|
UnitConvertor(pos.y(), Unit::Px, m_layout->GetUnit()));
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
void PuzzleMainWindow::on_PieceRotationChanged()
|
|
{
|
|
if(m_selectedPieces.count() == 1)
|
|
{
|
|
VPuzzlePiece *piece = m_selectedPieces.first();
|
|
qreal angle = piece->GetRotation();
|
|
|
|
SetDoubleSpinBoxValue(ui->doubleSpinBoxCurrentPieceAngle, angle);
|
|
}
|
|
}
|