4552f887db
--HG-- branch : develop
343 lines
13 KiB
C++
343 lines
13 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Valentina project All Rights Reserved.
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**
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** This file is part of Valentina.
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**
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** Tox is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Tox is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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****************************************************************************/
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#include "tablewindow.h"
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#include "ui_tablewindow.h"
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#include <QCloseEvent>
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#include <QDesktopWidget>
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#include "widgets/vtablegraphicsview.h"
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#include <QFileDialog>
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#include "options.h"
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#include <QtSvg/QtSvg>
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TableWindow::TableWindow(QWidget *parent) :
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QMainWindow(parent), numberDetal(0), colission(0), ui(new Ui::TableWindow),
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listDetails(QVector<VItem*>()), outItems(false), collidingItems(false), currentScene(0),
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paper(0), shadowPaper(0), listOutItems(0), listCollidingItems(QList<QGraphicsItem*>()),
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indexDetail(0), sceneRect(QRectF()){
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ui->setupUi(this);
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numberDetal = new QLabel("Залишилось 0 деталей.", this);
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colission = new QLabel("Колізій не знайдено.", this);
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ui->statusBar->addWidget(numberDetal);
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ui->statusBar->addWidget(colission);
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outItems = collidingItems = false;
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//sceneRect = QRectF(0, 0, 203*PrintDPI/25.4, 287*PrintDPI/25.4);
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sceneRect = QRectF(0, 0, toPixel(823), toPixel(1171));
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currentScene = new QGraphicsScene(sceneRect);
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QBrush *brush = new QBrush();
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brush->setStyle( Qt::SolidPattern );
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brush->setColor( QColor( Qt::gray ) );
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currentScene->setBackgroundBrush( *brush );
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VTableGraphicsView* view = new VTableGraphicsView(currentScene);
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view->fitInView(view->scene()->sceneRect(),Qt::KeepAspectRatio);
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ui->horizontalLayout->addWidget(view);
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connect(ui->actionTurn, &QAction::triggered, view, &VTableGraphicsView::rotateItems);
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connect(ui->actionMirror, &QAction::triggered, view, &VTableGraphicsView::MirrorItem);
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connect(ui->actionZoomIn, &QAction::triggered, view, &VTableGraphicsView::ZoomIn);
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connect(ui->actionZoomOut, &QAction::triggered, view, &VTableGraphicsView::ZoomOut);
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connect(ui->actionStop, &QAction::triggered, this, &TableWindow::StopTable);
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connect(ui->actionSave, &QAction::triggered, this, &TableWindow::saveScene);
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connect(ui->actionNext, &QAction::triggered, this, &TableWindow::GetNextDetail);
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connect(ui->actionAdd, &QAction::triggered, this, &TableWindow::AddLength);
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connect(ui->actionRemove, &QAction::triggered, this, &TableWindow::RemoveLength);
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connect(view, &VTableGraphicsView::itemChect, this, &TableWindow::itemChect);
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}
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TableWindow::~TableWindow(){
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delete ui;
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}
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void TableWindow::AddPaper(){
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qreal x1, y1, x2, y2;
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sceneRect.getCoords(&x1, &y1, &x2, &y2);
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shadowPaper = new QGraphicsRectItem(QRectF(x1+4,y1+4,x2+4, y2+4));
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shadowPaper->setBrush(QBrush(Qt::black));
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currentScene->addItem(shadowPaper);
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paper = new QGraphicsRectItem(QRectF(x1,y1,x2, y2));
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paper->setPen(QPen(Qt::black, toPixel(widthMainLine)));
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paper->setBrush(QBrush(Qt::white));
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currentScene->addItem(paper);
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qDebug()<<paper->rect().size().toSize();
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}
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void TableWindow::AddDetail(){
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if(indexDetail<listDetails.count()){
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currentScene->clearSelection();
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VItem* Detail = listDetails[indexDetail];
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QObject::connect(Detail, SIGNAL(itemOut(int,bool)), this, SLOT(itemOut(int,bool)));
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QObject::connect(Detail, SIGNAL(itemColliding(QList<QGraphicsItem*>,int)), this,
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SLOT(itemColliding(QList<QGraphicsItem*>,int)));
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QObject::connect(this, SIGNAL(LengthChanged()), Detail, SLOT(LengthChanged()));
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Detail->setPen(QPen(Qt::black, toPixel(widthMainLine)));
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Detail->setBrush(QBrush(Qt::white));
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Detail->setPos(paper->boundingRect().center());
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Detail->setFlag(QGraphicsItem::ItemIsMovable, true);
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Detail->setFlag(QGraphicsItem::ItemIsSelectable, true);
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Detail->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
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Detail->setParentItem(paper);
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Detail->setSelected(true);
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indexDetail++;
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if(indexDetail==listDetails.count()){
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ui->actionSave->setEnabled(true);
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}
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}
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numberDetal->setText(QString("Залишилось %1 деталей.").arg(listDetails.count()-indexDetail));
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}
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/*
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* Отримуємо деталі розрахованої моделі для подальшого укладання.
