28f806a779
--HG-- branch : feature
229 lines
7.6 KiB
C++
229 lines
7.6 KiB
C++
/************************************************************************
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**
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** @file vnodespline.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vnodespline.h"
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#include "../../core/vapplication.h"
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#include "../../geometry/vspline.h"
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#include <QGraphicsSceneMouseEvent>
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#include <QPen>
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const QString VNodeSpline::TagName = QStringLiteral("spline");
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const QString VNodeSpline::ToolType = QStringLiteral("modelingSpline");
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief VNodeSpline constructor.
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* @param doc dom document container.
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* @param data container with variables.
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* @param id object id in container.
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* @param idSpline object id in containerSpline.
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* @param typeCreation way we create this tool.
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* @param idTool id node.
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* @param qoParent QObject parent.
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* @param parent QGraphicsItem parent.
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*/
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VNodeSpline::VNodeSpline(VPattern *doc, VContainer *data, quint32 id, quint32 idSpline,
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const Source &typeCreation, const quint32 &idTool, QObject *qoParent,
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QGraphicsItem * parent)
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:VAbstractNode(doc, data, id, idSpline, idTool, qoParent), QGraphicsPathItem(parent)
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{
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RefreshGeometry();
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this->setPen(QPen(baseColor, qApp->toPixel(qApp->widthHairLine())));
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if (typeCreation == Source::FromGui)
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{
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AddToFile();
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}
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else
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{
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RefreshDataInFile();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief Create help create tool.
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* @param doc dom document container.
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* @param data container with variables.
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* @param id object id in container.
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* @param idSpline object id in containerSpline.
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* @param parse parser file mode.
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* @param typeCreation way we create this tool.
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* @param idTool id node.
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* @return pointer to node.
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*/
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VNodeSpline *VNodeSpline::Create(VPattern *doc, VContainer *data, quint32 id, quint32 idSpline, const Document &parse,
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const Source &typeCreation, const quint32 &idTool, QObject *parent)
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{
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VAbstractTool::AddRecord(id, Tool::NodeSpline, doc);
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VNodeSpline *spl = nullptr;
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if (parse == Document::FullParse)
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{
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spl = new VNodeSpline(doc, data, id, idSpline, typeCreation, idTool, parent);
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doc->AddTool(id, spl);
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if (idTool != 0)
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{
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doc->IncrementReferens(idTool);
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//Some nodes we don't show on scene. Tool that create this nodes must free memory.
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VDataTool *tool = doc->getTool(idTool);
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SCASSERT(tool != nullptr);
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spl->setParent(tool);
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}
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else
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{
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doc->IncrementReferens(idSpline);
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}
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}
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else
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{
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doc->UpdateToolData(id, data);
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}
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return spl;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief DeleteNode delete node from detail.
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*/
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void VNodeSpline::DeleteNode()
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{
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VAbstractNode::DeleteNode();
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this->setVisible(false);
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VNodeSpline::RestoreNode()
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{
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if (this->isVisible() == false)
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{
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VAbstractNode::RestoreNode();
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this->setVisible(true);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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QString VNodeSpline::getTagName() const
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{
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return VNodeSpline::TagName;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief FullUpdateFromFile update tool data form file.
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*/
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void VNodeSpline::FullUpdateFromFile()
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{
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RefreshGeometry();
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief AddToFile add tag with informations about tool into file.
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*/
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void VNodeSpline::AddToFile()
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{
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QDomElement domElement = doc->createElement(TagName);
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doc->SetAttribute(domElement, VDomDocument::AttrId, id);
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doc->SetAttribute(domElement, AttrType, ToolType);
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doc->SetAttribute(domElement, AttrIdObject, idNode);
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if (idTool != NULL_ID)
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{
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doc->SetAttribute(domElement, AttrIdTool, idTool);
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}
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AddToModeling(domElement);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them.
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*/
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void VNodeSpline::RefreshDataInFile()
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{
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QDomElement domElement = doc->elementById(id);
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if (domElement.isElement())
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{
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doc->SetAttribute(domElement, AttrIdObject, QString().setNum(idNode));
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if (idTool != NULL_ID)
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{
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doc->SetAttribute(domElement, AttrIdTool, idTool);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief mouseReleaseEvent handle mouse release events.
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* @param event mouse release event.
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*/
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void VNodeSpline::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton)
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{
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emit ChoosedTool(id, SceneObject::Spline);
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}
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QGraphicsItem::mouseReleaseEvent(event);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief hoverMoveEvent handle hover move events.
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* @param event hover move event.
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*/
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void VNodeSpline::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
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{
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Q_UNUSED(event);
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this->setPen(QPen(currentColor, qApp->toPixel(qApp->widthMainLine())));
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief hoverLeaveEvent handle hover leave events.
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* @param event hover leave event.
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*/
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void VNodeSpline::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
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{
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Q_UNUSED(event);
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this->setPen(QPen(currentColor, qApp->toPixel(qApp->widthHairLine())));
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief RefreshGeometry refresh item on scene.
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*/
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void VNodeSpline::RefreshGeometry()
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{
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// const QSharedPointer<VSpline> spl = VAbstractTool::data.GeometricObject<VSpline>(id);
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// QPainterPath path;
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// path.addPath(spl->GetPath());
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// path.setFillRule( Qt::WindingFill );
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// this->setPath(path);
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}
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