valentina/src/app/puzzle/puzzlemainwindow.cpp
2020-04-11 11:40:02 +02:00

176 lines
6.0 KiB
C++

/************************************************************************
**
** @file puzzlemainwindow.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 16 2, 2020
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2020 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "puzzlemainwindow.h"
#include "ui_puzzlemainwindow.h"
#include "dialogs/dialogaboutpuzzle.h"
//---------------------------------------------------------------------------------------------------------------------
PuzzleMainWindow::PuzzleMainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::PuzzleMainWindow)
{
ui->setupUi(this);
InitMenuBar();
InitPropertyTabs();
}
//---------------------------------------------------------------------------------------------------------------------
PuzzleMainWindow::~PuzzleMainWindow()
{
delete ui;
}
//---------------------------------------------------------------------------------------------------------------------
bool PuzzleMainWindow::LoadFile(const QString &path)
{
Q_UNUSED(path)
return true;
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitMenuBar()
{
// connects the actions for the file menu
connect(ui->actionNew, &QAction::triggered, this, &PuzzleMainWindow::New);
connect(ui->actionOpen, &QAction::triggered, this, &PuzzleMainWindow::Open);
connect(ui->actionSave, &QAction::triggered, this, &PuzzleMainWindow::Save);
connect(ui->actionSaveAs, &QAction::triggered, this, &PuzzleMainWindow::SaveAs);
connect(ui->actionImportRawLayout, &QAction::triggered, this, &PuzzleMainWindow::ImportRawLayout);
connect(ui->actionExit, &QAction::triggered, this, &PuzzleMainWindow::close);
// connects the actions for the edit menu
// TODO : initialise the undo / redo
// connects the actions for the windows menu
// TODO : initialise the entries for the different windows
connect(ui->actionCloseLayout, &QAction::triggered, this, &PuzzleMainWindow::CloseLayout);
// connects the action for the Help Menu
connect(ui->actionAboutQt, &QAction::triggered, this, &PuzzleMainWindow::AboutQt);
connect(ui->actionAboutPuzzle, &QAction::triggered, this, &PuzzleMainWindow::AboutPuzzle);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitPropertyTabs()
{
// for the MVP we don't want the tiles and current layer tabs.
// we remove them. As soon as we need them, delete / update this code
ui->tabWidgetProperties->removeTab(3); // remove layers
ui->tabWidgetProperties->removeTab(2); // remove tiles
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::New()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::New");
int ret = msgBox.exec();
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::Open()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::Open");
int ret = msgBox.exec();
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::Save()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::Save");
int ret = msgBox.exec();
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::SaveAs()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::SaveAs");
int ret = msgBox.exec();
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::ImportRawLayout()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::ImportRawLayout");
int ret = msgBox.exec();
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::CloseLayout()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::CloseLayout");
int ret = msgBox.exec();
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::AboutQt()
{
QMessageBox::aboutQt(this, tr("About Qt"));
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::AboutPuzzle()
{
auto *aboutDialog = new DialogAboutPuzzle(this);
aboutDialog->setAttribute(Qt::WA_DeleteOnClose, true);
aboutDialog->show();
}