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*/
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void TableWindow::ModelChosen(QVector<VItem*> listDetails){
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this->listDetails = listDetails;
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listOutItems = new QBitArray(this->listDetails.count());
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AddPaper();
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indexDetail = 0;
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AddDetail();
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show();
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}
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void TableWindow::closeEvent(QCloseEvent *event){
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event->ignore();
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StopTable();
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}
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void TableWindow::moveToCenter(){
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QRect rect = frameGeometry();
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rect.moveCenter(QDesktopWidget().availableGeometry().center());
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move(rect.topLeft());
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}
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void TableWindow::showEvent ( QShowEvent * event ){
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QMainWindow::showEvent(event);
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moveToCenter();
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}
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void TableWindow::StopTable(){
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hide();
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currentScene->clear();
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delete listOutItems;
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listDetails.clear();
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//sceneRect = QRectF(0, 0, 230*resol/25.9, 327*resol/25.9);
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sceneRect = QRectF(0, 0, toPixel(823), toPixel(1171));
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emit closed();
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}
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void TableWindow::saveScene(){
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QString name = QFileDialog::getSaveFileName(0, tr("Save layout"), "", "Images (*.png);;Svg files (*.svg)");
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if(name.isNull()){
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return;
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}
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QBrush *brush = new QBrush();
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brush->setColor( QColor( Qt::white ) );
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currentScene->setBackgroundBrush( *brush );
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currentScene->clearSelection(); // Selections would also render to the file
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shadowPaper->setBrush(QBrush(Qt::white));
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shadowPaper->setPen(QPen(Qt::white, 0.1));
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paper->setPen(QPen(Qt::white, 0.1));
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paper->setBrush(QBrush(Qt::white));
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currentScene->setSceneRect(currentScene->itemsBoundingRect());
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QFileInfo fi(name);
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if(fi.suffix() == "svg"){
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SvgFile(name);
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} else if(fi.suffix() == "png"){
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PngFile(name);
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}
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brush->setColor( QColor( Qt::gray ) );
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brush->setStyle( Qt::SolidPattern );
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currentScene->setBackgroundBrush( *brush );
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paper->setPen(QPen(Qt::black, widthMainLine));
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shadowPaper->setBrush(QBrush(Qt::black));
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}
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void TableWindow::itemChect(bool flag){
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ui->actionTurn->setDisabled(flag);
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ui->actionMirror->setDisabled(flag);
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}
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void TableWindow::checkNext(){
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if(outItems == true && collidingItems == true){
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colission->setText("Колізій не знайдено.");
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if(indexDetail==listDetails.count()){
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ui->actionSave->setEnabled(true);
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ui->actionNext->setDisabled(true);
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} else {
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ui->actionNext->setDisabled(false);
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ui->actionSave->setEnabled(false);
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}
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} else {
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colission->setText("Знайдено колізії.");
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ui->actionNext->setDisabled(true);
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ui->actionSave->setEnabled(false);
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}
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}
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void TableWindow::itemOut(int number, bool flag){
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listOutItems->setBit(number,flag);
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for( int i = 0; i < listOutItems->count(); ++i ){
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if(listOutItems->at(i)==true){
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outItems=false;
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qDebug()<<"itemOut::outItems="<<outItems<<"&& collidingItems"<<collidingItems;
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checkNext();
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return;
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}
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}
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outItems=true;
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checkNext();
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}
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void TableWindow::itemColliding(QList<QGraphicsItem *> list, int number){
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//qDebug()<<"number="<<number;
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if(number==0){
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if(listCollidingItems.isEmpty()==false){
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if(listCollidingItems.contains(list.at(0))==true){
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listCollidingItems.removeAt(listCollidingItems.indexOf(list.at(0)));
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if(listCollidingItems.size()>1){
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for( int i = 0; i < listCollidingItems.count(); ++i ){
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QList<QGraphicsItem *> l = listCollidingItems.at(i)->collidingItems();
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if(l.size()-2 <= 0){
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VItem * bitem = qgraphicsitem_cast<VItem *> ( listCollidingItems.at(i) );
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if (bitem == 0){
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qDebug()<<"Не можу привести тип об'єкту";
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} else {
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bitem->setPen(QPen(Qt::black, toPixel(widthMainLine)));
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}
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listCollidingItems.removeAt(i);
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}
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}
