2cbe79c803
--HG-- branch : develop
82 lines
3.1 KiB
C++
82 lines
3.1 KiB
C++
/************************************************************************
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**
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** @file vdetail.h
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** @author Roman Telezhinsky <dismine@gmail.com>
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VDETAIL_H
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#define VDETAIL_H
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#include "vnodedetail.h"
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namespace Detail
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{
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enum Contour { OpenContour, CloseContour };
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Q_DECLARE_FLAGS(Contours, Contour)
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enum Equidistant { OpenEquidistant, CloseEquidistant };
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Q_DECLARE_FLAGS(Equidistants, Equidistant)
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}
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Q_DECLARE_OPERATORS_FOR_FLAGS(Detail::Contours)
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Q_DECLARE_OPERATORS_FOR_FLAGS(Detail::Equidistants)
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class VDetail
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{
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public:
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VDetail();
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VDetail(const QString &name, const QVector<VNodeDetail> &nodes);
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VDetail(const VDetail &detail);
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VDetail &operator=(const VDetail &detail);
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inline void append(const VNodeDetail &node) {nodes.append(node);}
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void Clear();
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inline qint32 CountNode() const {return nodes.size();}
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bool Containes(const qint64 &id)const;
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VNodeDetail & operator[](ptrdiff_t indx);
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inline QString getName() const {return name;}
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inline void setName(const QString &value) {name = value;}
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inline qreal getMx() const {return mx;}
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inline void setMx(const qreal &value) {mx = value;}
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inline qreal getMy() const {return my;}
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inline void setMy(const qreal &value) {my = value;}
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inline bool getSupplement() const {return supplement;}
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inline void setSupplement(bool value) {supplement = value;}
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inline bool getClosed() const {return closed;}
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inline void setClosed(bool value) {closed = value;}
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inline qreal getWidth() const {return width;}
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inline void setWidth(const qreal &value) {width = value;}
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inline QVector<VNodeDetail> getNodes() const {return nodes;}
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inline void setNodes(const QVector<VNodeDetail> &value) {nodes = value;}
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private:
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QVector<VNodeDetail> nodes;
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QString name;
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qreal mx;
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qreal my;
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bool supplement;
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bool closed;
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qreal width;
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};
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#endif // VDETAIL_H
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