2c4312046c
--HG-- branch : feature
288 lines
9.8 KiB
C++
288 lines
9.8 KiB
C++
/************************************************************************
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**
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** @file vistoolsplinepath.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 7 9, 2014
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vistoolsplinepath.h"
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#include "../vwidgets/vcontrolpointspline.h"
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//---------------------------------------------------------------------------------------------------------------------
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VisToolSplinePath::VisToolSplinePath(const VContainer *data, QGraphicsItem *parent)
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: VisPath(data, parent),
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points(QVector<QGraphicsEllipseItem *>()),
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ctrlPoints(QVector<VControlPointSpline *>()),
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newCurveSegment(nullptr),
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path(VSplinePath()),
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isLeftMousePressed(false),
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pointSelected(false),
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ctrlPoint()
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{
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newCurveSegment = InitItem<QGraphicsPathItem>(mainColor, this);
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}
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//---------------------------------------------------------------------------------------------------------------------
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VisToolSplinePath::~VisToolSplinePath()
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{
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qDeleteAll(ctrlPoints);
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qDeleteAll(points);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSplinePath::RefreshGeometry()
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{
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if (path.CountPoints() > 0)
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{
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const QVector<VSplinePoint> pathPoints = path.GetSplinePath();
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const int size = pathPoints.size();
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for (int i = 0; i < size; ++i)
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{
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QGraphicsEllipseItem *point = this->getPoint(static_cast<unsigned>(i));
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DrawPoint(point, pathPoints.at(i).P().toQPointF(), supportColor);
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}
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if (mode == Mode::Creation)
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{
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if (size > 1)
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{
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for (qint32 i = 1; i<=path.CountSubSpl(); ++i)
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{
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const int preLastPoint = (path.CountSubSpl() - 1) * 2;
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const int lastPoint = preLastPoint + 1;
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VSpline spl = path.GetSpline(i);
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ctrlPoints[preLastPoint]->RefreshCtrlPoint(i, SplinePointPosition::FirstPoint, spl.GetP2(),
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spl.GetP1().toQPointF());
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ctrlPoints[lastPoint]->RefreshCtrlPoint(i, SplinePointPosition::LastPoint, spl.GetP3(),
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spl.GetP4().toQPointF());
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}
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}
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Creating(pathPoints.at(size-1).P().toQPointF(), size);
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}
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if (size > 1)
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{
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DrawPath(this, path.GetPath(PathDirection::Show), mainColor, Qt::SolidLine, Qt::RoundCap);
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}
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if (path.CountPoints() < 3)
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select three or more points");
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}
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else
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{
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Visualization::toolTip = tr("<b>Curved path</b>: select three or more points, "
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"<b>Enter</b> - finish creation");
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSplinePath::setPath(const VSplinePath &value)
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{
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path = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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// cppcheck-suppress unusedFunction
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VSplinePath VisToolSplinePath::getPath()
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{
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSplinePath::MouseLeftPressed()
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{
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if (mode == Mode::Creation)
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{
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isLeftMousePressed = true;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSplinePath::MouseLeftReleased()
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{
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if (mode == Mode::Creation)
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{
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isLeftMousePressed = false;
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RefreshGeometry();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QGraphicsEllipseItem *VisToolSplinePath::getPoint(quint32 i)
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{
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if (static_cast<quint32>(points.size() - 1) >= i && points.isEmpty() == false)
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{
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return points.at(static_cast<int>(i));
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}
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else
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{
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pointSelected = false;
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auto point = InitPoint(supportColor, this);
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points.append(point);
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if (points.size() == 1)
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{
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auto *controlPoint1 = new VControlPointSpline(points.size(), SplinePointPosition::FirstPoint,
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*Visualization::data->GetPatternUnit(),
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this);
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controlPoint1->hide();
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ctrlPoints.append(controlPoint1);
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}
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else
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{
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auto *controlPoint1 = new VControlPointSpline(points.size()-1, SplinePointPosition::LastPoint,
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*Visualization::data->GetPatternUnit(),
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this);
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controlPoint1->hide();
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ctrlPoints.append(controlPoint1);
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auto *controlPoint2 = new VControlPointSpline(points.size(), SplinePointPosition::FirstPoint,
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*Visualization::data->GetPatternUnit(),
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this);
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controlPoint2->hide();
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ctrlPoints.append(controlPoint2);
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}
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return point;
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}
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return nullptr;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VisToolSplinePath::Creating(const QPointF &pSpl, int size)
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{
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//Radius of point circle, but little bigger. Need handle with hover sizes.