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} else if(listCollidingItems.size()==1){
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VItem * bitem = qgraphicsitem_cast<VItem *> ( listCollidingItems.at(0) );
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if (bitem == 0){
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qDebug()<<"Не можу привести тип об'єкту";
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} else {
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bitem->setPen(QPen(Qt::black, toPixel(widthMainLine)));
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}
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listCollidingItems.clear();
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collidingItems = true;
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}
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} else {
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collidingItems = true;
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}
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} else {
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collidingItems = true;
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}
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} else if(number==1){
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if(list.contains(paper)==true){
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list.removeAt(list.indexOf(paper));
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}
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if(list.contains(shadowPaper)==true){
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list.removeAt(list.indexOf(shadowPaper));
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}
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for( int i = 0; i < list.count(); ++i ){
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if(listCollidingItems.contains(list.at(i))==false){
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listCollidingItems.append(list.at(i));
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}
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}
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collidingItems = false;
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}
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qDebug()<<"itemColliding::outItems="<<outItems<<"&& collidingItems"<<collidingItems;
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checkNext();
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}
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void TableWindow::GetNextDetail(){
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AddDetail();
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}
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void TableWindow::AddLength(){
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QRectF rect = currentScene->sceneRect();
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rect.setHeight(rect.height()+toPixel(279));
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currentScene->setSceneRect(rect);
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rect = shadowPaper->rect();
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rect.setHeight(rect.height()+toPixel(279));
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shadowPaper->setRect(rect);
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rect = paper->rect();
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rect.setHeight(rect.height()+toPixel(279));
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paper->setRect(rect);
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ui->actionRemove->setEnabled(true);
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emit LengthChanged();
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}
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void TableWindow::RemoveLength(){
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if(sceneRect.height()<=currentScene->sceneRect().height()-100){
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QRectF rect = currentScene->sceneRect();
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rect.setHeight(rect.height()-toPixel(279));
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currentScene->setSceneRect(rect);
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rect = shadowPaper->rect();
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rect.setHeight(rect.height()-toPixel(279));
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shadowPaper->setRect(rect);
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rect = paper->rect();
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rect.setHeight(rect.height()-toPixel(279));
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paper->setRect(rect);
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if(sceneRect.height()==currentScene->sceneRect().height()){
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ui->actionRemove->setDisabled(true);
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}
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emit LengthChanged();
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} else {
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ui->actionRemove->setDisabled(true);
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}
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}
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void TableWindow::keyPressEvent ( QKeyEvent * event ){
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if( event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return ){
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if(ui->actionNext->isEnabled() == true ){
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AddDetail();
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qDebug()<<"Додали деталь.";
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}
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}
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QMainWindow::keyPressEvent ( event );
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}
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void TableWindow::SvgFile(const QString &name) const{
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QSvgGenerator generator;
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generator.setFileName(name);
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generator.setSize(paper->rect().size().toSize());
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//generator.setViewBox(QRect(0, 0, 200, 200));
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generator.setTitle(tr("SVG Generator Example Drawing"));
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generator.setDescription(tr("An SVG drawing created by the SVG Generator "
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"Example provided with Qt."));
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QPainter painter;
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painter.begin(&generator);
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painter.setFont( QFont( "Arial", 8, QFont::Normal ) );
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.setPen(QPen(Qt::black, widthMainLine, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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painter.setBrush ( QBrush ( Qt::NoBrush ) );
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currentScene->render(&painter);
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painter.end();
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}
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void TableWindow::PngFile(const QString &name) const{
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QRectF r = paper->rect();
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qreal x=0, y=0, w=0, h=0;
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r.getRect(&x,&y,&w,&h);// Re-shrink the scene to it's bounding contents
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QImage image(QSize(static_cast<qint32>(w), static_cast<qint32>(h)), QImage::Format_ARGB32); // Create the image with the exact size of the shrunk scene
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image.fill(Qt::transparent); // Start all pixels transparent
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QPainter painter(&image);
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painter.setFont( QFont( "Arial", 8, QFont::Normal ) );
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.setPen(QPen(Qt::black, toPixel(widthMainLine), Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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painter.setBrush ( QBrush ( Qt::NoBrush ) );
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currentScene->render(&painter);
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image.save(name);
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}
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