d7dfcb8898
--HG-- branch : develop
71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
/************************************************************************
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**
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** @file movesplinepath.h
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 11 6, 2014
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2014 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef MOVESPLINEPATH_H
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#define MOVESPLINEPATH_H
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#include "vundocommand.h"
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#include "../geometry/vsplinepath.h"
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class QGraphicsScene;
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class MoveSplinePath : public VUndoCommand
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{
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Q_OBJECT
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public:
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MoveSplinePath(VPattern *doc, const VSplinePath &oldSplPath, const VSplinePath &newSplPath, const quint32 &id,
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QGraphicsScene *scene, QUndoCommand *parent = 0);
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virtual ~MoveSplinePath();
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virtual void undo();
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virtual void redo();
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virtual bool mergeWith(const QUndoCommand *command);
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virtual int id() const;
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quint32 getSplinePathId() const;
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VSplinePath getNewSplinePath() const;
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private:
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Q_DISABLE_COPY(MoveSplinePath)
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VSplinePath oldSplinePath;
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VSplinePath newSplinePath;
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QGraphicsScene *scene;
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void Do(const VSplinePath &splPath);
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};
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//---------------------------------------------------------------------------------------------------------------------
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inline quint32 MoveSplinePath::getSplinePathId() const
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{
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return nodeId;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline VSplinePath MoveSplinePath::getNewSplinePath() const
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{
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return newSplinePath;
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}
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#endif // MOVESPLINEPATH_H
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