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const static qreal radius = ToPixel(DefPointRadius/*mm*/, Unit::Mm)*1.5;
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int lastPoint = 0;
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int preLastPoint = 0;
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if (size > 1)
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{
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lastPoint = (size - 1) * 2;
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preLastPoint = lastPoint - 1;
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}
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if (isLeftMousePressed && not pointSelected)
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{
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newCurveSegment->hide();
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ctrlPoint = Visualization::scenePos;
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if (not ctrlPoints[lastPoint]->isVisible())
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{
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if (QLineF(pSpl, ctrlPoint).length() > radius)
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{
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if (size == 1)
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{
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ctrlPoints[lastPoint]->show();
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}
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else
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{
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ctrlPoints[preLastPoint]->show();
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ctrlPoints[lastPoint]->show();
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}
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}
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else
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{
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ctrlPoint = pSpl;
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}
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}
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QLineF ctrlLine (pSpl, Visualization::scenePos);
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ctrlLine.setAngle(ctrlLine.angle()+180);
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if (size == 1)
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{
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ctrlPoints[lastPoint]->RefreshCtrlPoint(size, SplinePointPosition::FirstPoint, ctrlPoint, pSpl);
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}
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else
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{
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ctrlPoints[preLastPoint]->RefreshCtrlPoint(size-1, SplinePointPosition::LastPoint, ctrlLine.p2(), pSpl);
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ctrlPoints[lastPoint]->RefreshCtrlPoint(size, SplinePointPosition::FirstPoint, ctrlPoint, pSpl);
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}
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VSpline spline(VPointF(pSpl), ctrlPoint, Visualization::scenePos, VPointF(Visualization::scenePos));
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if (size == 1)
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{
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path[size-1].SetAngle2(spline.GetStartAngle(), spline.GetStartAngleFormula());
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if (ctrlPoint != pSpl)
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{
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path[size-1].SetLength2(spline.GetC1Length(), spline.GetC1LengthFormula());
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}
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else
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{
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path[size-1].SetLength2(0, "0");
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}
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emit PathChanged(path);
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}
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else
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{
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const VSpline spl = path.GetSpline(size - 1);
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VSpline preSpl(spl.GetP1(), spl.GetP2(), ctrlLine.p2(), VPointF(pSpl));
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path[size-1].SetAngle2(spline.GetStartAngle(), spline.GetStartAngleFormula());
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if (ctrlPoint != pSpl)
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{
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path[size-1].SetLength1(preSpl.GetC2Length(), preSpl.GetC2LengthFormula());
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path[size-1].SetLength2(spline.GetC1Length(), spline.GetC1LengthFormula());
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}
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else
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{
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path[size-1].SetLength1(0, "0");
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path[size-1].SetLength2(0, "0");
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}
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emit PathChanged(path);
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}
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}
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else
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{
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pointSelected = true;
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VSpline spline(VPointF(pSpl), ctrlPoint, Visualization::scenePos, VPointF(Visualization::scenePos));
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path[size-1].SetAngle2(spline.GetStartAngle(), spline.GetStartAngleFormula());
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if (ctrlPoint != pSpl)
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{
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path[size-1].SetLength2(spline.GetC1Length(), spline.GetC1LengthFormula());
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}
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else
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{
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path[size-1].SetLength2(0, "0");
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}
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emit PathChanged(path);
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DrawPath(newCurveSegment, spline.GetPath(PathDirection::Hide), mainColor, Qt::SolidLine, Qt::RoundCap);
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}
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}
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